aboutsummaryrefslogtreecommitdiff
path: root/Ryujinx.Core/Gpu/TextureReader.cs
diff options
context:
space:
mode:
authorgdkchan <gab.dark.100@gmail.com>2018-06-10 21:46:42 -0300
committergdkchan <gab.dark.100@gmail.com>2018-06-10 21:46:42 -0300
commit76f3b1b3a4637ec72abfbb8cbc0679f2e0ca838f (patch)
tree0411b709de31c1c0517763512df8eeb9f7491bc9 /Ryujinx.Core/Gpu/TextureReader.cs
parent518fe799da6dd4f12c58c9e6e174767effb0b868 (diff)
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
Diffstat (limited to 'Ryujinx.Core/Gpu/TextureReader.cs')
-rw-r--r--Ryujinx.Core/Gpu/TextureReader.cs343
1 files changed, 0 insertions, 343 deletions
diff --git a/Ryujinx.Core/Gpu/TextureReader.cs b/Ryujinx.Core/Gpu/TextureReader.cs
deleted file mode 100644
index e6058de1..00000000
--- a/Ryujinx.Core/Gpu/TextureReader.cs
+++ /dev/null
@@ -1,343 +0,0 @@
-using ChocolArm64.Memory;
-using Ryujinx.Graphics.Gal;
-using System;
-
-namespace Ryujinx.Core.Gpu
-{
- static class TextureReader
- {
- public static byte[] Read(IAMemory Memory, Texture Texture)
- {
- switch (Texture.Format)
- {
- case GalTextureFormat.R32G32B32A32: return Read16Bpp (Memory, Texture);
- case GalTextureFormat.R16G16B16A16: return Read8Bpp (Memory, Texture);
- case GalTextureFormat.A8B8G8R8: return Read4Bpp (Memory, Texture);
- case GalTextureFormat.R32: return Read4Bpp (Memory, Texture);
- case GalTextureFormat.A1B5G5R5: return Read5551 (Memory, Texture);
- case GalTextureFormat.B5G6R5: return Read565 (Memory, Texture);
- case GalTextureFormat.G8R8: return Read2Bpp (Memory, Texture);
- case GalTextureFormat.R8: return Read1Bpp (Memory, Texture);
- case GalTextureFormat.BC7U: return Read16Bpt4x4(Memory, Texture);
- case GalTextureFormat.BC1: return Read8Bpt4x4 (Memory, Texture);
- case GalTextureFormat.BC2: return Read16Bpt4x4(Memory, Texture);
- case GalTextureFormat.BC3: return Read16Bpt4x4(Memory, Texture);
- case GalTextureFormat.BC4: return Read8Bpt4x4 (Memory, Texture);
- case GalTextureFormat.BC5: return Read16Bpt4x4(Memory, Texture);
- case GalTextureFormat.Astc2D4x4: return Read16Bpt4x4(Memory, Texture);
- }
-
- throw new NotImplementedException(Texture.Format.ToString());
- }
-
- private unsafe static byte[] Read1Bpp(IAMemory Memory, Texture Texture)
- {
- int Width = Texture.Width;
- int Height = Texture.Height;
-
- byte[] Output = new byte[Width * Height];
-
- ISwizzle Swizzle = TextureHelper.GetSwizzle(Texture, Width, 1);
-
- (AMemory CpuMem, long Position) = TextureHelper.GetMemoryAndPosition(
- Memory,
- Texture.Position);
-
- fixed (byte* BuffPtr = Output)
- {
- long OutOffs = 0;
-
- for (int Y = 0; Y < Height; Y++)
- for (int X = 0; X < Width; X++)
- {
- long Offset = (uint)Swizzle.GetSwizzleOffset(X, Y);
-
- byte Pixel = CpuMem.ReadByteUnchecked(Position + Offset);
-
- *(BuffPtr + OutOffs) = Pixel;
-
- OutOffs++;
- }
- }
-
- return Output;
- }
-
- private unsafe static byte[] Read5551(IAMemory Memory, Texture Texture)
- {
- int Width = Texture.Width;
- int Height = Texture.Height;
-
- byte[] Output = new byte[Width * Height * 2];
-
- ISwizzle Swizzle = TextureHelper.GetSwizzle(Texture, Width, 2);
-
- (AMemory CpuMem, long Position) = TextureHelper.GetMemoryAndPosition(
- Memory,
- Texture.Position);
-
- fixed (byte* BuffPtr = Output)
- {
- long OutOffs = 0;
-
- for (int Y = 0; Y < Height; Y++)
- for (int X = 0; X < Width; X++)
- {
- long Offset = (uint)Swizzle.GetSwizzleOffset(X, Y);
-
- uint Pixel = (uint)CpuMem.ReadInt16Unchecked(Position + Offset);
-
- Pixel = (Pixel & 0x001f) << 11 |
- (Pixel & 0x03e0) << 1 |
- (Pixel & 0x7c00) >> 9 |
- (Pixel & 0x8000) >> 15;
-
- *(short*)(BuffPtr + OutOffs) = (short)Pixel;
-
- OutOffs += 2;
- }
- }
-
- return Output;
- }
-
- private unsafe static byte[] Read565(IAMemory Memory, Texture Texture)
- {
- int Width = Texture.Width;
- int Height = Texture.Height;
-
- byte[] Output = new byte[Width * Height * 2];
-
- ISwizzle Swizzle = TextureHelper.GetSwizzle(Texture, Width, 2);
-
- (AMemory CpuMem, long Position) = TextureHelper.GetMemoryAndPosition(
- Memory,
- Texture.Position);
-
- fixed (byte* BuffPtr = Output)
- {
- long OutOffs = 0;
-
- for (int Y = 0; Y < Height; Y++)
- for (int X = 0; X < Width; X++)
- {
- long Offset = (uint)Swizzle.GetSwizzleOffset(X, Y);
-
- uint Pixel = (uint)CpuMem.ReadInt16Unchecked(Position + Offset);
-
- Pixel = (Pixel & 0x001f) << 11 |
- (Pixel & 0x07e0) |
- (Pixel & 0xf800) >> 11;
-
- *(short*)(BuffPtr + OutOffs) = (short)Pixel;
-
- OutOffs += 2;
- }
- }
-
- return Output;
- }
-
- private unsafe static byte[] Read2Bpp(IAMemory Memory, Texture Texture)
- {
- int Width = Texture.Width;
- int Height = Texture.Height;
-
- byte[] Output = new byte[Width * Height * 2];
-
- ISwizzle Swizzle = TextureHelper.GetSwizzle(Texture, Width, 2);
-
- (AMemory CpuMem, long Position) = TextureHelper.GetMemoryAndPosition(
- Memory,
- Texture.Position);
-
- fixed (byte* BuffPtr = Output)
- {
- long OutOffs = 0;
-
- for (int Y = 0; Y < Height; Y++)
- for (int X = 0; X < Width; X++)
- {
- long Offset = (uint)Swizzle.GetSwizzleOffset(X, Y);
-
- short Pixel = CpuMem.ReadInt16Unchecked(Position + Offset);
-
- *(short*)(BuffPtr + OutOffs) = Pixel;
-
- OutOffs += 2;
- }
- }
-
- return Output;
- }
-
- private unsafe static byte[] Read4Bpp(IAMemory Memory, Texture Texture)
- {
- int Width = Texture.Width;
- int Height = Texture.Height;
-
- byte[] Output = new byte[Width * Height * 4];
-
- ISwizzle Swizzle = TextureHelper.GetSwizzle(Texture, Width, 4);
-
- (AMemory CpuMem, long Position) = TextureHelper.GetMemoryAndPosition(
- Memory,
- Texture.Position);
-
- fixed (byte* BuffPtr = Output)
- {
- long OutOffs = 0;
-
- for (int Y = 0; Y < Height; Y++)
- for (int X = 0; X < Width; X++)
- {
- long Offset = (uint)Swizzle.GetSwizzleOffset(X, Y);
-
- int Pixel = CpuMem.ReadInt32Unchecked(Position + Offset);
-
- *(int*)(BuffPtr + OutOffs) = Pixel;
-
- OutOffs += 4;
- }
- }
-
- return Output;
- }
-
- private unsafe static byte[] Read8Bpp(IAMemory Memory, Texture Texture)
- {
- int Width = Texture.Width;
- int Height = Texture.Height;
-
- byte[] Output = new byte[Width * Height * 8];
-
- ISwizzle Swizzle = TextureHelper.GetSwizzle(Texture, Width, 8);
-
- (AMemory CpuMem, long Position) = TextureHelper.GetMemoryAndPosition(
- Memory,
- Texture.Position);
-
- fixed (byte* BuffPtr = Output)
- {
- long OutOffs = 0;
-
- for (int Y = 0; Y < Height; Y++)
- for (int X = 0; X < Width; X++)
- {
- long Offset = (uint)Swizzle.GetSwizzleOffset(X, Y);
-
- long Pixel = CpuMem.ReadInt64Unchecked(Position + Offset);
-
- *(long*)(BuffPtr + OutOffs) = Pixel;
-
- OutOffs += 8;
- }
- }
-
- return Output;
- }
-
- private unsafe static byte[] Read16Bpp(IAMemory Memory, Texture Texture)
- {
- int Width = Texture.Width;
- int Height = Texture.Height;
-
- byte[] Output = new byte[Width * Height * 16];
-
- ISwizzle Swizzle = TextureHelper.GetSwizzle(Texture, Width, 16);
-
- (AMemory CpuMem, long Position) = TextureHelper.GetMemoryAndPosition(
- Memory,
- Texture.Position);
-
- fixed (byte* BuffPtr = Output)
- {
- long OutOffs = 0;
-
- for (int Y = 0; Y < Height; Y++)
- for (int X = 0; X < Width; X++)
- {
- long Offset = (uint)Swizzle.GetSwizzleOffset(X, Y);
-
- long PxLow = CpuMem.ReadInt64Unchecked(Position + Offset + 0);
- long PxHigh = CpuMem.ReadInt64Unchecked(Position + Offset + 8);
-
- *(long*)(BuffPtr + OutOffs + 0) = PxLow;
- *(long*)(BuffPtr + OutOffs + 8) = PxHigh;
-
- OutOffs += 16;
- }
- }
-
- return Output;
- }
-
- private unsafe static byte[] Read8Bpt4x4(IAMemory Memory, Texture Texture)
- {
- int Width = (Texture.Width + 3) / 4;
- int Height = (Texture.Height + 3) / 4;
-
- byte[] Output = new byte[Width * Height * 8];
-
- ISwizzle Swizzle = TextureHelper.GetSwizzle(Texture, Width, 8);
-
- (AMemory CpuMem, long Position) = TextureHelper.GetMemoryAndPosition(
- Memory,
- Texture.Position);
-
- fixed (byte* BuffPtr = Output)
- {
- long OutOffs = 0;
-
- for (int Y = 0; Y < Height; Y++)
- for (int X = 0; X < Width; X++)
- {
- long Offset = (uint)Swizzle.GetSwizzleOffset(X, Y);
-
- long Tile = CpuMem.ReadInt64Unchecked(Position + Offset);
-
- *(long*)(BuffPtr + OutOffs) = Tile;
-
- OutOffs += 8;
- }
- }
-
- return Output;
- }
-
- private unsafe static byte[] Read16Bpt4x4(IAMemory Memory, Texture Texture)
- {
- int Width = (Texture.Width + 3) / 4;
- int Height = (Texture.Height + 3) / 4;
-
- byte[] Output = new byte[Width * Height * 16];
-
- ISwizzle Swizzle = TextureHelper.GetSwizzle(Texture, Width, 16);
-
- (AMemory CpuMem, long Position) = TextureHelper.GetMemoryAndPosition(
- Memory,
- Texture.Position);
-
- fixed (byte* BuffPtr = Output)
- {
- long OutOffs = 0;
-
- for (int Y = 0; Y < Height; Y++)
- for (int X = 0; X < Width; X++)
- {
- long Offset = (uint)Swizzle.GetSwizzleOffset(X, Y);
-
- long Tile0 = CpuMem.ReadInt64Unchecked(Position + Offset + 0);
- long Tile1 = CpuMem.ReadInt64Unchecked(Position + Offset + 8);
-
- *(long*)(BuffPtr + OutOffs + 0) = Tile0;
- *(long*)(BuffPtr + OutOffs + 8) = Tile1;
-
- OutOffs += 16;
- }
- }
-
- return Output;
- }
- }
-}