diff options
| author | gdkchan <gab.dark.100@gmail.com> | 2022-11-16 14:53:04 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-11-16 14:53:04 -0300 |
| commit | f1d1670b0b1b5c08064df95dabd295f3cf5dcf7f (patch) | |
| tree | 082139cb80ee9776f3ea9083991fb3ed6618f7f4 /Ryujinx.Graphics.GAL/Multithreading | |
| parent | b8de72de8f25f0bb7f994bc07a0387c1c247b6fe (diff) | |
Implement HLE macro for DrawElementsIndirect (#3748)
* Implement HLE macro for DrawElementsIndirect
* Shader cache version bump
* Use GL_ARB_shader_draw_parameters extension on OpenGL
* Fix DrawIndexedIndirectCount on Vulkan when extension is not supported
* Implement DrawIndex
* Alignment
* Fix some validation errors
* Rename BaseIds to DrawParameters
* Fix incorrect index buffer and vertex buffer size in some cases
* Add HLE macros for DrawArraysInstanced and DrawElementsInstanced
* Perform a regular draw when indirect data is not modified
* Use non-indirect draw methods if indirect buffer was not GPU modified
* Only check if draw parameters match if the shader actually uses them
* Expose Macro HLE setting on GUI
* Reset FirstVertex and FirstInstance after draw
* Update shader cache version again since some people already tested this
* PR feedback
Co-authored-by: riperiperi <rhy3756547@hotmail.com>
Diffstat (limited to 'Ryujinx.Graphics.GAL/Multithreading')
| -rw-r--r-- | Ryujinx.Graphics.GAL/Multithreading/CommandHelper.cs | 12 | ||||
| -rw-r--r-- | Ryujinx.Graphics.GAL/Multithreading/CommandType.cs | 6 | ||||
| -rw-r--r-- | Ryujinx.Graphics.GAL/Multithreading/Commands/DrawIndexedIndirectCommand.cs | 18 | ||||
| -rw-r--r-- | Ryujinx.Graphics.GAL/Multithreading/Commands/DrawIndexedIndirectCountCommand.cs (renamed from Ryujinx.Graphics.GAL/Multithreading/Commands/MultiDrawIndexedIndirectCountCommand.cs) | 8 | ||||
| -rw-r--r-- | Ryujinx.Graphics.GAL/Multithreading/Commands/DrawIndirectCommand.cs | 18 | ||||
| -rw-r--r-- | Ryujinx.Graphics.GAL/Multithreading/Commands/DrawIndirectCountCommand.cs (renamed from Ryujinx.Graphics.GAL/Multithreading/Commands/MultiDrawIndirectCountCommand.cs) | 8 | ||||
| -rw-r--r-- | Ryujinx.Graphics.GAL/Multithreading/ThreadedPipeline.cs | 32 |
7 files changed, 78 insertions, 24 deletions
diff --git a/Ryujinx.Graphics.GAL/Multithreading/CommandHelper.cs b/Ryujinx.Graphics.GAL/Multithreading/CommandHelper.cs index 8080ab64..b2799e09 100644 --- a/Ryujinx.Graphics.GAL/Multithreading/CommandHelper.cs +++ b/Ryujinx.Graphics.GAL/Multithreading/CommandHelper.cs @@ -141,16 +141,20 @@ namespace Ryujinx.Graphics.GAL.Multithreading DrawCommand.Run(ref GetCommand<DrawCommand>(memory), threaded, renderer); _lookup[(int)CommandType.DrawIndexed] = (Span<byte> memory, ThreadedRenderer threaded, IRenderer renderer) => DrawIndexedCommand.Run(ref GetCommand<DrawIndexedCommand>(memory), threaded, renderer); + _lookup[(int)CommandType.DrawIndexedIndirect] = (Span<byte> memory, ThreadedRenderer threaded, IRenderer renderer) => + DrawIndexedIndirectCommand.Run(ref GetCommand<DrawIndexedIndirectCommand>(memory), threaded, renderer); + _lookup[(int)CommandType.DrawIndexedIndirectCount] = (Span<byte> memory, ThreadedRenderer threaded, IRenderer renderer) => + DrawIndexedIndirectCountCommand.Run(ref GetCommand<DrawIndexedIndirectCountCommand>(memory), threaded, renderer); + _lookup[(int)CommandType.DrawIndirect] = (Span<byte> memory, ThreadedRenderer threaded, IRenderer renderer) => + DrawIndirectCommand.Run(ref GetCommand<DrawIndirectCommand>(memory), threaded, renderer); + _lookup[(int)CommandType.DrawIndirectCount] = (Span<byte> memory, ThreadedRenderer threaded, IRenderer renderer) => + DrawIndirectCountCommand.Run(ref GetCommand<DrawIndirectCountCommand>(memory), threaded, renderer); _lookup[(int)CommandType.DrawTexture] = (Span<byte> memory, ThreadedRenderer threaded, IRenderer renderer) => DrawTextureCommand.Run(ref GetCommand<DrawTextureCommand>(memory), threaded, renderer); _lookup[(int)CommandType.EndHostConditionalRendering] = (Span<byte> memory, ThreadedRenderer threaded, IRenderer renderer) => EndHostConditionalRenderingCommand.Run(renderer); _lookup[(int)CommandType.EndTransformFeedback] = (Span<byte> memory, ThreadedRenderer threaded, IRenderer renderer) => EndTransformFeedbackCommand.Run(ref GetCommand<EndTransformFeedbackCommand>(memory), threaded, renderer); - _lookup[(int)CommandType.MultiDrawIndirectCount] = (Span<byte> memory, ThreadedRenderer threaded, IRenderer renderer) => - MultiDrawIndirectCountCommand.Run(ref GetCommand<MultiDrawIndirectCountCommand>(memory), threaded, renderer); - _lookup[(int)CommandType.MultiDrawIndexedIndirectCount] = (Span<byte> memory, ThreadedRenderer threaded, IRenderer renderer) => - MultiDrawIndexedIndirectCountCommand.Run(ref GetCommand<MultiDrawIndexedIndirectCountCommand>(memory), threaded, renderer); _lookup[(int)CommandType.SetAlphaTest] = (Span<byte> memory, ThreadedRenderer threaded, IRenderer renderer) => SetAlphaTestCommand.Run(ref GetCommand<SetAlphaTestCommand>(memory), threaded, renderer); _lookup[(int)CommandType.SetBlendState] = (Span<byte> memory, ThreadedRenderer threaded, IRenderer renderer) => diff --git a/Ryujinx.Graphics.GAL/Multithreading/CommandType.cs b/Ryujinx.Graphics.GAL/Multithreading/CommandType.cs index c25f0834..c199ff34 100644 --- a/Ryujinx.Graphics.GAL/Multithreading/CommandType.cs +++ b/Ryujinx.Graphics.GAL/Multithreading/CommandType.cs @@ -52,11 +52,13 @@ DispatchCompute, Draw, DrawIndexed, + DrawIndexedIndirect, + DrawIndexedIndirectCount, + DrawIndirect, + DrawIndirectCount, DrawTexture, EndHostConditionalRendering, EndTransformFeedback, - MultiDrawIndirectCount, - MultiDrawIndexedIndirectCount, SetAlphaTest, SetBlendState, SetDepthBias, diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/DrawIndexedIndirectCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/DrawIndexedIndirectCommand.cs new file mode 100644 index 00000000..3a47e962 --- /dev/null +++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/DrawIndexedIndirectCommand.cs @@ -0,0 +1,18 @@ +namespace Ryujinx.Graphics.GAL.Multithreading.Commands +{ + struct DrawIndexedIndirectCommand : IGALCommand + { + public CommandType CommandType => CommandType.DrawIndexedIndirect; + private BufferRange _indirectBuffer; + + public void Set(BufferRange indirectBuffer) + { + _indirectBuffer = indirectBuffer; + } + + public static void Run(ref DrawIndexedIndirectCommand command, ThreadedRenderer threaded, IRenderer renderer) + { + renderer.Pipeline.DrawIndexedIndirect(threaded.Buffers.MapBufferRange(command._indirectBuffer)); + } + } +} diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/MultiDrawIndexedIndirectCountCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/DrawIndexedIndirectCountCommand.cs index 6798f8cc..79d9792e 100644 --- a/Ryujinx.Graphics.GAL/Multithreading/Commands/MultiDrawIndexedIndirectCountCommand.cs +++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/DrawIndexedIndirectCountCommand.cs @@ -1,8 +1,8 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Commands { - struct MultiDrawIndexedIndirectCountCommand : IGALCommand + struct DrawIndexedIndirectCountCommand : IGALCommand { - public CommandType CommandType => CommandType.MultiDrawIndexedIndirectCount; + public CommandType CommandType => CommandType.DrawIndexedIndirectCount; private BufferRange _indirectBuffer; private BufferRange _parameterBuffer; private int _maxDrawCount; @@ -16,9 +16,9 @@ _stride = stride; } - public static void Run(ref MultiDrawIndexedIndirectCountCommand command, ThreadedRenderer threaded, IRenderer renderer) + public static void Run(ref DrawIndexedIndirectCountCommand command, ThreadedRenderer threaded, IRenderer renderer) { - renderer.Pipeline.MultiDrawIndexedIndirectCount( + renderer.Pipeline.DrawIndexedIndirectCount( threaded.Buffers.MapBufferRange(command._indirectBuffer), threaded.Buffers.MapBufferRange(command._parameterBuffer), command._maxDrawCount, diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/DrawIndirectCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/DrawIndirectCommand.cs new file mode 100644 index 00000000..73414e44 --- /dev/null +++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/DrawIndirectCommand.cs @@ -0,0 +1,18 @@ +namespace Ryujinx.Graphics.GAL.Multithreading.Commands +{ + struct DrawIndirectCommand : IGALCommand + { + public CommandType CommandType => CommandType.DrawIndirect; + private BufferRange _indirectBuffer; + + public void Set(BufferRange indirectBuffer) + { + _indirectBuffer = indirectBuffer; + } + + public static void Run(ref DrawIndirectCommand command, ThreadedRenderer threaded, IRenderer renderer) + { + renderer.Pipeline.DrawIndirect(threaded.Buffers.MapBufferRange(command._indirectBuffer)); + } + } +} diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/MultiDrawIndirectCountCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/DrawIndirectCountCommand.cs index 7a9d07f3..96f60f4a 100644 --- a/Ryujinx.Graphics.GAL/Multithreading/Commands/MultiDrawIndirectCountCommand.cs +++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/DrawIndirectCountCommand.cs @@ -1,8 +1,8 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Commands { - struct MultiDrawIndirectCountCommand : IGALCommand + struct DrawIndirectCountCommand : IGALCommand { - public CommandType CommandType => CommandType.MultiDrawIndirectCount; + public CommandType CommandType => CommandType.DrawIndirectCount; private BufferRange _indirectBuffer; private BufferRange _parameterBuffer; private int _maxDrawCount; @@ -16,9 +16,9 @@ _stride = stride; } - public static void Run(ref MultiDrawIndirectCountCommand command, ThreadedRenderer threaded, IRenderer renderer) + public static void Run(ref DrawIndirectCountCommand command, ThreadedRenderer threaded, IRenderer renderer) { - renderer.Pipeline.MultiDrawIndirectCount( + renderer.Pipeline.DrawIndirectCount( threaded.Buffers.MapBufferRange(command._indirectBuffer), threaded.Buffers.MapBufferRange(command._parameterBuffer), command._maxDrawCount, diff --git a/Ryujinx.Graphics.GAL/Multithreading/ThreadedPipeline.cs b/Ryujinx.Graphics.GAL/Multithreading/ThreadedPipeline.cs index 723d29f1..52d69933 100644 --- a/Ryujinx.Graphics.GAL/Multithreading/ThreadedPipeline.cs +++ b/Ryujinx.Graphics.GAL/Multithreading/ThreadedPipeline.cs @@ -83,33 +83,45 @@ namespace Ryujinx.Graphics.GAL.Multithreading _renderer.QueueCommand(); } - public void DrawTexture(ITexture texture, ISampler sampler, Extents2DF srcRegion, Extents2DF dstRegion) + public void DrawIndexedIndirect(BufferRange indirectBuffer) { - _renderer.New<DrawTextureCommand>().Set(Ref(texture), Ref(sampler), srcRegion, dstRegion); + _renderer.New<DrawIndexedIndirectCommand>().Set(indirectBuffer); _renderer.QueueCommand(); } - public void EndHostConditionalRendering() + public void DrawIndexedIndirectCount(BufferRange indirectBuffer, BufferRange parameterBuffer, int maxDrawCount, int stride) { - _renderer.New<EndHostConditionalRenderingCommand>(); + _renderer.New<DrawIndexedIndirectCountCommand>().Set(indirectBuffer, parameterBuffer, maxDrawCount, stride); _renderer.QueueCommand(); } - public void EndTransformFeedback() + public void DrawIndirect(BufferRange indirectBuffer) { - _renderer.New<EndTransformFeedbackCommand>(); + _renderer.New<DrawIndirectCommand>().Set(indirectBuffer); + _renderer.QueueCommand(); + } + + public void DrawIndirectCount(BufferRange indirectBuffer, BufferRange parameterBuffer, int maxDrawCount, int stride) + { + _renderer.New<DrawIndirectCountCommand>().Set(indirectBuffer, parameterBuffer, maxDrawCount, stride); _renderer.QueueCommand(); } - public void MultiDrawIndirectCount(BufferRange indirectBuffer, BufferRange parameterBuffer, int maxDrawCount, int stride) + public void DrawTexture(ITexture texture, ISampler sampler, Extents2DF srcRegion, Extents2DF dstRegion) + { + _renderer.New<DrawTextureCommand>().Set(Ref(texture), Ref(sampler), srcRegion, dstRegion); + _renderer.QueueCommand(); + } + + public void EndHostConditionalRendering() { - _renderer.New<MultiDrawIndirectCountCommand>().Set(indirectBuffer, parameterBuffer, maxDrawCount, stride); + _renderer.New<EndHostConditionalRenderingCommand>(); _renderer.QueueCommand(); } - public void MultiDrawIndexedIndirectCount(BufferRange indirectBuffer, BufferRange parameterBuffer, int maxDrawCount, int stride) + public void EndTransformFeedback() { - _renderer.New<MultiDrawIndexedIndirectCountCommand>().Set(indirectBuffer, parameterBuffer, maxDrawCount, stride); + _renderer.New<EndTransformFeedbackCommand>(); _renderer.QueueCommand(); } |
