From d1604aa762a3f669a3fecff0a30b7360399954bc Mon Sep 17 00:00:00 2001 From: Ac_K Date: Tue, 12 Oct 2021 22:55:57 +0200 Subject: nvdec: Adding Vp8 codec support (#2707) * first try * second try * working update * Final impl * Fixes nits * Fix everything * remove leftover * Update FFmpegContext.cs * Update Surface.cs * Addresses gdkchan feedback * bool not byte * Addresses gdkchan feedback --- Ryujinx.Graphics.Nvdec/NvdecDecoderContext.cs | 20 ++++++++++++++------ 1 file changed, 14 insertions(+), 6 deletions(-) (limited to 'Ryujinx.Graphics.Nvdec/NvdecDecoderContext.cs') diff --git a/Ryujinx.Graphics.Nvdec/NvdecDecoderContext.cs b/Ryujinx.Graphics.Nvdec/NvdecDecoderContext.cs index 90da0bee..54934bc5 100644 --- a/Ryujinx.Graphics.Nvdec/NvdecDecoderContext.cs +++ b/Ryujinx.Graphics.Nvdec/NvdecDecoderContext.cs @@ -1,21 +1,29 @@ -using Ryujinx.Graphics.Nvdec.H264; using System; namespace Ryujinx.Graphics.Nvdec { class NvdecDecoderContext : IDisposable { - private Decoder _decoder; + private FFmpeg.H264.Decoder _h264Decoder; + private FFmpeg.Vp8.Decoder _vp8Decoder; - public Decoder GetDecoder() + public FFmpeg.H264.Decoder GetH264Decoder() { - return _decoder ??= new Decoder(); + return _h264Decoder ??= new FFmpeg.H264.Decoder(); + } + + public FFmpeg.Vp8.Decoder GetVp8Decoder() + { + return _vp8Decoder ??= new FFmpeg.Vp8.Decoder(); } public void Dispose() { - _decoder?.Dispose(); - _decoder = null; + _h264Decoder?.Dispose(); + _h264Decoder = null; + + _vp8Decoder?.Dispose(); + _vp8Decoder = null; } } } \ No newline at end of file -- cgit v1.2.3