diff options
| author | gdkchan <gab.dark.100@gmail.com> | 2020-07-25 03:39:45 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-07-25 16:39:45 +1000 |
| commit | 111534a74e77664c2ab64c23e74d2173d6029b01 (patch) | |
| tree | bb3a59b65759f1c2a45f35148628dad4009b2c46 /Ryujinx.Graphics.Gpu/Engine/MethodConditionalRendering.cs | |
| parent | 80d4199fb381a544786a6447adca998561d737dc (diff) | |
Remove GPU MemoryAccessor (#1423)
* Remove GPU MemoryAccessor
* Update outdated XML doc
* Update more outdated stuff
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Engine/MethodConditionalRendering.cs')
| -rw-r--r-- | Ryujinx.Graphics.Gpu/Engine/MethodConditionalRendering.cs | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/Ryujinx.Graphics.Gpu/Engine/MethodConditionalRendering.cs b/Ryujinx.Graphics.Gpu/Engine/MethodConditionalRendering.cs index 225c732e..6bc1bef8 100644 --- a/Ryujinx.Graphics.Gpu/Engine/MethodConditionalRendering.cs +++ b/Ryujinx.Graphics.Gpu/Engine/MethodConditionalRendering.cs @@ -63,7 +63,7 @@ namespace Ryujinx.Graphics.Gpu.Engine else { evt.Flush(); - return (_context.MemoryAccessor.Read<ulong>(gpuVa) != 0) ? ConditionalRenderEnabled.True : ConditionalRenderEnabled.False; + return (_context.MemoryManager.Read<ulong>(gpuVa) != 0) ? ConditionalRenderEnabled.True : ConditionalRenderEnabled.False; } } @@ -87,11 +87,11 @@ namespace Ryujinx.Graphics.Gpu.Engine if (evt != null && evt2 == null) { - useHost = _context.Renderer.Pipeline.TryHostConditionalRendering(evt, _context.MemoryAccessor.Read<ulong>(gpuVa + 16), isEqual); + useHost = _context.Renderer.Pipeline.TryHostConditionalRendering(evt, _context.MemoryManager.Read<ulong>(gpuVa + 16), isEqual); } else if (evt == null && evt2 != null) { - useHost = _context.Renderer.Pipeline.TryHostConditionalRendering(evt2, _context.MemoryAccessor.Read<ulong>(gpuVa), isEqual); + useHost = _context.Renderer.Pipeline.TryHostConditionalRendering(evt2, _context.MemoryManager.Read<ulong>(gpuVa), isEqual); } else { @@ -107,8 +107,8 @@ namespace Ryujinx.Graphics.Gpu.Engine evt?.Flush(); evt2?.Flush(); - ulong x = _context.MemoryAccessor.Read<ulong>(gpuVa); - ulong y = _context.MemoryAccessor.Read<ulong>(gpuVa + 16); + ulong x = _context.MemoryManager.Read<ulong>(gpuVa); + ulong y = _context.MemoryManager.Read<ulong>(gpuVa + 16); return (isEqual ? x == y : x != y) ? ConditionalRenderEnabled.True : ConditionalRenderEnabled.False; } |
