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authorgdkchan <gab.dark.100@gmail.com>2021-06-23 20:51:41 -0300
committerGitHub <noreply@github.com>2021-06-24 01:51:41 +0200
commita10b2c5ff26886e9ffc6f19e3f0fe9505a503b2f (patch)
tree006d013c300fb56c94c5563c2c1409a189f794b2 /Ryujinx.Graphics.Gpu/Shader
parent12a7a2ead812d46deb9d978b6758731157be1cbc (diff)
Initial support for GPU channels (#2372)
* Ground work for separate GPU channels * Rename TextureManager to TextureCache * Decouple texture bindings management from the texture cache * Rename BufferManager to BufferCache * Decouple buffer bindings management from the buffer cache * More comments and proper disposal * PR feedback * Force host state update on channel switch * Typo * PR feedback * Missing using
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Shader')
-rw-r--r--Ryujinx.Graphics.Gpu/Shader/GpuAccessor.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/Ryujinx.Graphics.Gpu/Shader/GpuAccessor.cs b/Ryujinx.Graphics.Gpu/Shader/GpuAccessor.cs
index f5373bd6..75ff037e 100644
--- a/Ryujinx.Graphics.Gpu/Shader/GpuAccessor.cs
+++ b/Ryujinx.Graphics.Gpu/Shader/GpuAccessor.cs
@@ -129,8 +129,8 @@ namespace Ryujinx.Graphics.Gpu.Shader
public uint QueryConstantBufferUse()
{
return _compute
- ? _context.Methods.BufferManager.GetComputeUniformBufferUseMask()
- : _context.Methods.BufferManager.GetGraphicsUniformBufferUseMask(_stageIndex);
+ ? _state.Channel.BufferManager.GetComputeUniformBufferUseMask()
+ : _state.Channel.BufferManager.GetGraphicsUniformBufferUseMask(_stageIndex);
}
/// <summary>
@@ -190,11 +190,11 @@ namespace Ryujinx.Graphics.Gpu.Shader
{
if (_compute)
{
- return _context.Methods.TextureManager.GetComputeTextureDescriptor(_state, handle, cbufSlot);
+ return _state.Channel.TextureManager.GetComputeTextureDescriptor(_state, handle, cbufSlot);
}
else
{
- return _context.Methods.TextureManager.GetGraphicsTextureDescriptor(_state, _stageIndex, handle, cbufSlot);
+ return _state.Channel.TextureManager.GetGraphicsTextureDescriptor(_state, _stageIndex, handle, cbufSlot);
}
}