From 12533e5c9de779a76fb9c1b8406cef33ab0e4ba0 Mon Sep 17 00:00:00 2001 From: gdkchan Date: Thu, 20 May 2021 16:43:23 -0300 Subject: Fix buffer and texture uses not being propagated for vertex A/B shaders (#2300) * Fix buffer and texture uses not being propagated for vertex A/B shaders * Shader cache version bump --- Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs') diff --git a/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs b/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs index 158b791a..d752b1b0 100644 --- a/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs +++ b/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs @@ -36,7 +36,7 @@ namespace Ryujinx.Graphics.Gpu.Shader /// /// Version of the codegen (to be changed when codegen or guest format change). /// - private const ulong ShaderCodeGenVersion = 2298; + private const ulong ShaderCodeGenVersion = 2300; // Progress reporting helpers private volatile int _shaderCount; -- cgit v1.2.3