diff options
| author | Ac_K <Acoustik666@gmail.com> | 2021-10-12 22:55:57 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-10-12 22:55:57 +0200 |
| commit | d1604aa762a3f669a3fecff0a30b7360399954bc (patch) | |
| tree | 1996eec4b3937354aedc4d31b5b7b931ae4e321b /Ryujinx.Graphics.Nvdec/NvdecDecoderContext.cs | |
| parent | a7109c767bdc014327b574012794156c92174495 (diff) | |
nvdec: Adding Vp8 codec support (#2707)
* first try
* second try
* working update
* Final impl
* Fixes nits
* Fix everything
* remove leftover
* Update FFmpegContext.cs
* Update Surface.cs
* Addresses gdkchan feedback
* bool not byte
* Addresses gdkchan feedback
Diffstat (limited to 'Ryujinx.Graphics.Nvdec/NvdecDecoderContext.cs')
| -rw-r--r-- | Ryujinx.Graphics.Nvdec/NvdecDecoderContext.cs | 20 |
1 files changed, 14 insertions, 6 deletions
diff --git a/Ryujinx.Graphics.Nvdec/NvdecDecoderContext.cs b/Ryujinx.Graphics.Nvdec/NvdecDecoderContext.cs index 90da0bee..54934bc5 100644 --- a/Ryujinx.Graphics.Nvdec/NvdecDecoderContext.cs +++ b/Ryujinx.Graphics.Nvdec/NvdecDecoderContext.cs @@ -1,21 +1,29 @@ -using Ryujinx.Graphics.Nvdec.H264; using System; namespace Ryujinx.Graphics.Nvdec { class NvdecDecoderContext : IDisposable { - private Decoder _decoder; + private FFmpeg.H264.Decoder _h264Decoder; + private FFmpeg.Vp8.Decoder _vp8Decoder; - public Decoder GetDecoder() + public FFmpeg.H264.Decoder GetH264Decoder() { - return _decoder ??= new Decoder(); + return _h264Decoder ??= new FFmpeg.H264.Decoder(); + } + + public FFmpeg.Vp8.Decoder GetVp8Decoder() + { + return _vp8Decoder ??= new FFmpeg.Vp8.Decoder(); } public void Dispose() { - _decoder?.Dispose(); - _decoder = null; + _h264Decoder?.Dispose(); + _h264Decoder = null; + + _vp8Decoder?.Dispose(); + _vp8Decoder = null; } } }
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