From cee712105850ac3385cd0091a923438167433f9f Mon Sep 17 00:00:00 2001
From: TSR Berry <20988865+TSRBerry@users.noreply.github.com>
Date: Sat, 8 Apr 2023 01:22:00 +0200
Subject: Move solution and projects to src
---
Ryujinx.Graphics.GAL/ProgramPipelineState.cs | 78 ----------------------------
1 file changed, 78 deletions(-)
delete mode 100644 Ryujinx.Graphics.GAL/ProgramPipelineState.cs
(limited to 'Ryujinx.Graphics.GAL/ProgramPipelineState.cs')
diff --git a/Ryujinx.Graphics.GAL/ProgramPipelineState.cs b/Ryujinx.Graphics.GAL/ProgramPipelineState.cs
deleted file mode 100644
index 41afb34b..00000000
--- a/Ryujinx.Graphics.GAL/ProgramPipelineState.cs
+++ /dev/null
@@ -1,78 +0,0 @@
-using Ryujinx.Common.Memory;
-using System;
-
-namespace Ryujinx.Graphics.GAL
-{
- ///
- /// Descriptor for a pipeline buffer binding.
- ///
- public readonly struct BufferPipelineDescriptor
- {
- public bool Enable { get; }
- public int Stride { get; }
- public int Divisor { get; }
-
- public BufferPipelineDescriptor(bool enable, int stride, int divisor)
- {
- Enable = enable;
- Stride = stride;
- Divisor = divisor;
- }
- }
-
- ///
- /// State required for a program to compile shaders.
- ///
- public struct ProgramPipelineState
- {
- // Some state is considered always dynamic and should not be included:
- // - Viewports/Scissors
- // - Bias values (not enable)
-
- public int SamplesCount;
- public Array8 AttachmentEnable;
- public Array8 AttachmentFormats;
- public bool DepthStencilEnable;
- public Format DepthStencilFormat;
-
- public bool LogicOpEnable;
- public LogicalOp LogicOp;
- public Array8 BlendDescriptors;
- public Array8 ColorWriteMask;
-
- public int VertexAttribCount;
- public Array32 VertexAttribs;
-
- public int VertexBufferCount;
- public Array32 VertexBuffers;
-
- // TODO: Min/max depth bounds.
- public DepthTestDescriptor DepthTest;
- public StencilTestDescriptor StencilTest;
- public FrontFace FrontFace;
- public Face CullMode;
- public bool CullEnable;
-
- public PolygonModeMask BiasEnable;
-
- public float LineWidth;
- // TODO: Polygon mode.
- public bool DepthClampEnable;
- public bool RasterizerDiscard;
- public PrimitiveTopology Topology;
- public bool PrimitiveRestartEnable;
- public uint PatchControlPoints;
-
- public void SetVertexAttribs(ReadOnlySpan vertexAttribs)
- {
- VertexAttribCount = vertexAttribs.Length;
- vertexAttribs.CopyTo(VertexAttribs.AsSpan());
- }
-
- public void SetLogicOpState(bool enable, LogicalOp op)
- {
- LogicOp = op;
- LogicOpEnable = enable;
- }
- }
-}
--
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