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authorTSR Berry <20988865+TSRBerry@users.noreply.github.com>2023-04-08 01:22:00 +0200
committerMary <thog@protonmail.com>2023-04-27 23:51:14 +0200
commitcee712105850ac3385cd0091a923438167433f9f (patch)
tree4a5274b21d8b7f938c0d0ce18736d3f2993b11b1 /Ryujinx.Graphics.GAL/ProgramPipelineState.cs
parentcd124bda587ef09668a971fa1cac1c3f0cfc9f21 (diff)
Move solution and projects to src
Diffstat (limited to 'Ryujinx.Graphics.GAL/ProgramPipelineState.cs')
-rw-r--r--Ryujinx.Graphics.GAL/ProgramPipelineState.cs78
1 files changed, 0 insertions, 78 deletions
diff --git a/Ryujinx.Graphics.GAL/ProgramPipelineState.cs b/Ryujinx.Graphics.GAL/ProgramPipelineState.cs
deleted file mode 100644
index 41afb34b..00000000
--- a/Ryujinx.Graphics.GAL/ProgramPipelineState.cs
+++ /dev/null
@@ -1,78 +0,0 @@
-using Ryujinx.Common.Memory;
-using System;
-
-namespace Ryujinx.Graphics.GAL
-{
- /// <summary>
- /// Descriptor for a pipeline buffer binding.
- /// </summary>
- public readonly struct BufferPipelineDescriptor
- {
- public bool Enable { get; }
- public int Stride { get; }
- public int Divisor { get; }
-
- public BufferPipelineDescriptor(bool enable, int stride, int divisor)
- {
- Enable = enable;
- Stride = stride;
- Divisor = divisor;
- }
- }
-
- /// <summary>
- /// State required for a program to compile shaders.
- /// </summary>
- public struct ProgramPipelineState
- {
- // Some state is considered always dynamic and should not be included:
- // - Viewports/Scissors
- // - Bias values (not enable)
-
- public int SamplesCount;
- public Array8<bool> AttachmentEnable;
- public Array8<Format> AttachmentFormats;
- public bool DepthStencilEnable;
- public Format DepthStencilFormat;
-
- public bool LogicOpEnable;
- public LogicalOp LogicOp;
- public Array8<BlendDescriptor> BlendDescriptors;
- public Array8<uint> ColorWriteMask;
-
- public int VertexAttribCount;
- public Array32<VertexAttribDescriptor> VertexAttribs;
-
- public int VertexBufferCount;
- public Array32<BufferPipelineDescriptor> VertexBuffers;
-
- // TODO: Min/max depth bounds.
- public DepthTestDescriptor DepthTest;
- public StencilTestDescriptor StencilTest;
- public FrontFace FrontFace;
- public Face CullMode;
- public bool CullEnable;
-
- public PolygonModeMask BiasEnable;
-
- public float LineWidth;
- // TODO: Polygon mode.
- public bool DepthClampEnable;
- public bool RasterizerDiscard;
- public PrimitiveTopology Topology;
- public bool PrimitiveRestartEnable;
- public uint PatchControlPoints;
-
- public void SetVertexAttribs(ReadOnlySpan<VertexAttribDescriptor> vertexAttribs)
- {
- VertexAttribCount = vertexAttribs.Length;
- vertexAttribs.CopyTo(VertexAttribs.AsSpan());
- }
-
- public void SetLogicOpState(bool enable, LogicalOp op)
- {
- LogicOp = op;
- LogicOpEnable = enable;
- }
- }
-}