aboutsummaryrefslogtreecommitdiff
path: root/Ryujinx.Graphics.Gpu/Shader
diff options
context:
space:
mode:
authorgdkchan <gab.dark.100@gmail.com>2022-01-10 12:08:00 -0300
committerGitHub <noreply@github.com>2022-01-10 12:08:00 -0300
commit7f6b3d234a0dd82866e89930f05c520aca94946e (patch)
tree49459142740eed719d431d9dc9ae37b0ff472ee8 /Ryujinx.Graphics.Gpu/Shader
parent952c6e4d454082da900a447e6bd1deb272c150c2 (diff)
Implement IMUL, PCNT and CONT shader instructions, fix FFMA32I and HFMA32I (#2972)
* Implement IMUL shader instruction * Implement PCNT/CONT instruction and fix FFMA32I * Add HFMA232I to the table * Shader cache version bump * No Rc on Ffma32i
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Shader')
-rw-r--r--Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs b/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs
index acd65621..4c6224e3 100644
--- a/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs
+++ b/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs
@@ -40,7 +40,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
/// <summary>
/// Version of the codegen (to be changed when codegen or guest format change).
/// </summary>
- private const ulong ShaderCodeGenVersion = 2764;
+ private const ulong ShaderCodeGenVersion = 2972;
// Progress reporting helpers
private volatile int _shaderCount;