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| author | gdkchan <gab.dark.100@gmail.com> | 2022-01-10 12:08:00 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-01-10 12:08:00 -0300 |
| commit | 7f6b3d234a0dd82866e89930f05c520aca94946e (patch) | |
| tree | 49459142740eed719d431d9dc9ae37b0ff472ee8 /Ryujinx.Graphics.Gpu/Shader | |
| parent | 952c6e4d454082da900a447e6bd1deb272c150c2 (diff) | |
Implement IMUL, PCNT and CONT shader instructions, fix FFMA32I and HFMA32I (#2972)
* Implement IMUL shader instruction
* Implement PCNT/CONT instruction and fix FFMA32I
* Add HFMA232I to the table
* Shader cache version bump
* No Rc on Ffma32i
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Shader')
| -rw-r--r-- | Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs b/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs index acd65621..4c6224e3 100644 --- a/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs +++ b/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs @@ -40,7 +40,7 @@ namespace Ryujinx.Graphics.Gpu.Shader /// <summary> /// Version of the codegen (to be changed when codegen or guest format change). /// </summary> - private const ulong ShaderCodeGenVersion = 2764; + private const ulong ShaderCodeGenVersion = 2972; // Progress reporting helpers private volatile int _shaderCount; |
