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authorgdkchan <gab.dark.100@gmail.com>2021-09-28 19:43:40 -0300
committerGitHub <noreply@github.com>2021-09-29 00:43:40 +0200
commitf4f496cb48a59aae36e3252baa90396e1bfadd2e (patch)
tree5594d76b3f1b552f1fecdeda37bd2f6667781a56 /Ryujinx.Graphics.Nvdec
parent0d23504e30395ba20d1704da464b41f3fe539062 (diff)
NVDEC (H264): Use separate contexts per channel and decode frames in DTS order (#2671)
* Use separate NVDEC contexts per channel (for FFMPEG) * Remove NVDEC -> VIC frame override hack * Add missing bottom_field_pic_order_in_frame_present_flag * Make FFMPEG logging static * nit: Remove empty lines * New FFMPEG decoding approach -- call h264_decode_frame directly, trim surface cache to reduce memory usage * Fix case * Silence warnings * PR feedback * Per-decoder rather than per-codec ownership of surfaces on the cache
Diffstat (limited to 'Ryujinx.Graphics.Nvdec')
-rw-r--r--Ryujinx.Graphics.Nvdec/H264Decoder.cs21
-rw-r--r--Ryujinx.Graphics.Nvdec/Image/SurfaceCache.cs169
-rw-r--r--Ryujinx.Graphics.Nvdec/NvdecDecoderContext.cs21
-rw-r--r--Ryujinx.Graphics.Nvdec/NvdecDevice.cs45
-rw-r--r--Ryujinx.Graphics.Nvdec/NvdecStatus.cs16
-rw-r--r--Ryujinx.Graphics.Nvdec/Types/H264/PictureInfo.cs18
-rw-r--r--Ryujinx.Graphics.Nvdec/Types/H264/ReferenceFrame.cs13
-rw-r--r--Ryujinx.Graphics.Nvdec/Types/Vp9/FrameStats.cs1
-rw-r--r--Ryujinx.Graphics.Nvdec/Vp9Decoder.cs6
9 files changed, 196 insertions, 114 deletions
diff --git a/Ryujinx.Graphics.Nvdec/H264Decoder.cs b/Ryujinx.Graphics.Nvdec/H264Decoder.cs
index 57ce12d0..1ee3997b 100644
--- a/Ryujinx.Graphics.Nvdec/H264Decoder.cs
+++ b/Ryujinx.Graphics.Nvdec/H264Decoder.cs
@@ -10,9 +10,7 @@ namespace Ryujinx.Graphics.Nvdec
{
private const int MbSizeInPixels = 16;
- private static readonly Decoder _decoder = new Decoder();
-
- public unsafe static void Decode(NvdecDevice device, ResourceManager rm, ref NvdecRegisters state)
+ public unsafe static void Decode(NvdecDecoderContext context, ResourceManager rm, ref NvdecRegisters state)
{
PictureInfo pictureInfo = rm.Gmm.DeviceRead<PictureInfo>(state.SetPictureInfoOffset);
H264PictureInfo info = pictureInfo.Convert();
@@ -22,19 +20,18 @@ namespace Ryujinx.Graphics.Nvdec
int width = (int)pictureInfo.PicWidthInMbs * MbSizeInPixels;
int height = (int)pictureInfo.PicHeightInMbs * MbSizeInPixels;
- ISurface outputSurface = rm.Cache.Get(_decoder, CodecId.H264, 0, 0, width, height);
+ int surfaceIndex = (int)pictureInfo.OutputSurfaceIndex;
- if (_decoder.Decode(ref info, outputSurface, bitstream))
- {
- int li = (int)pictureInfo.LumaOutputSurfaceIndex;
- int ci = (int)pictureInfo.ChromaOutputSurfaceIndex;
+ uint lumaOffset = state.SetSurfaceLumaOffset[surfaceIndex];
+ uint chromaOffset = state.SetSurfaceChromaOffset[surfaceIndex];
- uint lumaOffset = state.SetSurfaceLumaOffset[li];
- uint chromaOffset = state.SetSurfaceChromaOffset[ci];
+ Decoder decoder = context.GetDecoder();
- SurfaceWriter.Write(rm.Gmm, outputSurface, lumaOffset, chromaOffset);
+ ISurface outputSurface = rm.Cache.Get(decoder, 0, 0, width, height);
- device.OnFrameDecoded(CodecId.H264, lumaOffset, chromaOffset);
+ if (decoder.Decode(ref info, outputSurface, bitstream))
+ {
+ SurfaceWriter.Write(rm.Gmm, outputSurface, lumaOffset, chromaOffset);
}
rm.Cache.Put(outputSurface);
diff --git a/Ryujinx.Graphics.Nvdec/Image/SurfaceCache.cs b/Ryujinx.Graphics.Nvdec/Image/SurfaceCache.cs
index c362185f..dc119673 100644
--- a/Ryujinx.Graphics.Nvdec/Image/SurfaceCache.cs
+++ b/Ryujinx.Graphics.Nvdec/Image/SurfaceCache.cs
@@ -21,7 +21,7 @@ namespace Ryujinx.Graphics.Nvdec.Image
public uint ChromaOffset;
public int Width;
public int Height;
- public CodecId CodecId;
+ public IDecoder Owner;
public ISurface Surface;
}
@@ -34,104 +34,110 @@ namespace Ryujinx.Graphics.Nvdec.Image
_gmm = gmm;
}
- public ISurface Get(IDecoder decoder, CodecId codecId, uint lumaOffset, uint chromaOffset, int width, int height)
+ public ISurface Get(IDecoder decoder, uint lumaOffset, uint chromaOffset, int width, int height)
{
- ISurface surface = null;
-
- // Try to find a compatible surface with same parameters, and same offsets.
- for (int i = 0; i < MaxItems; i++)
+ lock (_pool)
{
- ref CacheItem item = ref _pool[i];
+ ISurface surface = null;
- if (item.LumaOffset == lumaOffset &&
- item.ChromaOffset == chromaOffset &&
- item.CodecId == codecId &&
- item.Width == width &&
- item.Height == height)
- {
- item.ReferenceCount++;
- surface = item.Surface;
- MoveToFront(i);
- break;
- }
- }
-
- // If we failed to find a perfect match, now ignore the offsets.
- // Search backwards to replace the oldest compatible surface,
- // this avoids thrashing frquently used surfaces.
- // Now we need to ensure that the surface is not in use, as we'll change the data.
- if (surface == null)
- {
- for (int i = MaxItems - 1; i >= 0; i--)
+ // Try to find a compatible surface with same parameters, and same offsets.
+ for (int i = 0; i < MaxItems; i++)
{
ref CacheItem item = ref _pool[i];
- if (item.ReferenceCount == 0 && item.CodecId == codecId && item.Width == width && item.Height == height)
+ if (item.LumaOffset == lumaOffset &&
+ item.ChromaOffset == chromaOffset &&
+ item.Owner == decoder &&
+ item.Width == width &&
+ item.Height == height)
{
- item.ReferenceCount = 1;
- item.LumaOffset = lumaOffset;
- item.ChromaOffset = chromaOffset;
+ item.ReferenceCount++;
surface = item.Surface;
-
- if ((lumaOffset | chromaOffset) != 0)
- {
- SurfaceReader.Read(_gmm, surface, lumaOffset, chromaOffset);
- }
-
MoveToFront(i);
break;
}
}
- }
- // If everything else failed, we try to create a new surface,
- // and insert it on the pool. We replace the oldest item on the
- // pool to avoid thrashing frequently used surfaces.
- // If even the oldest item is in use, that means that the entire pool
- // is in use, in that case we throw as there's no place to insert
- // the new surface.
- if (surface == null)
- {
- if (_pool[MaxItems - 1].ReferenceCount == 0)
+ // If we failed to find a perfect match, now ignore the offsets.
+ // Search backwards to replace the oldest compatible surface,
+ // this avoids thrashing frequently used surfaces.
+ // Now we need to ensure that the surface is not in use, as we'll change the data.
+ if (surface == null)
{
- surface = decoder.CreateSurface(width, height);
-
- if ((lumaOffset | chromaOffset) != 0)
+ for (int i = MaxItems - 1; i >= 0; i--)
{
- SurfaceReader.Read(_gmm, surface, lumaOffset, chromaOffset);
- }
+ ref CacheItem item = ref _pool[i];
- MoveToFront(MaxItems - 1);
- ref CacheItem item = ref _pool[0];
- item.Surface?.Dispose();
- item.ReferenceCount = 1;
- item.LumaOffset = lumaOffset;
- item.ChromaOffset = chromaOffset;
- item.Width = width;
- item.Height = height;
- item.CodecId = codecId;
- item.Surface = surface;
+ if (item.ReferenceCount == 0 && item.Owner == decoder && item.Width == width && item.Height == height)
+ {
+ item.ReferenceCount = 1;
+ item.LumaOffset = lumaOffset;
+ item.ChromaOffset = chromaOffset;
+ surface = item.Surface;
+
+ if ((lumaOffset | chromaOffset) != 0)
+ {
+ SurfaceReader.Read(_gmm, surface, lumaOffset, chromaOffset);
+ }
+
+ MoveToFront(i);
+ break;
+ }
+ }
}
- else
+
+ // If everything else failed, we try to create a new surface,
+ // and insert it on the pool. We replace the oldest item on the
+ // pool to avoid thrashing frequently used surfaces.
+ // If even the oldest item is in use, that means that the entire pool
+ // is in use, in that case we throw as there's no place to insert
+ // the new surface.
+ if (surface == null)
{
- throw new InvalidOperationException("No free slot on the surface pool.");
+ if (_pool[MaxItems - 1].ReferenceCount == 0)
+ {
+ surface = decoder.CreateSurface(width, height);
+
+ if ((lumaOffset | chromaOffset) != 0)
+ {
+ SurfaceReader.Read(_gmm, surface, lumaOffset, chromaOffset);
+ }
+
+ MoveToFront(MaxItems - 1);
+ ref CacheItem item = ref _pool[0];
+ item.Surface?.Dispose();
+ item.ReferenceCount = 1;
+ item.LumaOffset = lumaOffset;
+ item.ChromaOffset = chromaOffset;
+ item.Width = width;
+ item.Height = height;
+ item.Owner = decoder;
+ item.Surface = surface;
+ }
+ else
+ {
+ throw new InvalidOperationException("No free slot on the surface pool.");
+ }
}
- }
- return surface;
+ return surface;
+ }
}
public void Put(ISurface surface)
{
- for (int i = 0; i < MaxItems; i++)
+ lock (_pool)
{
- ref CacheItem item = ref _pool[i];
-
- if (item.Surface == surface)
+ for (int i = 0; i < MaxItems; i++)
{
- item.ReferenceCount--;
- Debug.Assert(item.ReferenceCount >= 0);
- break;
+ ref CacheItem item = ref _pool[i];
+
+ if (item.Surface == surface)
+ {
+ item.ReferenceCount--;
+ Debug.Assert(item.ReferenceCount >= 0);
+ break;
+ }
}
}
}
@@ -147,5 +153,22 @@ namespace Ryujinx.Graphics.Nvdec.Image
_pool[0] = temp;
}
}
+
+ public void Trim()
+ {
+ lock (_pool)
+ {
+ for (int i = 0; i < MaxItems; i++)
+ {
+ ref CacheItem item = ref _pool[i];
+
+ if (item.ReferenceCount == 0)
+ {
+ item.Surface?.Dispose();
+ item = default;
+ }
+ }
+ }
+ }
}
}
diff --git a/Ryujinx.Graphics.Nvdec/NvdecDecoderContext.cs b/Ryujinx.Graphics.Nvdec/NvdecDecoderContext.cs
new file mode 100644
index 00000000..90da0bee
--- /dev/null
+++ b/Ryujinx.Graphics.Nvdec/NvdecDecoderContext.cs
@@ -0,0 +1,21 @@
+using Ryujinx.Graphics.Nvdec.H264;
+using System;
+
+namespace Ryujinx.Graphics.Nvdec
+{
+ class NvdecDecoderContext : IDisposable
+ {
+ private Decoder _decoder;
+
+ public Decoder GetDecoder()
+ {
+ return _decoder ??= new Decoder();
+ }
+
+ public void Dispose()
+ {
+ _decoder?.Dispose();
+ _decoder = null;
+ }
+ }
+} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Nvdec/NvdecDevice.cs b/Ryujinx.Graphics.Nvdec/NvdecDevice.cs
index 08f802a1..5319429b 100644
--- a/Ryujinx.Graphics.Nvdec/NvdecDevice.cs
+++ b/Ryujinx.Graphics.Nvdec/NvdecDevice.cs
@@ -2,17 +2,20 @@
using Ryujinx.Graphics.Device;
using Ryujinx.Graphics.Gpu.Memory;
using Ryujinx.Graphics.Nvdec.Image;
-using System;
+using System.Collections.Concurrent;
using System.Collections.Generic;
+using System.Threading;
namespace Ryujinx.Graphics.Nvdec
{
- public class NvdecDevice : IDeviceState
+ public class NvdecDevice : IDeviceStateWithContext
{
private readonly ResourceManager _rm;
private readonly DeviceState<NvdecRegisters> _state;
- public event Action<FrameDecodedEventArgs> FrameDecoded;
+ private long _currentId;
+ private ConcurrentDictionary<long, NvdecDecoderContext> _contexts;
+ private NvdecDecoderContext _currentContext;
public NvdecDevice(MemoryManager gmm)
{
@@ -21,6 +24,33 @@ namespace Ryujinx.Graphics.Nvdec
{
{ nameof(NvdecRegisters.Execute), new RwCallback(Execute, null) }
});
+ _contexts = new ConcurrentDictionary<long, NvdecDecoderContext>();
+ }
+
+ public long CreateContext()
+ {
+ long id = Interlocked.Increment(ref _currentId);
+ _contexts.TryAdd(id, new NvdecDecoderContext());
+
+ return id;
+ }
+
+ public void DestroyContext(long id)
+ {
+ if (_contexts.TryRemove(id, out var context))
+ {
+ context.Dispose();
+ }
+
+ _rm.Cache.Trim();
+ }
+
+ public void BindContext(long id)
+ {
+ if (_contexts.TryGetValue(id, out var context))
+ {
+ _currentContext = context;
+ }
}
public int Read(int offset) => _state.Read(offset);
@@ -36,20 +66,15 @@ namespace Ryujinx.Graphics.Nvdec
switch (codecId)
{
case CodecId.H264:
- H264Decoder.Decode(this, _rm, ref _state.State);
+ H264Decoder.Decode(_currentContext, _rm, ref _state.State);
break;
case CodecId.Vp9:
- Vp9Decoder.Decode(this, _rm, ref _state.State);
+ Vp9Decoder.Decode(_rm, ref _state.State);
break;
default:
Logger.Error?.Print(LogClass.Nvdec, $"Unsupported codec \"{codecId}\".");
break;
}
}
-
- internal void OnFrameDecoded(CodecId codecId, uint lumaOffset, uint chromaOffset)
- {
- FrameDecoded?.Invoke(new FrameDecodedEventArgs(codecId, lumaOffset, chromaOffset));
- }
}
}
diff --git a/Ryujinx.Graphics.Nvdec/NvdecStatus.cs b/Ryujinx.Graphics.Nvdec/NvdecStatus.cs
new file mode 100644
index 00000000..0712af88
--- /dev/null
+++ b/Ryujinx.Graphics.Nvdec/NvdecStatus.cs
@@ -0,0 +1,16 @@
+using Ryujinx.Graphics.Nvdec.Types.Vp9;
+
+namespace Ryujinx.Graphics.Nvdec
+{
+ struct NvdecStatus
+ {
+#pragma warning disable CS0649
+ public uint MbsCorrectlyDecoded;
+ public uint MbsInError;
+ public uint Reserved;
+ public uint ErrorStatus;
+ public FrameStats Stats;
+ public uint SliceHeaderErrorCode;
+#pragma warning restore CS0649
+ }
+} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Nvdec/Types/H264/PictureInfo.cs b/Ryujinx.Graphics.Nvdec/Types/H264/PictureInfo.cs
index 86570342..326c40ae 100644
--- a/Ryujinx.Graphics.Nvdec/Types/H264/PictureInfo.cs
+++ b/Ryujinx.Graphics.Nvdec/Types/H264/PictureInfo.cs
@@ -26,13 +26,13 @@ namespace Ryujinx.Graphics.Nvdec.Types.H264
public uint Transform8x8ModeFlag;
public uint LumaPitch;
public uint ChromaPitch;
- public uint Unknown94;
- public uint LumaSecondFieldOffset;
- public uint Unknown9C;
- public uint UnknownA0;
- public uint ChromaSecondFieldOffset;
- public uint UnknownA8;
- public uint UnknownAC;
+ public uint LumaTopOffset;
+ public uint LumaBottomOffset;
+ public uint LumaFrameOffset;
+ public uint ChromaTopOffset;
+ public uint ChromaBottomFieldOffset;
+ public uint ChromaFrameOffset;
+ public uint HistBufferSize;
public ulong Flags;
public Array2<int> FieldOrderCnt;
public Array16<ReferenceFrame> RefFrames;
@@ -64,8 +64,8 @@ namespace Ryujinx.Graphics.Nvdec.Types.H264
public int ChromaQpIndexOffset => ExtractSx(Flags, 22, 5);
public int SecondChromaQpIndexOffset => ExtractSx(Flags, 27, 5);
public uint WeightedBipredIdc => (uint)(Flags >> 32) & 3;
- public uint LumaOutputSurfaceIndex => (uint)(Flags >> 34) & 0x7f;
- public uint ChromaOutputSurfaceIndex => (uint)(Flags >> 41) & 0x1f;
+ public uint OutputSurfaceIndex => (uint)(Flags >> 34) & 0x7f;
+ public uint ColIndex => (uint)(Flags >> 41) & 0x1f;
public ushort FrameNum => (ushort)(Flags >> 46);
public bool QpprimeYZeroTransformBypassFlag => (Flags2 & (1 << 1)) != 0;
diff --git a/Ryujinx.Graphics.Nvdec/Types/H264/ReferenceFrame.cs b/Ryujinx.Graphics.Nvdec/Types/H264/ReferenceFrame.cs
index 163a8783..d205a47a 100644
--- a/Ryujinx.Graphics.Nvdec/Types/H264/ReferenceFrame.cs
+++ b/Ryujinx.Graphics.Nvdec/Types/H264/ReferenceFrame.cs
@@ -1,12 +1,15 @@
-namespace Ryujinx.Graphics.Nvdec.Types.H264
+using Ryujinx.Common.Memory;
+
+namespace Ryujinx.Graphics.Nvdec.Types.H264
{
struct ReferenceFrame
{
#pragma warning disable CS0649
- public uint Unknown0;
- public uint Unknown4;
- public uint Unknown8;
- public uint UnknownC;
+ public uint Flags;
+ public Array2<uint> FieldOrderCnt;
+ public uint FrameNum;
#pragma warning restore CS0649
+
+ public uint OutputSurfaceIndex => (uint)Flags & 0x7f;
}
}
diff --git a/Ryujinx.Graphics.Nvdec/Types/Vp9/FrameStats.cs b/Ryujinx.Graphics.Nvdec/Types/Vp9/FrameStats.cs
index c360d378..26aab506 100644
--- a/Ryujinx.Graphics.Nvdec/Types/Vp9/FrameStats.cs
+++ b/Ryujinx.Graphics.Nvdec/Types/Vp9/FrameStats.cs
@@ -16,7 +16,6 @@
public uint FrameStatusBwdMvyCnt;
public uint ErrorCtbPos;
public uint ErrorSlicePos;
- public uint Unknown34;
#pragma warning restore CS0649
}
}
diff --git a/Ryujinx.Graphics.Nvdec/Vp9Decoder.cs b/Ryujinx.Graphics.Nvdec/Vp9Decoder.cs
index f05555c6..b56dc56e 100644
--- a/Ryujinx.Graphics.Nvdec/Vp9Decoder.cs
+++ b/Ryujinx.Graphics.Nvdec/Vp9Decoder.cs
@@ -15,14 +15,14 @@ namespace Ryujinx.Graphics.Nvdec
{
private static Decoder _decoder = new Decoder();
- public unsafe static void Decode(NvdecDevice device, ResourceManager rm, ref NvdecRegisters state)
+ public unsafe static void Decode(ResourceManager rm, ref NvdecRegisters state)
{
PictureInfo pictureInfo = rm.Gmm.DeviceRead<PictureInfo>(state.SetPictureInfoOffset);
EntropyProbs entropy = rm.Gmm.DeviceRead<EntropyProbs>(state.SetVp9EntropyProbsOffset);
ISurface Rent(uint lumaOffset, uint chromaOffset, FrameSize size)
{
- return rm.Cache.Get(_decoder, CodecId.Vp9, lumaOffset, chromaOffset, size.Width, size.Height);
+ return rm.Cache.Get(_decoder, lumaOffset, chromaOffset, size.Width, size.Height);
}
ISurface lastSurface = Rent(state.SetSurfaceLumaOffset[0], state.SetSurfaceChromaOffset[0], pictureInfo.LastFrameSize);
@@ -60,8 +60,6 @@ namespace Ryujinx.Graphics.Nvdec
if (_decoder.Decode(ref info, currentSurface, bitstream, mvsIn, mvsOut))
{
SurfaceWriter.Write(rm.Gmm, currentSurface, lumaOffset, chromaOffset);
-
- device.OnFrameDecoded(CodecId.Vp9, lumaOffset, chromaOffset);
}
WriteBackwardUpdates(rm.Gmm, state.SetVp9BackwardUpdatesOffset, ref info.BackwardUpdateCounts);