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authorgdkchan <gab.dark.100@gmail.com>2021-09-28 19:43:40 -0300
committerGitHub <noreply@github.com>2021-09-29 00:43:40 +0200
commitf4f496cb48a59aae36e3252baa90396e1bfadd2e (patch)
tree5594d76b3f1b552f1fecdeda37bd2f6667781a56 /Ryujinx.Graphics.Nvdec/H264Decoder.cs
parent0d23504e30395ba20d1704da464b41f3fe539062 (diff)
NVDEC (H264): Use separate contexts per channel and decode frames in DTS order (#2671)
* Use separate NVDEC contexts per channel (for FFMPEG) * Remove NVDEC -> VIC frame override hack * Add missing bottom_field_pic_order_in_frame_present_flag * Make FFMPEG logging static * nit: Remove empty lines * New FFMPEG decoding approach -- call h264_decode_frame directly, trim surface cache to reduce memory usage * Fix case * Silence warnings * PR feedback * Per-decoder rather than per-codec ownership of surfaces on the cache
Diffstat (limited to 'Ryujinx.Graphics.Nvdec/H264Decoder.cs')
-rw-r--r--Ryujinx.Graphics.Nvdec/H264Decoder.cs21
1 files changed, 9 insertions, 12 deletions
diff --git a/Ryujinx.Graphics.Nvdec/H264Decoder.cs b/Ryujinx.Graphics.Nvdec/H264Decoder.cs
index 57ce12d0..1ee3997b 100644
--- a/Ryujinx.Graphics.Nvdec/H264Decoder.cs
+++ b/Ryujinx.Graphics.Nvdec/H264Decoder.cs
@@ -10,9 +10,7 @@ namespace Ryujinx.Graphics.Nvdec
{
private const int MbSizeInPixels = 16;
- private static readonly Decoder _decoder = new Decoder();
-
- public unsafe static void Decode(NvdecDevice device, ResourceManager rm, ref NvdecRegisters state)
+ public unsafe static void Decode(NvdecDecoderContext context, ResourceManager rm, ref NvdecRegisters state)
{
PictureInfo pictureInfo = rm.Gmm.DeviceRead<PictureInfo>(state.SetPictureInfoOffset);
H264PictureInfo info = pictureInfo.Convert();
@@ -22,19 +20,18 @@ namespace Ryujinx.Graphics.Nvdec
int width = (int)pictureInfo.PicWidthInMbs * MbSizeInPixels;
int height = (int)pictureInfo.PicHeightInMbs * MbSizeInPixels;
- ISurface outputSurface = rm.Cache.Get(_decoder, CodecId.H264, 0, 0, width, height);
+ int surfaceIndex = (int)pictureInfo.OutputSurfaceIndex;
- if (_decoder.Decode(ref info, outputSurface, bitstream))
- {
- int li = (int)pictureInfo.LumaOutputSurfaceIndex;
- int ci = (int)pictureInfo.ChromaOutputSurfaceIndex;
+ uint lumaOffset = state.SetSurfaceLumaOffset[surfaceIndex];
+ uint chromaOffset = state.SetSurfaceChromaOffset[surfaceIndex];
- uint lumaOffset = state.SetSurfaceLumaOffset[li];
- uint chromaOffset = state.SetSurfaceChromaOffset[ci];
+ Decoder decoder = context.GetDecoder();
- SurfaceWriter.Write(rm.Gmm, outputSurface, lumaOffset, chromaOffset);
+ ISurface outputSurface = rm.Cache.Get(decoder, 0, 0, width, height);
- device.OnFrameDecoded(CodecId.H264, lumaOffset, chromaOffset);
+ if (decoder.Decode(ref info, outputSurface, bitstream))
+ {
+ SurfaceWriter.Write(rm.Gmm, outputSurface, lumaOffset, chromaOffset);
}
rm.Cache.Put(outputSurface);