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| author | gdkchan <gab.dark.100@gmail.com> | 2021-05-20 16:43:23 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-05-20 21:43:23 +0200 |
| commit | 12533e5c9de779a76fb9c1b8406cef33ab0e4ba0 (patch) | |
| tree | 4ac5e0942a800f55153c3c742d745d01109245ee /Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs | |
| parent | b34c0a47b4d5d9cc4b3a6b51fbc76fe2b493b07d (diff) | |
Fix buffer and texture uses not being propagated for vertex A/B shaders (#2300)
* Fix buffer and texture uses not being propagated for vertex A/B shaders
* Shader cache version bump
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs')
| -rw-r--r-- | Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs b/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs index 158b791a..d752b1b0 100644 --- a/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs +++ b/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs @@ -36,7 +36,7 @@ namespace Ryujinx.Graphics.Gpu.Shader /// <summary> /// Version of the codegen (to be changed when codegen or guest format change). /// </summary> - private const ulong ShaderCodeGenVersion = 2298; + private const ulong ShaderCodeGenVersion = 2300; // Progress reporting helpers private volatile int _shaderCount; |
