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authorgdkchan <gab.dark.100@gmail.com>2020-07-25 03:39:45 -0300
committerGitHub <noreply@github.com>2020-07-25 16:39:45 +1000
commit111534a74e77664c2ab64c23e74d2173d6029b01 (patch)
treebb3a59b65759f1c2a45f35148628dad4009b2c46 /Ryujinx.Graphics.Gpu/Engine/MethodUniformBufferUpdate.cs
parent80d4199fb381a544786a6447adca998561d737dc (diff)
Remove GPU MemoryAccessor (#1423)
* Remove GPU MemoryAccessor * Update outdated XML doc * Update more outdated stuff
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Engine/MethodUniformBufferUpdate.cs')
-rw-r--r--Ryujinx.Graphics.Gpu/Engine/MethodUniformBufferUpdate.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/Ryujinx.Graphics.Gpu/Engine/MethodUniformBufferUpdate.cs b/Ryujinx.Graphics.Gpu/Engine/MethodUniformBufferUpdate.cs
index 032a5868..61772327 100644
--- a/Ryujinx.Graphics.Gpu/Engine/MethodUniformBufferUpdate.cs
+++ b/Ryujinx.Graphics.Gpu/Engine/MethodUniformBufferUpdate.cs
@@ -15,7 +15,7 @@ namespace Ryujinx.Graphics.Gpu.Engine
{
var uniformBuffer = state.Get<UniformBufferState>(MethodOffset.UniformBufferState);
- _context.MemoryAccessor.Write(uniformBuffer.Address.Pack() + (uint)uniformBuffer.Offset, argument);
+ _context.MemoryManager.Write(uniformBuffer.Address.Pack() + (uint)uniformBuffer.Offset, argument);
state.SetUniformBufferOffset(uniformBuffer.Offset + 4);
@@ -31,7 +31,7 @@ namespace Ryujinx.Graphics.Gpu.Engine
{
var uniformBuffer = state.Get<UniformBufferState>(MethodOffset.UniformBufferState);
- _context.MemoryAccessor.Write(uniformBuffer.Address.Pack() + (uint)uniformBuffer.Offset, MemoryMarshal.Cast<int, byte>(data));
+ _context.MemoryManager.Write(uniformBuffer.Address.Pack() + (uint)uniformBuffer.Offset, MemoryMarshal.Cast<int, byte>(data));
state.SetUniformBufferOffset(uniformBuffer.Offset + data.Length * 4);