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authorTSR Berry <20988865+TSRBerry@users.noreply.github.com>2023-04-08 01:22:00 +0200
committerMary <thog@protonmail.com>2023-04-27 23:51:14 +0200
commitcee712105850ac3385cd0091a923438167433f9f (patch)
tree4a5274b21d8b7f938c0d0ce18736d3f2993b11b1 /Ryujinx.Graphics.Gpu/Engine/Compute/ComputeClassState.cs
parentcd124bda587ef09668a971fa1cac1c3f0cfc9f21 (diff)
Move solution and projects to src
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Engine/Compute/ComputeClassState.cs')
-rw-r--r--Ryujinx.Graphics.Gpu/Engine/Compute/ComputeClassState.cs435
1 files changed, 0 insertions, 435 deletions
diff --git a/Ryujinx.Graphics.Gpu/Engine/Compute/ComputeClassState.cs b/Ryujinx.Graphics.Gpu/Engine/Compute/ComputeClassState.cs
deleted file mode 100644
index 5d81de5d..00000000
--- a/Ryujinx.Graphics.Gpu/Engine/Compute/ComputeClassState.cs
+++ /dev/null
@@ -1,435 +0,0 @@
-// This file was auto-generated from NVIDIA official Maxwell definitions.
-
-using Ryujinx.Common.Memory;
-using Ryujinx.Graphics.Gpu.Engine.InlineToMemory;
-
-namespace Ryujinx.Graphics.Gpu.Engine.Compute
-{
- /// <summary>
- /// Notify type.
- /// </summary>
- enum NotifyType
- {
- WriteOnly = 0,
- WriteThenAwaken = 1,
- }
-
- /// <summary>
- /// CWD control SM selection.
- /// </summary>
- enum SetCwdControlSmSelection
- {
- LoadBalanced = 0,
- RoundRobin = 1,
- }
-
- /// <summary>
- /// Cache lines to invalidate.
- /// </summary>
- enum InvalidateCacheLines
- {
- All = 0,
- One = 1,
- }
-
- /// <summary>
- /// GWC SCG type.
- /// </summary>
- enum SetGwcScgTypeScgType
- {
- GraphicsCompute0 = 0,
- Compute1 = 1,
- }
-
- /// <summary>
- /// Render enable override mode.
- /// </summary>
- enum SetRenderEnableOverrideMode
- {
- UseRenderEnable = 0,
- AlwaysRender = 1,
- NeverRender = 2,
- }
-
- /// <summary>
- /// Semaphore report operation.
- /// </summary>
- enum SetReportSemaphoreDOperation
- {
- Release = 0,
- Trap = 3,
- }
-
- /// <summary>
- /// Semaphore report structure size.
- /// </summary>
- enum SetReportSemaphoreDStructureSize
- {
- FourWords = 0,
- OneWord = 1,
- }
-
- /// <summary>
- /// Semaphore report reduction operation.
- /// </summary>
- enum SetReportSemaphoreDReductionOp
- {
- RedAdd = 0,
- RedMin = 1,
- RedMax = 2,
- RedInc = 3,
- RedDec = 4,
- RedAnd = 5,
- RedOr = 6,
- RedXor = 7,
- }
-
- /// <summary>
- /// Semaphore report reduction format.
- /// </summary>
- enum SetReportSemaphoreDReductionFormat
- {
- Unsigned32 = 0,
- Signed32 = 1,
- }
-
- /// <summary>
- /// Compute class state.
- /// </summary>
- unsafe struct ComputeClassState
- {
-#pragma warning disable CS0649
- public uint SetObject;
- public int SetObjectClassId => (int)((SetObject >> 0) & 0xFFFF);
- public int SetObjectEngineId => (int)((SetObject >> 16) & 0x1F);
- public fixed uint Reserved04[63];
- public uint NoOperation;
- public uint SetNotifyA;
- public int SetNotifyAAddressUpper => (int)((SetNotifyA >> 0) & 0xFF);
- public uint SetNotifyB;
- public uint Notify;
- public NotifyType NotifyType => (NotifyType)(Notify);
- public uint WaitForIdle;
- public fixed uint Reserved114[7];
- public uint SetGlobalRenderEnableA;
- public int SetGlobalRenderEnableAOffsetUpper => (int)((SetGlobalRenderEnableA >> 0) & 0xFF);
- public uint SetGlobalRenderEnableB;
- public uint SetGlobalRenderEnableC;
- public int SetGlobalRenderEnableCMode => (int)((SetGlobalRenderEnableC >> 0) & 0x7);
- public uint SendGoIdle;
- public uint PmTrigger;
- public uint PmTriggerWfi;
- public fixed uint Reserved148[2];
- public uint SetInstrumentationMethodHeader;
- public uint SetInstrumentationMethodData;
- public fixed uint Reserved158[10];
- public uint LineLengthIn;
- public uint LineCount;
- public uint OffsetOutUpper;
- public int OffsetOutUpperValue => (int)((OffsetOutUpper >> 0) & 0xFF);
- public uint OffsetOut;
- public uint PitchOut;
- public uint SetDstBlockSize;
- public SetDstBlockSizeWidth SetDstBlockSizeWidth => (SetDstBlockSizeWidth)((SetDstBlockSize >> 0) & 0xF);
- public SetDstBlockSizeHeight SetDstBlockSizeHeight => (SetDstBlockSizeHeight)((SetDstBlockSize >> 4) & 0xF);
- public SetDstBlockSizeDepth SetDstBlockSizeDepth => (SetDstBlockSizeDepth)((SetDstBlockSize >> 8) & 0xF);
- public uint SetDstWidth;
- public uint SetDstHeight;
- public uint SetDstDepth;
- public uint SetDstLayer;
- public uint SetDstOriginBytesX;
- public int SetDstOriginBytesXV => (int)((SetDstOriginBytesX >> 0) & 0xFFFFF);
- public uint SetDstOriginSamplesY;
- public int SetDstOriginSamplesYV => (int)((SetDstOriginSamplesY >> 0) & 0xFFFF);
- public uint LaunchDma;
- public LaunchDmaDstMemoryLayout LaunchDmaDstMemoryLayout => (LaunchDmaDstMemoryLayout)((LaunchDma >> 0) & 0x1);
- public LaunchDmaCompletionType LaunchDmaCompletionType => (LaunchDmaCompletionType)((LaunchDma >> 4) & 0x3);
- public LaunchDmaInterruptType LaunchDmaInterruptType => (LaunchDmaInterruptType)((LaunchDma >> 8) & 0x3);
- public LaunchDmaSemaphoreStructSize LaunchDmaSemaphoreStructSize => (LaunchDmaSemaphoreStructSize)((LaunchDma >> 12) & 0x1);
- public bool LaunchDmaReductionEnable => (LaunchDma & 0x2) != 0;
- public LaunchDmaReductionOp LaunchDmaReductionOp => (LaunchDmaReductionOp)((LaunchDma >> 13) & 0x7);
- public LaunchDmaReductionFormat LaunchDmaReductionFormat => (LaunchDmaReductionFormat)((LaunchDma >> 2) & 0x3);
- public bool LaunchDmaSysmembarDisable => (LaunchDma & 0x40) != 0;
- public uint LoadInlineData;
- public fixed uint Reserved1B8[9];
- public uint SetI2mSemaphoreA;
- public int SetI2mSemaphoreAOffsetUpper => (int)((SetI2mSemaphoreA >> 0) & 0xFF);
- public uint SetI2mSemaphoreB;
- public uint SetI2mSemaphoreC;
- public fixed uint Reserved1E8[2];
- public uint SetI2mSpareNoop00;
- public uint SetI2mSpareNoop01;
- public uint SetI2mSpareNoop02;
- public uint SetI2mSpareNoop03;
- public uint SetValidSpanOverflowAreaA;
- public int SetValidSpanOverflowAreaAAddressUpper => (int)((SetValidSpanOverflowAreaA >> 0) & 0xFF);
- public uint SetValidSpanOverflowAreaB;
- public uint SetValidSpanOverflowAreaC;
- public uint SetCoalesceWaitingPeriodUnit;
- public uint PerfmonTransfer;
- public uint SetShaderSharedMemoryWindow;
- public uint SetSelectMaxwellTextureHeaders;
- public bool SetSelectMaxwellTextureHeadersV => (SetSelectMaxwellTextureHeaders & 0x1) != 0;
- public uint InvalidateShaderCaches;
- public bool InvalidateShaderCachesInstruction => (InvalidateShaderCaches & 0x1) != 0;
- public bool InvalidateShaderCachesData => (InvalidateShaderCaches & 0x10) != 0;
- public bool InvalidateShaderCachesConstant => (InvalidateShaderCaches & 0x1000) != 0;
- public bool InvalidateShaderCachesLocks => (InvalidateShaderCaches & 0x2) != 0;
- public bool InvalidateShaderCachesFlushData => (InvalidateShaderCaches & 0x4) != 0;
- public uint SetReservedSwMethod00;
- public uint SetReservedSwMethod01;
- public uint SetReservedSwMethod02;
- public uint SetReservedSwMethod03;
- public uint SetReservedSwMethod04;
- public uint SetReservedSwMethod05;
- public uint SetReservedSwMethod06;
- public uint SetReservedSwMethod07;
- public uint SetCwdControl;
- public SetCwdControlSmSelection SetCwdControlSmSelection => (SetCwdControlSmSelection)((SetCwdControl >> 0) & 0x1);
- public uint InvalidateTextureHeaderCacheNoWfi;
- public InvalidateCacheLines InvalidateTextureHeaderCacheNoWfiLines => (InvalidateCacheLines)((InvalidateTextureHeaderCacheNoWfi >> 0) & 0x1);
- public int InvalidateTextureHeaderCacheNoWfiTag => (int)((InvalidateTextureHeaderCacheNoWfi >> 4) & 0x3FFFFF);
- public uint SetCwdRefCounter;
- public int SetCwdRefCounterSelect => (int)((SetCwdRefCounter >> 0) & 0x3F);
- public int SetCwdRefCounterValue => (int)((SetCwdRefCounter >> 8) & 0xFFFF);
- public uint SetReservedSwMethod08;
- public uint SetReservedSwMethod09;
- public uint SetReservedSwMethod10;
- public uint SetReservedSwMethod11;
- public uint SetReservedSwMethod12;
- public uint SetReservedSwMethod13;
- public uint SetReservedSwMethod14;
- public uint SetReservedSwMethod15;
- public uint SetGwcScgType;
- public SetGwcScgTypeScgType SetGwcScgTypeScgType => (SetGwcScgTypeScgType)((SetGwcScgType >> 0) & 0x1);
- public uint SetScgControl;
- public int SetScgControlCompute1MaxSmCount => (int)((SetScgControl >> 0) & 0x1FF);
- public uint InvalidateConstantBufferCacheA;
- public int InvalidateConstantBufferCacheAAddressUpper => (int)((InvalidateConstantBufferCacheA >> 0) & 0xFF);
- public uint InvalidateConstantBufferCacheB;
- public uint InvalidateConstantBufferCacheC;
- public int InvalidateConstantBufferCacheCByteCount => (int)((InvalidateConstantBufferCacheC >> 0) & 0x1FFFF);
- public bool InvalidateConstantBufferCacheCThruL2 => (InvalidateConstantBufferCacheC & 0x80000000) != 0;
- public uint SetComputeClassVersion;
- public int SetComputeClassVersionCurrent => (int)((SetComputeClassVersion >> 0) & 0xFFFF);
- public int SetComputeClassVersionOldestSupported => (int)((SetComputeClassVersion >> 16) & 0xFFFF);
- public uint CheckComputeClassVersion;
- public int CheckComputeClassVersionCurrent => (int)((CheckComputeClassVersion >> 0) & 0xFFFF);
- public int CheckComputeClassVersionOldestSupported => (int)((CheckComputeClassVersion >> 16) & 0xFFFF);
- public uint SetQmdVersion;
- public int SetQmdVersionCurrent => (int)((SetQmdVersion >> 0) & 0xFFFF);
- public int SetQmdVersionOldestSupported => (int)((SetQmdVersion >> 16) & 0xFFFF);
- public uint SetWfiConfig;
- public bool SetWfiConfigEnableScgTypeWfi => (SetWfiConfig & 0x1) != 0;
- public uint CheckQmdVersion;
- public int CheckQmdVersionCurrent => (int)((CheckQmdVersion >> 0) & 0xFFFF);
- public int CheckQmdVersionOldestSupported => (int)((CheckQmdVersion >> 16) & 0xFFFF);
- public uint WaitForIdleScgType;
- public uint InvalidateSkedCaches;
- public bool InvalidateSkedCachesV => (InvalidateSkedCaches & 0x1) != 0;
- public uint SetScgRenderEnableControl;
- public bool SetScgRenderEnableControlCompute1UsesRenderEnable => (SetScgRenderEnableControl & 0x1) != 0;
- public fixed uint Reserved2A0[4];
- public uint SetCwdSlotCount;
- public int SetCwdSlotCountV => (int)((SetCwdSlotCount >> 0) & 0xFF);
- public uint SendPcasA;
- public uint SendPcasB;
- public int SendPcasBFrom => (int)((SendPcasB >> 0) & 0xFFFFFF);
- public int SendPcasBDelta => (int)((SendPcasB >> 24) & 0xFF);
- public uint SendSignalingPcasB;
- public bool SendSignalingPcasBInvalidate => (SendSignalingPcasB & 0x1) != 0;
- public bool SendSignalingPcasBSchedule => (SendSignalingPcasB & 0x2) != 0;
- public fixed uint Reserved2C0[9];
- public uint SetShaderLocalMemoryNonThrottledA;
- public int SetShaderLocalMemoryNonThrottledASizeUpper => (int)((SetShaderLocalMemoryNonThrottledA >> 0) & 0xFF);
- public uint SetShaderLocalMemoryNonThrottledB;
- public uint SetShaderLocalMemoryNonThrottledC;
- public int SetShaderLocalMemoryNonThrottledCMaxSmCount => (int)((SetShaderLocalMemoryNonThrottledC >> 0) & 0x1FF);
- public uint SetShaderLocalMemoryThrottledA;
- public int SetShaderLocalMemoryThrottledASizeUpper => (int)((SetShaderLocalMemoryThrottledA >> 0) & 0xFF);
- public uint SetShaderLocalMemoryThrottledB;
- public uint SetShaderLocalMemoryThrottledC;
- public int SetShaderLocalMemoryThrottledCMaxSmCount => (int)((SetShaderLocalMemoryThrottledC >> 0) & 0x1FF);
- public fixed uint Reserved2FC[5];
- public uint SetSpaVersion;
- public int SetSpaVersionMinor => (int)((SetSpaVersion >> 0) & 0xFF);
- public int SetSpaVersionMajor => (int)((SetSpaVersion >> 8) & 0xFF);
- public fixed uint Reserved314[123];
- public uint SetFalcon00;
- public uint SetFalcon01;
- public uint SetFalcon02;
- public uint SetFalcon03;
- public uint SetFalcon04;
- public uint SetFalcon05;
- public uint SetFalcon06;
- public uint SetFalcon07;
- public uint SetFalcon08;
- public uint SetFalcon09;
- public uint SetFalcon10;
- public uint SetFalcon11;
- public uint SetFalcon12;
- public uint SetFalcon13;
- public uint SetFalcon14;
- public uint SetFalcon15;
- public uint SetFalcon16;
- public uint SetFalcon17;
- public uint SetFalcon18;
- public uint SetFalcon19;
- public uint SetFalcon20;
- public uint SetFalcon21;
- public uint SetFalcon22;
- public uint SetFalcon23;
- public uint SetFalcon24;
- public uint SetFalcon25;
- public uint SetFalcon26;
- public uint SetFalcon27;
- public uint SetFalcon28;
- public uint SetFalcon29;
- public uint SetFalcon30;
- public uint SetFalcon31;
- public fixed uint Reserved580[127];
- public uint SetShaderLocalMemoryWindow;
- public fixed uint Reserved780[4];
- public uint SetShaderLocalMemoryA;
- public int SetShaderLocalMemoryAAddressUpper => (int)((SetShaderLocalMemoryA >> 0) & 0xFF);
- public uint SetShaderLocalMemoryB;
- public fixed uint Reserved798[383];
- public uint SetShaderCacheControl;
- public bool SetShaderCacheControlIcachePrefetchEnable => (SetShaderCacheControl & 0x1) != 0;
- public fixed uint ReservedD98[19];
- public uint SetSmTimeoutInterval;
- public int SetSmTimeoutIntervalCounterBit => (int)((SetSmTimeoutInterval >> 0) & 0x3F);
- public fixed uint ReservedDE8[87];
- public uint SetSpareNoop12;
- public uint SetSpareNoop13;
- public uint SetSpareNoop14;
- public uint SetSpareNoop15;
- public fixed uint ReservedF54[59];
- public uint SetSpareNoop00;
- public uint SetSpareNoop01;
- public uint SetSpareNoop02;
- public uint SetSpareNoop03;
- public uint SetSpareNoop04;
- public uint SetSpareNoop05;
- public uint SetSpareNoop06;
- public uint SetSpareNoop07;
- public uint SetSpareNoop08;
- public uint SetSpareNoop09;
- public uint SetSpareNoop10;
- public uint SetSpareNoop11;
- public fixed uint Reserved1070[103];
- public uint InvalidateSamplerCacheAll;
- public bool InvalidateSamplerCacheAllV => (InvalidateSamplerCacheAll & 0x1) != 0;
- public uint InvalidateTextureHeaderCacheAll;
- public bool InvalidateTextureHeaderCacheAllV => (InvalidateTextureHeaderCacheAll & 0x1) != 0;
- public fixed uint Reserved1214[29];
- public uint InvalidateTextureDataCacheNoWfi;
- public InvalidateCacheLines InvalidateTextureDataCacheNoWfiLines => (InvalidateCacheLines)((InvalidateTextureDataCacheNoWfi >> 0) & 0x1);
- public int InvalidateTextureDataCacheNoWfiTag => (int)((InvalidateTextureDataCacheNoWfi >> 4) & 0x3FFFFF);
- public fixed uint Reserved128C[7];
- public uint ActivatePerfSettingsForComputeContext;
- public bool ActivatePerfSettingsForComputeContextAll => (ActivatePerfSettingsForComputeContext & 0x1) != 0;
- public fixed uint Reserved12AC[33];
- public uint InvalidateSamplerCache;
- public InvalidateCacheLines InvalidateSamplerCacheLines => (InvalidateCacheLines)((InvalidateSamplerCache >> 0) & 0x1);
- public int InvalidateSamplerCacheTag => (int)((InvalidateSamplerCache >> 4) & 0x3FFFFF);
- public uint InvalidateTextureHeaderCache;
- public InvalidateCacheLines InvalidateTextureHeaderCacheLines => (InvalidateCacheLines)((InvalidateTextureHeaderCache >> 0) & 0x1);
- public int InvalidateTextureHeaderCacheTag => (int)((InvalidateTextureHeaderCache >> 4) & 0x3FFFFF);
- public uint InvalidateTextureDataCache;
- public InvalidateCacheLines InvalidateTextureDataCacheLines => (InvalidateCacheLines)((InvalidateTextureDataCache >> 0) & 0x1);
- public int InvalidateTextureDataCacheTag => (int)((InvalidateTextureDataCache >> 4) & 0x3FFFFF);
- public fixed uint Reserved133C[58];
- public uint InvalidateSamplerCacheNoWfi;
- public InvalidateCacheLines InvalidateSamplerCacheNoWfiLines => (InvalidateCacheLines)((InvalidateSamplerCacheNoWfi >> 0) & 0x1);
- public int InvalidateSamplerCacheNoWfiTag => (int)((InvalidateSamplerCacheNoWfi >> 4) & 0x3FFFFF);
- public fixed uint Reserved1428[64];
- public uint SetShaderExceptions;
- public bool SetShaderExceptionsEnable => (SetShaderExceptions & 0x1) != 0;
- public fixed uint Reserved152C[9];
- public uint SetRenderEnableA;
- public int SetRenderEnableAOffsetUpper => (int)((SetRenderEnableA >> 0) & 0xFF);
- public uint SetRenderEnableB;
- public uint SetRenderEnableC;
- public int SetRenderEnableCMode => (int)((SetRenderEnableC >> 0) & 0x7);
- public uint SetTexSamplerPoolA;
- public int SetTexSamplerPoolAOffsetUpper => (int)((SetTexSamplerPoolA >> 0) & 0xFF);
- public uint SetTexSamplerPoolB;
- public uint SetTexSamplerPoolC;
- public int SetTexSamplerPoolCMaximumIndex => (int)((SetTexSamplerPoolC >> 0) & 0xFFFFF);
- public fixed uint Reserved1568[3];
- public uint SetTexHeaderPoolA;
- public int SetTexHeaderPoolAOffsetUpper => (int)((SetTexHeaderPoolA >> 0) & 0xFF);
- public uint SetTexHeaderPoolB;
- public uint SetTexHeaderPoolC;
- public int SetTexHeaderPoolCMaximumIndex => (int)((SetTexHeaderPoolC >> 0) & 0x3FFFFF);
- public fixed uint Reserved1580[34];
- public uint SetProgramRegionA;
- public int SetProgramRegionAAddressUpper => (int)((SetProgramRegionA >> 0) & 0xFF);
- public uint SetProgramRegionB;
- public fixed uint Reserved1610[34];
- public uint InvalidateShaderCachesNoWfi;
- public bool InvalidateShaderCachesNoWfiInstruction => (InvalidateShaderCachesNoWfi & 0x1) != 0;
- public bool InvalidateShaderCachesNoWfiGlobalData => (InvalidateShaderCachesNoWfi & 0x10) != 0;
- public bool InvalidateShaderCachesNoWfiConstant => (InvalidateShaderCachesNoWfi & 0x1000) != 0;
- public fixed uint Reserved169C[170];
- public uint SetRenderEnableOverride;
- public SetRenderEnableOverrideMode SetRenderEnableOverrideMode => (SetRenderEnableOverrideMode)((SetRenderEnableOverride >> 0) & 0x3);
- public fixed uint Reserved1948[57];
- public uint PipeNop;
- public uint SetSpare00;
- public uint SetSpare01;
- public uint SetSpare02;
- public uint SetSpare03;
- public fixed uint Reserved1A40[48];
- public uint SetReportSemaphoreA;
- public int SetReportSemaphoreAOffsetUpper => (int)((SetReportSemaphoreA >> 0) & 0xFF);
- public uint SetReportSemaphoreB;
- public uint SetReportSemaphoreC;
- public uint SetReportSemaphoreD;
- public SetReportSemaphoreDOperation SetReportSemaphoreDOperation => (SetReportSemaphoreDOperation)((SetReportSemaphoreD >> 0) & 0x3);
- public bool SetReportSemaphoreDAwakenEnable => (SetReportSemaphoreD & 0x100000) != 0;
- public SetReportSemaphoreDStructureSize SetReportSemaphoreDStructureSize => (SetReportSemaphoreDStructureSize)((SetReportSemaphoreD >> 28) & 0x1);
- public bool SetReportSemaphoreDFlushDisable => (SetReportSemaphoreD & 0x4) != 0;
- public bool SetReportSemaphoreDReductionEnable => (SetReportSemaphoreD & 0x8) != 0;
- public SetReportSemaphoreDReductionOp SetReportSemaphoreDReductionOp => (SetReportSemaphoreDReductionOp)((SetReportSemaphoreD >> 9) & 0x7);
- public SetReportSemaphoreDReductionFormat SetReportSemaphoreDReductionFormat => (SetReportSemaphoreDReductionFormat)((SetReportSemaphoreD >> 17) & 0x3);
- public fixed uint Reserved1B10[702];
- public uint SetBindlessTexture;
- public int SetBindlessTextureConstantBufferSlotSelect => (int)((SetBindlessTexture >> 0) & 0x7);
- public uint SetTrapHandler;
- public fixed uint Reserved2610[843];
- public Array8<uint> SetShaderPerformanceCounterValueUpper;
- public Array8<uint> SetShaderPerformanceCounterValue;
- public Array8<uint> SetShaderPerformanceCounterEvent;
- public int SetShaderPerformanceCounterEventEvent(int i) => (int)((SetShaderPerformanceCounterEvent[i] >> 0) & 0xFF);
- public Array8<uint> SetShaderPerformanceCounterControlA;
- public int SetShaderPerformanceCounterControlAEvent0(int i) => (int)((SetShaderPerformanceCounterControlA[i] >> 0) & 0x3);
- public int SetShaderPerformanceCounterControlABitSelect0(int i) => (int)((SetShaderPerformanceCounterControlA[i] >> 2) & 0x7);
- public int SetShaderPerformanceCounterControlAEvent1(int i) => (int)((SetShaderPerformanceCounterControlA[i] >> 5) & 0x3);
- public int SetShaderPerformanceCounterControlABitSelect1(int i) => (int)((SetShaderPerformanceCounterControlA[i] >> 7) & 0x7);
- public int SetShaderPerformanceCounterControlAEvent2(int i) => (int)((SetShaderPerformanceCounterControlA[i] >> 10) & 0x3);
- public int SetShaderPerformanceCounterControlABitSelect2(int i) => (int)((SetShaderPerformanceCounterControlA[i] >> 12) & 0x7);
- public int SetShaderPerformanceCounterControlAEvent3(int i) => (int)((SetShaderPerformanceCounterControlA[i] >> 15) & 0x3);
- public int SetShaderPerformanceCounterControlABitSelect3(int i) => (int)((SetShaderPerformanceCounterControlA[i] >> 17) & 0x7);
- public int SetShaderPerformanceCounterControlAEvent4(int i) => (int)((SetShaderPerformanceCounterControlA[i] >> 20) & 0x3);
- public int SetShaderPerformanceCounterControlABitSelect4(int i) => (int)((SetShaderPerformanceCounterControlA[i] >> 22) & 0x7);
- public int SetShaderPerformanceCounterControlAEvent5(int i) => (int)((SetShaderPerformanceCounterControlA[i] >> 25) & 0x3);
- public int SetShaderPerformanceCounterControlABitSelect5(int i) => (int)((SetShaderPerformanceCounterControlA[i] >> 27) & 0x7);
- public int SetShaderPerformanceCounterControlASpare(int i) => (int)((SetShaderPerformanceCounterControlA[i] >> 30) & 0x3);
- public Array8<uint> SetShaderPerformanceCounterControlB;
- public bool SetShaderPerformanceCounterControlBEdge(int i) => (SetShaderPerformanceCounterControlB[i] & 0x1) != 0;
- public int SetShaderPerformanceCounterControlBMode(int i) => (int)((SetShaderPerformanceCounterControlB[i] >> 1) & 0x3);
- public bool SetShaderPerformanceCounterControlBWindowed(int i) => (SetShaderPerformanceCounterControlB[i] & 0x8) != 0;
- public int SetShaderPerformanceCounterControlBFunc(int i) => (int)((SetShaderPerformanceCounterControlB[i] >> 4) & 0xFFFF);
- public uint SetShaderPerformanceCounterTrapControl;
- public int SetShaderPerformanceCounterTrapControlMask => (int)((SetShaderPerformanceCounterTrapControl >> 0) & 0xFF);
- public uint StartShaderPerformanceCounter;
- public int StartShaderPerformanceCounterCounterMask => (int)((StartShaderPerformanceCounter >> 0) & 0xFF);
- public uint StopShaderPerformanceCounter;
- public int StopShaderPerformanceCounterCounterMask => (int)((StopShaderPerformanceCounter >> 0) & 0xFF);
- public fixed uint Reserved33E8[6];
- public MmeShadowScratch SetMmeShadowScratch;
-#pragma warning restore CS0649
- }
-}