diff options
| author | riperiperi <rhy3756547@hotmail.com> | 2023-03-19 20:56:48 +0000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-03-19 17:56:48 -0300 |
| commit | 9f1cf6458c78a42256b1f390f5b3b9159b00a7cb (patch) | |
| tree | 21e250d28c0fd611de0515fc19a381d4bebc6136 /Ryujinx.Graphics.GAL/Multithreading | |
| parent | 67b4e63cff0d6ce9629c3032f2b0d6414cee1220 (diff) | |
Vulkan: Migrate buffers between memory types to improve GPU performance (#4540)
* Initial implementation of migration between memory heaps
- Missing OOM handling
- Missing `_map` data safety when remapping
- Copy may not have completed yet (needs some kind of fence)
- Map may be unmapped before it is done being used. (needs scoped access)
- SSBO accesses are all "writes" - maybe pass info in another way.
- Missing keeping map type when resizing buffers (should this be done?)
* Ensure migrated data is in place before flushing.
* Fix issue where old waitable would be signalled.
- There is a real issue where existing Auto<> references need to be replaced.
* Swap bound Auto<> instances when swapping buffer backing
* Fix conversion buffers
* Don't try move buffers if the host has shared memory.
* Make GPU methods return PinnedSpan with scope
* Storage Hint
* Fix stupidity
* Fix rebase
* Tweak rules
Attempt to sidestep BOTW slowdown
* Remove line
* Migrate only when command buffers flush
* Change backing swap log to debug
* Address some feedback
* Disallow backing swap when the flush lock is held by the current thread
* Make PinnedSpan from ReadOnlySpan explicitly unsafe
* Fix some small issues
- Index buffer swap fixed
- Allocate DeviceLocal buffers using a separate block list to images.
* Remove alternative flags
* Address feedback
Diffstat (limited to 'Ryujinx.Graphics.GAL/Multithreading')
7 files changed, 25 insertions, 39 deletions
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/Buffer/BufferGetDataCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/Buffer/BufferGetDataCommand.cs index d3a255e7..031c6153 100644 --- a/Ryujinx.Graphics.GAL/Multithreading/Commands/Buffer/BufferGetDataCommand.cs +++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/Buffer/BufferGetDataCommand.cs @@ -21,9 +21,9 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Buffer public static void Run(ref BufferGetDataCommand command, ThreadedRenderer threaded, IRenderer renderer) { - ReadOnlySpan<byte> result = renderer.GetBufferData(threaded.Buffers.MapBuffer(command._buffer), command._offset, command._size); + PinnedSpan<byte> result = renderer.GetBufferData(threaded.Buffers.MapBuffer(command._buffer), command._offset, command._size); - command._result.Get(threaded).Result = new PinnedSpan<byte>(result); + command._result.Get(threaded).Result = result; } } } diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/CreateBufferCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/CreateBufferCommand.cs index 4f01dea2..b36d8bbe 100644 --- a/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/CreateBufferCommand.cs +++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/CreateBufferCommand.cs @@ -5,16 +5,25 @@ public CommandType CommandType => CommandType.CreateBuffer; private BufferHandle _threadedHandle; private int _size; + private BufferHandle _storageHint; - public void Set(BufferHandle threadedHandle, int size) + public void Set(BufferHandle threadedHandle, int size, BufferHandle storageHint) { _threadedHandle = threadedHandle; _size = size; + _storageHint = storageHint; } public static void Run(ref CreateBufferCommand command, ThreadedRenderer threaded, IRenderer renderer) { - threaded.Buffers.AssignBuffer(command._threadedHandle, renderer.CreateBuffer(command._size)); + BufferHandle hint = BufferHandle.Null; + + if (command._storageHint != BufferHandle.Null) + { + hint = threaded.Buffers.MapBuffer(command._storageHint); + } + + threaded.Buffers.AssignBuffer(command._threadedHandle, renderer.CreateBuffer(command._size, hint)); } } } diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureGetDataCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureGetDataCommand.cs index 1f519ccd..91320d45 100644 --- a/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureGetDataCommand.cs +++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureGetDataCommand.cs @@ -18,9 +18,9 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture public static void Run(ref TextureGetDataCommand command, ThreadedRenderer threaded, IRenderer renderer) { - ReadOnlySpan<byte> result = command._texture.Get(threaded).Base.GetData(); + PinnedSpan<byte> result = command._texture.Get(threaded).Base.GetData(); - command._result.Get(threaded).Result = new PinnedSpan<byte>(result); + command._result.Get(threaded).Result = result; } } } diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureGetDataSliceCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureGetDataSliceCommand.cs index 5ac05971..ec06cc4d 100644 --- a/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureGetDataSliceCommand.cs +++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureGetDataSliceCommand.cs @@ -22,9 +22,9 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture public static void Run(ref TextureGetDataSliceCommand command, ThreadedRenderer threaded, IRenderer renderer) { - ReadOnlySpan<byte> result = command._texture.Get(threaded).Base.GetData(command._layer, command._level); + PinnedSpan<byte> result = command._texture.Get(threaded).Base.GetData(command._layer, command._level); - command._result.Get(threaded).Result = new PinnedSpan<byte>(result); + command._result.Get(threaded).Result = result; } } } diff --git a/Ryujinx.Graphics.GAL/Multithreading/Model/PinnedSpan.cs b/Ryujinx.Graphics.GAL/Multithreading/Model/PinnedSpan.cs deleted file mode 100644 index 16e148c2..00000000 --- a/Ryujinx.Graphics.GAL/Multithreading/Model/PinnedSpan.cs +++ /dev/null @@ -1,23 +0,0 @@ -using System; -using System.Runtime.CompilerServices; -using System.Runtime.InteropServices; - -namespace Ryujinx.Graphics.GAL.Multithreading.Model -{ - unsafe struct PinnedSpan<T> where T : unmanaged - { - private void* _ptr; - private int _size; - - public PinnedSpan(ReadOnlySpan<T> span) - { - _ptr = Unsafe.AsPointer(ref MemoryMarshal.GetReference(span)); - _size = span.Length; - } - - public ReadOnlySpan<T> Get() - { - return new ReadOnlySpan<T>(_ptr, _size * Unsafe.SizeOf<T>()); - } - } -} diff --git a/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedTexture.cs b/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedTexture.cs index 1267ab79..ee1cfa29 100644 --- a/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedTexture.cs +++ b/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedTexture.cs @@ -72,7 +72,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Resources return newTex; } - public ReadOnlySpan<byte> GetData() + public PinnedSpan<byte> GetData() { if (_renderer.IsGpuThread()) { @@ -80,7 +80,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Resources _renderer.New<TextureGetDataCommand>().Set(Ref(this), Ref(box)); _renderer.InvokeCommand(); - return box.Result.Get(); + return box.Result; } else { @@ -90,7 +90,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Resources } } - public ReadOnlySpan<byte> GetData(int layer, int level) + public PinnedSpan<byte> GetData(int layer, int level) { if (_renderer.IsGpuThread()) { @@ -98,7 +98,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Resources _renderer.New<TextureGetDataSliceCommand>().Set(Ref(this), Ref(box), layer, level); _renderer.InvokeCommand(); - return box.Result.Get(); + return box.Result; } else { diff --git a/Ryujinx.Graphics.GAL/Multithreading/ThreadedRenderer.cs b/Ryujinx.Graphics.GAL/Multithreading/ThreadedRenderer.cs index 74326f1d..2148f43f 100644 --- a/Ryujinx.Graphics.GAL/Multithreading/ThreadedRenderer.cs +++ b/Ryujinx.Graphics.GAL/Multithreading/ThreadedRenderer.cs @@ -265,10 +265,10 @@ namespace Ryujinx.Graphics.GAL.Multithreading } } - public BufferHandle CreateBuffer(int size) + public BufferHandle CreateBuffer(int size, BufferHandle storageHint) { BufferHandle handle = Buffers.CreateBufferHandle(); - New<CreateBufferCommand>().Set(handle, size); + New<CreateBufferCommand>().Set(handle, size, storageHint); QueueCommand(); return handle; @@ -329,7 +329,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading QueueCommand(); } - public ReadOnlySpan<byte> GetBufferData(BufferHandle buffer, int offset, int size) + public PinnedSpan<byte> GetBufferData(BufferHandle buffer, int offset, int size) { if (IsGpuThread()) { @@ -337,7 +337,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading New<BufferGetDataCommand>().Set(buffer, offset, size, Ref(box)); InvokeCommand(); - return box.Result.Get(); + return box.Result; } else { |
