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| author | gdkchan <gab.dark.100@gmail.com> | 2020-01-01 20:14:18 -0300 |
|---|---|---|
| committer | Thog <thog@protonmail.com> | 2020-01-09 02:13:00 +0100 |
| commit | a11f6f52350e2cd1ba80fb45a3e69194cdc605b5 (patch) | |
| tree | f9f90791e6e1ae446015b4184c0c19173e7510a9 /Ryujinx.Graphics.Gpu/Memory/RangeList.cs | |
| parent | 23d85167635fe5e3185098aab05d1c33b919e5ac (diff) | |
Fix some spelling mistakes
Thanks to LDj3SNuD for spotting these
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Memory/RangeList.cs')
| -rw-r--r-- | Ryujinx.Graphics.Gpu/Memory/RangeList.cs | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/Ryujinx.Graphics.Gpu/Memory/RangeList.cs b/Ryujinx.Graphics.Gpu/Memory/RangeList.cs index d65814b3..6af440c0 100644 --- a/Ryujinx.Graphics.Gpu/Memory/RangeList.cs +++ b/Ryujinx.Graphics.Gpu/Memory/RangeList.cs @@ -39,7 +39,7 @@ namespace Ryujinx.Graphics.Gpu.Memory } /// <summary> - /// Removes a item from the list. + /// Removes an item from the list. /// </summary> /// <param name="item">The item to be removed</param> /// <returns>True if the item was removed, or false if it was not found</returns> @@ -97,7 +97,7 @@ namespace Ryujinx.Graphics.Gpu.Memory /// It only ensures that the item returned overlaps the specified memory range. /// </remarks> /// <param name="address">Start address of the range</param> - /// <param name="size">Size in bytes or the rangee</param> + /// <param name="size">Size in bytes of the range</param> /// <returns>The overlapping item, or the default value for the type if none found</returns> public T FindFirstOverlap(ulong address, ulong size) { @@ -126,7 +126,7 @@ namespace Ryujinx.Graphics.Gpu.Memory /// Gets all items on the list overlapping the specified memory range. /// </summary> /// <param name="address">Start address of the range</param> - /// <param name="size">Size in bytes or the rangee</param> + /// <param name="size">Size in bytes of the range</param> /// <param name="output">Output array where matches will be written. It is automatically resized to fit the results</param> /// <returns>The number of overlapping items found</returns> public int FindOverlaps(ulong address, ulong size, ref T[] output) @@ -184,7 +184,7 @@ namespace Ryujinx.Graphics.Gpu.Memory /// This method is faster than the regular method to find all overlaps. /// </remarks> /// <param name="address">Start address of the range</param> - /// <param name="size">Size in bytes or the rangee</param> + /// <param name="size">Size in bytes of the range</param> /// <param name="output">Output array where matches will be written. It is automatically resized to fit the results</param> /// <returns>The number of overlapping items found</returns> public int FindOverlapsNonOverlapping(ulong address, ulong size, ref T[] output) @@ -297,7 +297,7 @@ namespace Ryujinx.Graphics.Gpu.Memory /// Performs binary search for items overlapping a given memory range. /// </summary> /// <param name="address">Start address of the range</param> - /// <param name="size">Size of the range in bytes</param> + /// <param name="size">Size in bytes of the range</param> /// <returns>List index of the item, or complement index of nearest item with lower value on the list</returns> private int BinarySearch(ulong address, ulong size) { |
