diff options
| author | riperiperi <rhy3756547@hotmail.com> | 2021-05-19 19:05:43 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-05-19 20:05:43 +0200 |
| commit | 0129250c2e169c7386f7e2868cc055f8ec55c005 (patch) | |
| tree | d63a3239dc405de892edee7829905bc5e6b7038c /Ryujinx.Graphics.Gpu/Shader/Cache/CacheHelper.cs | |
| parent | c805542b29975b0d9bf3ea324526f62cfe4331bf (diff) | |
Pass CbufSlot when getting info from the texture descriptor (#2291)
* Pass CbufSlot when getting info from the texture descriptor
Fixes some issues with bindless textures, when CbufSlot is not equal to the current TextureBufferIndex.
Specifically fixes a random chance of full screen colour flickering in Super Mario Party.
* Apply suggestions from code review
Oops
Co-authored-by: gdkchan <gab.dark.100@gmail.com>
Co-authored-by: gdkchan <gab.dark.100@gmail.com>
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Shader/Cache/CacheHelper.cs')
| -rw-r--r-- | Ryujinx.Graphics.Gpu/Shader/Cache/CacheHelper.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Ryujinx.Graphics.Gpu/Shader/Cache/CacheHelper.cs b/Ryujinx.Graphics.Gpu/Shader/Cache/CacheHelper.cs index 1ec4ab74..f6caddef 100644 --- a/Ryujinx.Graphics.Gpu/Shader/Cache/CacheHelper.cs +++ b/Ryujinx.Graphics.Gpu/Shader/Cache/CacheHelper.cs @@ -417,7 +417,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.Cache { foreach (int textureHandle in context.TextureHandlesForCache) { - GuestTextureDescriptor textureDescriptor = ((Image.TextureDescriptor)gpuAccessor.GetTextureDescriptor(textureHandle)).ToCache(); + GuestTextureDescriptor textureDescriptor = ((Image.TextureDescriptor)gpuAccessor.GetTextureDescriptor(textureHandle, -1)).ToCache(); textureDescriptor.Handle = (uint)textureHandle; |
