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| author | gdkchan <gab.dark.100@gmail.com> | 2022-09-19 16:12:56 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-09-19 16:12:56 -0300 |
| commit | da75a9a6ea89787c551b20e068a2bed8a8dc4f92 (patch) | |
| tree | 812f5d63819c0b4ab2e27d1256c0d7c37ac53813 /Ryujinx.Graphics.OpenGL/Image/TextureCopy.cs | |
| parent | 41790aa7434a5e6d132fad2e24844d450378205b (diff) | |
OpenGL: Fix blit from non-multisample to multisample texture (#3596)
* OpenGL: Fix blit from non-multisample to multisample texture
* New approach for multisample copy using compute shaders
Diffstat (limited to 'Ryujinx.Graphics.OpenGL/Image/TextureCopy.cs')
| -rw-r--r-- | Ryujinx.Graphics.OpenGL/Image/TextureCopy.cs | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/Ryujinx.Graphics.OpenGL/Image/TextureCopy.cs b/Ryujinx.Graphics.OpenGL/Image/TextureCopy.cs index d7915445..75c4d870 100644 --- a/Ryujinx.Graphics.OpenGL/Image/TextureCopy.cs +++ b/Ryujinx.Graphics.OpenGL/Image/TextureCopy.cs @@ -9,8 +9,6 @@ namespace Ryujinx.Graphics.OpenGL.Image { private readonly OpenGLRenderer _renderer; - public IntermmediatePool IntermmediatePool { get; } - private int _srcFramebuffer; private int _dstFramebuffer; @@ -20,7 +18,6 @@ namespace Ryujinx.Graphics.OpenGL.Image public TextureCopy(OpenGLRenderer renderer) { _renderer = renderer; - IntermmediatePool = new IntermmediatePool(renderer); } public void Copy( @@ -517,8 +514,6 @@ namespace Ryujinx.Graphics.OpenGL.Image _copyPboHandle = 0; } - - IntermmediatePool.Dispose(); } } } |
