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authorgdkchan <gab.dark.100@gmail.com>2018-06-10 21:46:42 -0300
committergdkchan <gab.dark.100@gmail.com>2018-06-10 21:46:42 -0300
commit76f3b1b3a4637ec72abfbb8cbc0679f2e0ca838f (patch)
tree0411b709de31c1c0517763512df8eeb9f7491bc9 /Ryujinx.Core/Gpu
parent518fe799da6dd4f12c58c9e6e174767effb0b868 (diff)
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
Diffstat (limited to 'Ryujinx.Core/Gpu')
-rw-r--r--Ryujinx.Core/Gpu/BlockLinearSwizzle.cs59
-rw-r--r--Ryujinx.Core/Gpu/INvGpuEngine.cs9
-rw-r--r--Ryujinx.Core/Gpu/ISwizzle.cs7
-rw-r--r--Ryujinx.Core/Gpu/LinearSwizzle.cs19
-rw-r--r--Ryujinx.Core/Gpu/MacroInterpreter.cs419
-rw-r--r--Ryujinx.Core/Gpu/NvGpu.cs45
-rw-r--r--Ryujinx.Core/Gpu/NvGpuBufferType.cs9
-rw-r--r--Ryujinx.Core/Gpu/NvGpuEngine.cs11
-rw-r--r--Ryujinx.Core/Gpu/NvGpuEngine2d.cs168
-rw-r--r--Ryujinx.Core/Gpu/NvGpuEngine2dReg.cs25
-rw-r--r--Ryujinx.Core/Gpu/NvGpuEngine3d.cs531
-rw-r--r--Ryujinx.Core/Gpu/NvGpuEngine3dReg.cs61
-rw-r--r--Ryujinx.Core/Gpu/NvGpuFifo.cs174
-rw-r--r--Ryujinx.Core/Gpu/NvGpuFifoMeth.cs11
-rw-r--r--Ryujinx.Core/Gpu/NvGpuMethod.cs4
-rw-r--r--Ryujinx.Core/Gpu/NvGpuPBEntry.cs23
-rw-r--r--Ryujinx.Core/Gpu/NvGpuPushBuffer.cs101
-rw-r--r--Ryujinx.Core/Gpu/NvGpuVmm.cs410
-rw-r--r--Ryujinx.Core/Gpu/NvGpuVmmCache.cs209
-rw-r--r--Ryujinx.Core/Gpu/Texture.cs55
-rw-r--r--Ryujinx.Core/Gpu/TextureFactory.cs105
-rw-r--r--Ryujinx.Core/Gpu/TextureHelper.cs75
-rw-r--r--Ryujinx.Core/Gpu/TextureReader.cs343
-rw-r--r--Ryujinx.Core/Gpu/TextureSwizzle.cs11
-rw-r--r--Ryujinx.Core/Gpu/TextureWriter.cs55
25 files changed, 0 insertions, 2939 deletions
diff --git a/Ryujinx.Core/Gpu/BlockLinearSwizzle.cs b/Ryujinx.Core/Gpu/BlockLinearSwizzle.cs
deleted file mode 100644
index 1b604430..00000000
--- a/Ryujinx.Core/Gpu/BlockLinearSwizzle.cs
+++ /dev/null
@@ -1,59 +0,0 @@
-using System;
-
-namespace Ryujinx.Core.Gpu
-{
- class BlockLinearSwizzle : ISwizzle
- {
- private int BhShift;
- private int BppShift;
- private int BhMask;
-
- private int XShift;
- private int GobStride;
-
- public BlockLinearSwizzle(int Width, int Bpp, int BlockHeight = 16)
- {
- BhMask = (BlockHeight * 8) - 1;
-
- BhShift = CountLsbZeros(BlockHeight * 8);
- BppShift = CountLsbZeros(Bpp);
-
- int WidthInGobs = (int)MathF.Ceiling(Width * Bpp / 64f);
-
- GobStride = 512 * BlockHeight * WidthInGobs;
-
- XShift = CountLsbZeros(512 * BlockHeight);
- }
-
- private int CountLsbZeros(int Value)
- {
- int Count = 0;
-
- while (((Value >> Count) & 1) == 0)
- {
- Count++;
- }
-
- return Count;
- }
-
- public int GetSwizzleOffset(int X, int Y)
- {
- X <<= BppShift;
-
- int Position = (Y >> BhShift) * GobStride;
-
- Position += (X >> 6) << XShift;
-
- Position += ((Y & BhMask) >> 3) << 9;
-
- Position += ((X & 0x3f) >> 5) << 8;
- Position += ((Y & 0x07) >> 1) << 6;
- Position += ((X & 0x1f) >> 4) << 5;
- Position += ((Y & 0x01) >> 0) << 4;
- Position += ((X & 0x0f) >> 0) << 0;
-
- return Position;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Core/Gpu/INvGpuEngine.cs b/Ryujinx.Core/Gpu/INvGpuEngine.cs
deleted file mode 100644
index 865ea8ba..00000000
--- a/Ryujinx.Core/Gpu/INvGpuEngine.cs
+++ /dev/null
@@ -1,9 +0,0 @@
-namespace Ryujinx.Core.Gpu
-{
- interface INvGpuEngine
- {
- int[] Registers { get; }
-
- void CallMethod(NvGpuVmm Vmm, NvGpuPBEntry PBEntry);
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Core/Gpu/ISwizzle.cs b/Ryujinx.Core/Gpu/ISwizzle.cs
deleted file mode 100644
index f475be6e..00000000
--- a/Ryujinx.Core/Gpu/ISwizzle.cs
+++ /dev/null
@@ -1,7 +0,0 @@
-namespace Ryujinx.Core.Gpu
-{
- interface ISwizzle
- {
- int GetSwizzleOffset(int X, int Y);
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Core/Gpu/LinearSwizzle.cs b/Ryujinx.Core/Gpu/LinearSwizzle.cs
deleted file mode 100644
index 5f8dfdde..00000000
--- a/Ryujinx.Core/Gpu/LinearSwizzle.cs
+++ /dev/null
@@ -1,19 +0,0 @@
-namespace Ryujinx.Core.Gpu
-{
- class LinearSwizzle : ISwizzle
- {
- private int Pitch;
- private int Bpp;
-
- public LinearSwizzle(int Pitch, int Bpp)
- {
- this.Pitch = Pitch;
- this.Bpp = Bpp;
- }
-
- public int GetSwizzleOffset(int X, int Y)
- {
- return X * Bpp + Y * Pitch;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Core/Gpu/MacroInterpreter.cs b/Ryujinx.Core/Gpu/MacroInterpreter.cs
deleted file mode 100644
index b799f98f..00000000
--- a/Ryujinx.Core/Gpu/MacroInterpreter.cs
+++ /dev/null
@@ -1,419 +0,0 @@
-using System;
-using System.Collections.Generic;
-
-namespace Ryujinx.Core.Gpu
-{
- class MacroInterpreter
- {
- private enum AssignmentOperation
- {
- IgnoreAndFetch = 0,
- Move = 1,
- MoveAndSetMaddr = 2,
- FetchAndSend = 3,
- MoveAndSend = 4,
- FetchAndSetMaddr = 5,
- MoveAndSetMaddrThenFetchAndSend = 6,
- MoveAndSetMaddrThenSendHigh = 7
- }
-
- private enum AluOperation
- {
- AluReg = 0,
- AddImmediate = 1,
- BitfieldReplace = 2,
- BitfieldExtractLslImm = 3,
- BitfieldExtractLslReg = 4,
- ReadImmediate = 5
- }
-
- private enum AluRegOperation
- {
- Add = 0,
- AddWithCarry = 1,
- Subtract = 2,
- SubtractWithBorrow = 3,
- BitwiseExclusiveOr = 8,
- BitwiseOr = 9,
- BitwiseAnd = 10,
- BitwiseAndNot = 11,
- BitwiseNotAnd = 12
- }
-
- private NvGpuFifo PFifo;
- private INvGpuEngine Engine;
-
- public Queue<int> Fifo { get; private set; }
-
- private int[] Gprs;
-
- private int MethAddr;
- private int MethIncr;
-
- private bool Carry;
-
- private int OpCode;
-
- private int PipeOp;
-
- private long Pc;
-
- public MacroInterpreter(NvGpuFifo PFifo, INvGpuEngine Engine)
- {
- this.PFifo = PFifo;
- this.Engine = Engine;
-
- Fifo = new Queue<int>();
-
- Gprs = new int[8];
- }
-
- public void Execute(NvGpuVmm Vmm, long Position, int Param)
- {
- Reset();
-
- Gprs[1] = Param;
-
- Pc = Position;
-
- FetchOpCode(Vmm);
-
- while (Step(Vmm));
-
- //Due to the delay slot, we still need to execute
- //one more instruction before we actually exit.
- Step(Vmm);
- }
-
- private void Reset()
- {
- for (int Index = 0; Index < Gprs.Length; Index++)
- {
- Gprs[Index] = 0;
- }
-
- MethAddr = 0;
- MethIncr = 0;
-
- Carry = false;
- }
-
- private bool Step(NvGpuVmm Vmm)
- {
- long BaseAddr = Pc - 4;
-
- FetchOpCode(Vmm);
-
- if ((OpCode & 7) < 7)
- {
- //Operation produces a value.
- AssignmentOperation AsgOp = (AssignmentOperation)((OpCode >> 4) & 7);
-
- int Result = GetAluResult();
-
- switch (AsgOp)
- {
- //Fetch parameter and ignore result.
- case AssignmentOperation.IgnoreAndFetch:
- {
- SetDstGpr(FetchParam());
-
- break;
- }
-
- //Move result.
- case AssignmentOperation.Move:
- {
- SetDstGpr(Result);
-
- break;
- }
-
- //Move result and use as Method Address.
- case AssignmentOperation.MoveAndSetMaddr:
- {
- SetDstGpr(Result);
-
- SetMethAddr(Result);
-
- break;
- }
-
- //Fetch parameter and send result.
- case AssignmentOperation.FetchAndSend:
- {
- SetDstGpr(FetchParam());
-
- Send(Vmm, Result);
-
- break;
- }
-
- //Move and send result.
- case AssignmentOperation.MoveAndSend:
- {
- SetDstGpr(Result);
-
- Send(Vmm, Result);
-
- break;
- }
-
- //Fetch parameter and use result as Method Address.
- case AssignmentOperation.FetchAndSetMaddr:
- {
- SetDstGpr(FetchParam());
-
- SetMethAddr(Result);
-
- break;
- }
-
- //Move result and use as Method Address, then fetch and send paramter.
- case AssignmentOperation.MoveAndSetMaddrThenFetchAndSend:
- {
- SetDstGpr(Result);
-
- SetMethAddr(Result);
-
- Send(Vmm, FetchParam());
-
- break;
- }
-
- //Move result and use as Method Address, then send bits 17:12 of result.
- case AssignmentOperation.MoveAndSetMaddrThenSendHigh:
- {
- SetDstGpr(Result);
-
- SetMethAddr(Result);
-
- Send(Vmm, (Result >> 12) & 0x3f);
-
- break;
- }
- }
- }
- else
- {
- //Branch.
- bool OnNotZero = ((OpCode >> 4) & 1) != 0;
-
- bool Taken = OnNotZero
- ? GetGprA() != 0
- : GetGprA() == 0;
-
- if (Taken)
- {
- Pc = BaseAddr + (GetImm() << 2);
-
- bool NoDelays = (OpCode & 0x20) != 0;
-
- if (NoDelays)
- {
- FetchOpCode(Vmm);
- }
-
- return true;
- }
- }
-
- bool Exit = (OpCode & 0x80) != 0;
-
- return !Exit;
- }
-
- private void FetchOpCode(NvGpuVmm Vmm)
- {
- OpCode = PipeOp;
-
- PipeOp = Vmm.ReadInt32(Pc);
-
- Pc += 4;
- }
-
- private int GetAluResult()
- {
- AluOperation Op = (AluOperation)(OpCode & 7);
-
- switch (Op)
- {
- case AluOperation.AluReg:
- {
- AluRegOperation AluOp = (AluRegOperation)((OpCode >> 17) & 0x1f);
-
- return GetAluResult(AluOp, GetGprA(), GetGprB());
- }
-
- case AluOperation.AddImmediate:
- {
- return GetGprA() + GetImm();
- }
-
- case AluOperation.BitfieldReplace:
- case AluOperation.BitfieldExtractLslImm:
- case AluOperation.BitfieldExtractLslReg:
- {
- int BfSrcBit = (OpCode >> 17) & 0x1f;
- int BfSize = (OpCode >> 22) & 0x1f;
- int BfDstBit = (OpCode >> 27) & 0x1f;
-
- int BfMask = (1 << BfSize) - 1;
-
- int Dst = GetGprA();
- int Src = GetGprB();
-
- switch (Op)
- {
- case AluOperation.BitfieldReplace:
- {
- Src = (int)((uint)Src >> BfSrcBit) & BfMask;
-
- Dst &= ~(BfMask << BfDstBit);
-
- Dst |= Src << BfDstBit;
-
- return Dst;
- }
-
- case AluOperation.BitfieldExtractLslImm:
- {
- Src = (int)((uint)Src >> Dst) & BfMask;
-
- return Src << BfDstBit;
- }
-
- case AluOperation.BitfieldExtractLslReg:
- {
- Src = (int)((uint)Src >> BfSrcBit) & BfMask;
-
- return Src << Dst;
- }
- }
-
- break;
- }
-
- case AluOperation.ReadImmediate:
- {
- return Read(GetGprA() + GetImm());
- }
- }
-
- throw new ArgumentException(nameof(OpCode));
- }
-
- private int GetAluResult(AluRegOperation AluOp, int A, int B)
- {
- switch (AluOp)
- {
- case AluRegOperation.Add:
- {
- ulong Result = (ulong)A + (ulong)B;
-
- Carry = Result > 0xffffffff;
-
- return (int)Result;
- }
-
- case AluRegOperation.AddWithCarry:
- {
- ulong Result = (ulong)A + (ulong)B + (Carry ? 1UL : 0UL);
-
- Carry = Result > 0xffffffff;
-
- return (int)Result;
- }
-
- case AluRegOperation.Subtract:
- {
- ulong Result = (ulong)A - (ulong)B;
-
- Carry = Result < 0x100000000;
-
- return (int)Result;
- }
-
- case AluRegOperation.SubtractWithBorrow:
- {
- ulong Result = (ulong)A - (ulong)B - (Carry ? 0UL : 1UL);
-
- Carry = Result < 0x100000000;
-
- return (int)Result;
- }
-
- case AluRegOperation.BitwiseExclusiveOr: return A ^ B;
- case AluRegOperation.BitwiseOr: return A | B;
- case AluRegOperation.BitwiseAnd: return A & B;
- case AluRegOperation.BitwiseAndNot: return A & ~B;
- case AluRegOperation.BitwiseNotAnd: return ~(A & B);
- }
-
- throw new ArgumentOutOfRangeException(nameof(AluOp));
- }
-
- private int GetImm()
- {
- //Note: The immediate is signed, the sign-extension is intended here.
- return OpCode >> 14;
- }
-
- private void SetMethAddr(int Value)
- {
- MethAddr = (Value >> 0) & 0xfff;
- MethIncr = (Value >> 12) & 0x3f;
- }
-
- private void SetDstGpr(int Value)
- {
- Gprs[(OpCode >> 8) & 7] = Value;
- }
-
- private int GetGprA()
- {
- return GetGprValue((OpCode >> 11) & 7);
- }
-
- private int GetGprB()
- {
- return GetGprValue((OpCode >> 14) & 7);
- }
-
- private int GetGprValue(int Index)
- {
- return Index != 0 ? Gprs[Index] : 0;
- }
-
- private int FetchParam()
- {
- int Value;
-
- //If we don't have any parameters in the FIFO,
- //keep running the PFIFO engine until it writes the parameters.
- while (!Fifo.TryDequeue(out Value))
- {
- if (!PFifo.Step())
- {
- return 0;
- }
- }
-
- return Value;
- }
-
- private int Read(int Reg)
- {
- return Engine.Registers[Reg];
- }
-
- private void Send(NvGpuVmm Vmm, int Value)
- {
- NvGpuPBEntry PBEntry = new NvGpuPBEntry(MethAddr, 0, Value);
-
- Engine.CallMethod(Vmm, PBEntry);
-
- MethAddr += MethIncr;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Core/Gpu/NvGpu.cs b/Ryujinx.Core/Gpu/NvGpu.cs
deleted file mode 100644
index 0fca7b99..00000000
--- a/Ryujinx.Core/Gpu/NvGpu.cs
+++ /dev/null
@@ -1,45 +0,0 @@
-using Ryujinx.Graphics.Gal;
-using System.Threading;
-
-namespace Ryujinx.Core.Gpu
-{
- class NvGpu
- {
- public IGalRenderer Renderer { get; private set; }
-
- public NvGpuFifo Fifo { get; private set; }
-
- public NvGpuEngine2d Engine2d { get; private set; }
- public NvGpuEngine3d Engine3d { get; private set; }
-
- private Thread FifoProcessing;
-
- private bool KeepRunning;
-
- public NvGpu(IGalRenderer Renderer)
- {
- this.Renderer = Renderer;
-
- Fifo = new NvGpuFifo(this);
-
- Engine2d = new NvGpuEngine2d(this);
- Engine3d = new NvGpuEngine3d(this);
-
- KeepRunning = true;
-
- FifoProcessing = new Thread(ProcessFifo);
-
- FifoProcessing.Start();
- }
-
- private void ProcessFifo()
- {
- while (KeepRunning)
- {
- Fifo.DispatchCalls();
-
- Thread.Yield();
- }
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Core/Gpu/NvGpuBufferType.cs b/Ryujinx.Core/Gpu/NvGpuBufferType.cs
deleted file mode 100644
index 6c4e7d10..00000000
--- a/Ryujinx.Core/Gpu/NvGpuBufferType.cs
+++ /dev/null
@@ -1,9 +0,0 @@
-namespace Ryujinx.Core.Gpu
-{
- enum NvGpuBufferType
- {
- Index,
- Vertex,
- Texture
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Core/Gpu/NvGpuEngine.cs b/Ryujinx.Core/Gpu/NvGpuEngine.cs
deleted file mode 100644
index ee0420f7..00000000
--- a/Ryujinx.Core/Gpu/NvGpuEngine.cs
+++ /dev/null
@@ -1,11 +0,0 @@
-namespace Ryujinx.Core.Gpu
-{
- enum NvGpuEngine
- {
- _2d = 0x902d,
- _3d = 0xb197,
- Compute = 0xb1c0,
- Kepler = 0xa140,
- Dma = 0xb0b5
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Core/Gpu/NvGpuEngine2d.cs b/Ryujinx.Core/Gpu/NvGpuEngine2d.cs
deleted file mode 100644
index fd19bc54..00000000
--- a/Ryujinx.Core/Gpu/NvGpuEngine2d.cs
+++ /dev/null
@@ -1,168 +0,0 @@
-using Ryujinx.Graphics.Gal;
-using System.Collections.Generic;
-
-namespace Ryujinx.Core.Gpu
-{
- class NvGpuEngine2d : INvGpuEngine
- {
- private enum CopyOperation
- {
- SrcCopyAnd,
- RopAnd,
- Blend,
- SrcCopy,
- Rop,
- SrcCopyPremult,
- BlendPremult
- }
-
- public int[] Registers { get; private set; }
-
- private NvGpu Gpu;
-
- private Dictionary<int, NvGpuMethod> Methods;
-
- public NvGpuEngine2d(NvGpu Gpu)
- {
- this.Gpu = Gpu;
-
- Registers = new int[0xe00];
-
- Methods = new Dictionary<int, NvGpuMethod>();
-
- void AddMethod(int Meth, int Count, int Stride, NvGpuMethod Method)
- {
- while (Count-- > 0)
- {
- Methods.Add(Meth, Method);
-
- Meth += Stride;
- }
- }
-
- AddMethod(0xb5, 1, 1, TextureCopy);
- }
-
- public void CallMethod(NvGpuVmm Vmm, NvGpuPBEntry PBEntry)
- {
- if (Methods.TryGetValue(PBEntry.Method, out NvGpuMethod Method))
- {
- Method(Vmm, PBEntry);
- }
- else
- {
- WriteRegister(PBEntry);
- }
- }
-
- private void TextureCopy(NvGpuVmm Vmm, NvGpuPBEntry PBEntry)
- {
- CopyOperation Operation = (CopyOperation)ReadRegister(NvGpuEngine2dReg.CopyOperation);
-
- bool SrcLinear = ReadRegister(NvGpuEngine2dReg.SrcLinear) != 0;
- int SrcWidth = ReadRegister(NvGpuEngine2dReg.SrcWidth);
- int SrcHeight = ReadRegister(NvGpuEngine2dReg.SrcHeight);
-
- bool DstLinear = ReadRegister(NvGpuEngine2dReg.DstLinear) != 0;
- int DstWidth = ReadRegister(NvGpuEngine2dReg.DstWidth);
- int DstHeight = ReadRegister(NvGpuEngine2dReg.DstHeight);
- int DstPitch = ReadRegister(NvGpuEngine2dReg.DstPitch);
- int DstBlkDim = ReadRegister(NvGpuEngine2dReg.DstBlockDimensions);
-
- TextureSwizzle DstSwizzle = DstLinear
- ? TextureSwizzle.Pitch
- : TextureSwizzle.BlockLinear;
-
- int DstBlockHeight = 1 << ((DstBlkDim >> 4) & 0xf);
-
- long Tag = Vmm.GetPhysicalAddress(MakeInt64From2xInt32(NvGpuEngine2dReg.SrcAddress));
-
- long SrcAddress = MakeInt64From2xInt32(NvGpuEngine2dReg.SrcAddress);
- long DstAddress = MakeInt64From2xInt32(NvGpuEngine2dReg.DstAddress);
-
- bool IsFbTexture = Gpu.Engine3d.IsFrameBufferPosition(Tag);
-
- if (IsFbTexture && DstLinear)
- {
- DstSwizzle = TextureSwizzle.BlockLinear;
- }
-
- Texture DstTexture = new Texture(
- DstAddress,
- DstWidth,
- DstHeight,
- DstBlockHeight,
- DstBlockHeight,
- DstSwizzle,
- GalTextureFormat.A8B8G8R8);
-
- if (IsFbTexture)
- {
- //TODO: Change this when the correct frame buffer resolution is used.
- //Currently, the frame buffer size is hardcoded to 1280x720.
- SrcWidth = 1280;
- SrcHeight = 720;
-
- Gpu.Renderer.GetFrameBufferData(Tag, (byte[] Buffer) =>
- {
- CopyTexture(
- Vmm,
- DstTexture,
- Buffer,
- SrcWidth,
- SrcHeight);
- });
- }
- else
- {
- long Size = SrcWidth * SrcHeight * 4;
-
- byte[] Buffer = Vmm.ReadBytes(SrcAddress, Size);
-
- CopyTexture(
- Vmm,
- DstTexture,
- Buffer,
- SrcWidth,
- SrcHeight);
- }
- }
-
- private void CopyTexture(
- NvGpuVmm Vmm,
- Texture Texture,
- byte[] Buffer,
- int Width,
- int Height)
- {
- TextureWriter.Write(Vmm, Texture, Buffer, Width, Height);
- }
-
- private long MakeInt64From2xInt32(NvGpuEngine2dReg Reg)
- {
- return
- (long)Registers[(int)Reg + 0] << 32 |
- (uint)Registers[(int)Reg + 1];
- }
-
- private void WriteRegister(NvGpuPBEntry PBEntry)
- {
- int ArgsCount = PBEntry.Arguments.Count;
-
- if (ArgsCount > 0)
- {
- Registers[PBEntry.Method] = PBEntry.Arguments[ArgsCount - 1];
- }
- }
-
- private int ReadRegister(NvGpuEngine2dReg Reg)
- {
- return Registers[(int)Reg];
- }
-
- private void WriteRegister(NvGpuEngine2dReg Reg, int Value)
- {
- Registers[(int)Reg] = Value;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Core/Gpu/NvGpuEngine2dReg.cs b/Ryujinx.Core/Gpu/NvGpuEngine2dReg.cs
deleted file mode 100644
index b4abad00..00000000
--- a/Ryujinx.Core/Gpu/NvGpuEngine2dReg.cs
+++ /dev/null
@@ -1,25 +0,0 @@
-namespace Ryujinx.Core.Gpu
-{
- enum NvGpuEngine2dReg
- {
- DstFormat = 0x80,
- DstLinear = 0x81,
- DstBlockDimensions = 0x82,
- DstDepth = 0x83,
- DstLayer = 0x84,
- DstPitch = 0x85,
- DstWidth = 0x86,
- DstHeight = 0x87,
- DstAddress = 0x88,
- SrcFormat = 0x8c,
- SrcLinear = 0x8d,
- SrcBlockDimensions = 0x8e,
- SrcDepth = 0x8f,
- SrcLayer = 0x90,
- SrcPitch = 0x91,
- SrcWidth = 0x92,
- SrcHeight = 0x93,
- SrcAddress = 0x94,
- CopyOperation = 0xab
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Core/Gpu/NvGpuEngine3d.cs b/Ryujinx.Core/Gpu/NvGpuEngine3d.cs
deleted file mode 100644
index 76d21f12..00000000
--- a/Ryujinx.Core/Gpu/NvGpuEngine3d.cs
+++ /dev/null
@@ -1,531 +0,0 @@
-using Ryujinx.Graphics.Gal;
-using System;
-using System.Collections.Generic;
-
-namespace Ryujinx.Core.Gpu
-{
- class NvGpuEngine3d : INvGpuEngine
- {
- public int[] Registers { get; private set; }
-
- private NvGpu Gpu;
-
- private Dictionary<int, NvGpuMethod> Methods;
-
- private struct ConstBuffer
- {
- public bool Enabled;
- public long Position;
- public int Size;
- }
-
- private ConstBuffer[][] ConstBuffers;
-
- private HashSet<long> FrameBuffers;
-
- public NvGpuEngine3d(NvGpu Gpu)
- {
- this.Gpu = Gpu;
-
- Registers = new int[0xe00];
-
- Methods = new Dictionary<int, NvGpuMethod>();
-
- void AddMethod(int Meth, int Count, int Stride, NvGpuMethod Method)
- {
- while (Count-- > 0)
- {
- Methods.Add(Meth, Method);
-
- Meth += Stride;
- }
- }
-
- AddMethod(0x585, 1, 1, VertexEndGl);
- AddMethod(0x674, 1, 1, ClearBuffers);
- AddMethod(0x6c3, 1, 1, QueryControl);
- AddMethod(0x8e4, 16, 1, CbData);
- AddMethod(0x904, 5, 8, CbBind);
-
- ConstBuffers = new ConstBuffer[6][];
-
- for (int Index = 0; Index < ConstBuffers.Length; Index++)
- {
- ConstBuffers[Index] = new ConstBuffer[18];
- }
-
- FrameBuffers = new HashSet<long>();
- }
-
- public void CallMethod(NvGpuVmm Vmm, NvGpuPBEntry PBEntry)
- {
- if (Methods.TryGetValue(PBEntry.Method, out NvGpuMethod Method))
- {
- Method(Vmm, PBEntry);
- }
- else
- {
- WriteRegister(PBEntry);
- }
- }
-
- private void VertexEndGl(NvGpuVmm Vmm, NvGpuPBEntry PBEntry)
- {
- SetFrameBuffer(Vmm, 0);
-
- long[] Tags = UploadShaders(Vmm);
-
- Gpu.Renderer.BindProgram();
-
- SetAlphaBlending();
-
- UploadTextures(Vmm, Tags);
- UploadUniforms(Vmm);
- UploadVertexArrays(Vmm);
- }
-
- private void ClearBuffers(NvGpuVmm Vmm, NvGpuPBEntry PBEntry)
- {
- int Arg0 = PBEntry.Arguments[0];
-
- int FbIndex = (Arg0 >> 6) & 0xf;
-
- int Layer = (Arg0 >> 10) & 0x3ff;
-
- GalClearBufferFlags Flags = (GalClearBufferFlags)(Arg0 & 0x3f);
-
- SetFrameBuffer(Vmm, 0);
-
- //TODO: Enable this once the frame buffer problems are fixed.
- //Gpu.Renderer.ClearBuffers(Layer, Flags);
- }
-
- private void SetFrameBuffer(NvGpuVmm Vmm, int FbIndex)
- {
- long VA = MakeInt64From2xInt32(NvGpuEngine3dReg.FrameBufferNAddress + FbIndex * 0x10);
-
- long PA = Vmm.GetPhysicalAddress(VA);
-
- FrameBuffers.Add(PA);
-
- int Width = ReadRegister(NvGpuEngine3dReg.FrameBufferNWidth + FbIndex * 0x10);
- int Height = ReadRegister(NvGpuEngine3dReg.FrameBufferNHeight + FbIndex * 0x10);
-
- //Note: Using the Width/Height results seems to give incorrect results.
- //Maybe the size of all frame buffers is hardcoded to screen size? This seems unlikely.
- Gpu.Renderer.CreateFrameBuffer(PA, 1280, 720);
- Gpu.Renderer.BindFrameBuffer(PA);
- }
-
- private long[] UploadShaders(NvGpuVmm Vmm)
- {
- long[] Tags = new long[5];
-
- long BasePosition = MakeInt64From2xInt32(NvGpuEngine3dReg.ShaderAddress);
-
- for (int Index = 0; Index < 6; Index++)
- {
- int Control = ReadRegister(NvGpuEngine3dReg.ShaderNControl + Index * 0x10);
- int Offset = ReadRegister(NvGpuEngine3dReg.ShaderNOffset + Index * 0x10);
-
- //Note: Vertex Program (B) is always enabled.
- bool Enable = (Control & 1) != 0 || Index == 1;
-
- if (!Enable)
- {
- continue;
- }
-
- long Tag = BasePosition + (uint)Offset;
-
- GalShaderType ShaderType = GetTypeFromProgram(Index);
-
- Tags[(int)ShaderType] = Tag;
-
- Gpu.Renderer.CreateShader(Vmm, Tag, ShaderType);
- Gpu.Renderer.BindShader(Tag);
- }
-
- int RawSX = ReadRegister(NvGpuEngine3dReg.ViewportScaleX);
- int RawSY = ReadRegister(NvGpuEngine3dReg.ViewportScaleY);
-
- float SX = BitConverter.Int32BitsToSingle(RawSX);
- float SY = BitConverter.Int32BitsToSingle(RawSY);
-
- float SignX = MathF.Sign(SX);
- float SignY = MathF.Sign(SY);
-
- Gpu.Renderer.SetUniform2F(GalConsts.FlipUniformName, SignX, SignY);
-
- return Tags;
- }
-
- private static GalShaderType GetTypeFromProgram(int Program)
- {
- switch (Program)
- {
- case 0:
- case 1: return GalShaderType.Vertex;
- case 2: return GalShaderType.TessControl;
- case 3: return GalShaderType.TessEvaluation;
- case 4: return GalShaderType.Geometry;
- case 5: return GalShaderType.Fragment;
- }
-
- throw new ArgumentOutOfRangeException(nameof(Program));
- }
-
- private void SetAlphaBlending()
- {
- //TODO: Support independent blend properly.
- bool Enable = (ReadRegister(NvGpuEngine3dReg.IBlendNEnable) & 1) != 0;
-
- Gpu.Renderer.SetBlendEnable(Enable);
-
- if (!Enable)
- {
- //If blend is not enabled, then the other values have no effect.
- //Note that if it is disabled, the register may contain invalid values.
- return;
- }
-
- bool BlendSeparateAlpha = (ReadRegister(NvGpuEngine3dReg.IBlendNSeparateAlpha) & 1) != 0;
-
- GalBlendEquation EquationRgb = (GalBlendEquation)ReadRegister(NvGpuEngine3dReg.IBlendNEquationRgb);
-
- GalBlendFactor FuncSrcRgb = (GalBlendFactor)ReadRegister(NvGpuEngine3dReg.IBlendNFuncSrcRgb);
- GalBlendFactor FuncDstRgb = (GalBlendFactor)ReadRegister(NvGpuEngine3dReg.IBlendNFuncDstRgb);
-
- if (BlendSeparateAlpha)
- {
- GalBlendEquation EquationAlpha = (GalBlendEquation)ReadRegister(NvGpuEngine3dReg.IBlendNEquationAlpha);
-
- GalBlendFactor FuncSrcAlpha = (GalBlendFactor)ReadRegister(NvGpuEngine3dReg.IBlendNFuncSrcAlpha);
- GalBlendFactor FuncDstAlpha = (GalBlendFactor)ReadRegister(NvGpuEngine3dReg.IBlendNFuncDstAlpha);
-
- Gpu.Renderer.SetBlendSeparate(
- EquationRgb,
- EquationAlpha,
- FuncSrcRgb,
- FuncDstRgb,
- FuncSrcAlpha,
- FuncDstAlpha);
- }
- else
- {
- Gpu.Renderer.SetBlend(EquationRgb, FuncSrcRgb, FuncDstRgb);
- }
- }
-
- private void UploadTextures(NvGpuVmm Vmm, long[] Tags)
- {
- long BaseShPosition = MakeInt64From2xInt32(NvGpuEngine3dReg.ShaderAddress);
-
- int TextureCbIndex = ReadRegister(NvGpuEngine3dReg.TextureCbIndex);
-
- //Note: On the emulator renderer, Texture Unit 0 is
- //reserved for drawing the frame buffer.
- int TexIndex = 1;
-
- for (int Index = 0; Index < Tags.Length; Index++)
- {
- foreach (ShaderDeclInfo DeclInfo in Gpu.Renderer.GetTextureUsage(Tags[Index]))
- {
- long Position = ConstBuffers[Index][TextureCbIndex].Position;
-
- UploadTexture(Vmm, Position, TexIndex, DeclInfo.Index);
-
- Gpu.Renderer.SetUniform1(DeclInfo.Name, TexIndex);
-
- TexIndex++;
- }
- }
- }
-
- private void UploadTexture(NvGpuVmm Vmm, long BasePosition, int TexIndex, int HndIndex)
- {
- long Position = BasePosition + HndIndex * 4;
-
- int TextureHandle = Vmm.ReadInt32(Position);
-
- int TicIndex = (TextureHandle >> 0) & 0xfffff;
- int TscIndex = (TextureHandle >> 20) & 0xfff;
-
- long TicPosition = MakeInt64From2xInt32(NvGpuEngine3dReg.TexHeaderPoolOffset);
- long TscPosition = MakeInt64From2xInt32(NvGpuEngine3dReg.TexSamplerPoolOffset);
-
- TicPosition += TicIndex * 0x20;
- TscPosition += TscIndex * 0x20;
-
- GalTextureSampler Sampler = TextureFactory.MakeSampler(Gpu, Vmm, TscPosition);
-
- long TextureAddress = Vmm.ReadInt64(TicPosition + 4) & 0xffffffffffff;
-
- long Tag = TextureAddress;
-
- TextureAddress = Vmm.GetPhysicalAddress(TextureAddress);
-
- if (IsFrameBufferPosition(TextureAddress))
- {
- //This texture is a frame buffer texture,
- //we shouldn't read anything from memory and bind
- //the frame buffer texture instead, since we're not
- //really writing anything to memory.
- Gpu.Renderer.BindFrameBufferTexture(TextureAddress, TexIndex, Sampler);
- }
- else
- {
- GalTexture NewTexture = TextureFactory.MakeTexture(Vmm, TicPosition);
-
- long Size = (uint)TextureHelper.GetTextureSize(NewTexture);
-
- if (Gpu.Renderer.TryGetCachedTexture(Tag, Size, out GalTexture Texture))
- {
- if (NewTexture.Equals(Texture) && !Vmm.IsRegionModified(Tag, Size, NvGpuBufferType.Texture))
- {
- Gpu.Renderer.BindTexture(Tag, TexIndex);
-
- return;
- }
- }
-
- byte[] Data = TextureFactory.GetTextureData(Vmm, TicPosition);
-
- Gpu.Renderer.SetTextureAndSampler(Tag, Data, NewTexture, Sampler);
-
- Gpu.Renderer.BindTexture(Tag, TexIndex);
- }
- }
-
- private void UploadUniforms(NvGpuVmm Vmm)
- {
- long BasePosition = MakeInt64From2xInt32(NvGpuEngine3dReg.ShaderAddress);
-
- for (int Index = 0; Index < 5; Index++)
- {
- int Control = ReadRegister(NvGpuEngine3dReg.ShaderNControl + (Index + 1) * 0x10);
- int Offset = ReadRegister(NvGpuEngine3dReg.ShaderNOffset + (Index + 1) * 0x10);
-
- //Note: Vertex Program (B) is always enabled.
- bool Enable = (Control & 1) != 0 || Index == 0;
-
- if (!Enable)
- {
- continue;
- }
-
- for (int Cbuf = 0; Cbuf < ConstBuffers.Length; Cbuf++)
- {
- ConstBuffer Cb = ConstBuffers[Index][Cbuf];
-
- if (Cb.Enabled)
- {
- byte[] Data = Vmm.ReadBytes(Cb.Position, (uint)Cb.Size);
-
- Gpu.Renderer.SetConstBuffer(BasePosition + (uint)Offset, Cbuf, Data);
- }
- }
- }
- }
-
- private void UploadVertexArrays(NvGpuVmm Vmm)
- {
- long IndexPosition = MakeInt64From2xInt32(NvGpuEngine3dReg.IndexArrayAddress);
-
- int IndexSize = ReadRegister(NvGpuEngine3dReg.IndexArrayFormat);
- int IndexFirst = ReadRegister(NvGpuEngine3dReg.IndexBatchFirst);
- int IndexCount = ReadRegister(NvGpuEngine3dReg.IndexBatchCount);
-
- GalIndexFormat IndexFormat = (GalIndexFormat)IndexSize;
-
- IndexSize = 1 << IndexSize;
-
- if (IndexSize > 4)
- {
- throw new InvalidOperationException();
- }
-
- if (IndexSize != 0)
- {
- int IbSize = IndexCount * IndexSize;
-
- bool IboCached = Gpu.Renderer.IsIboCached(IndexPosition, (uint)IbSize);
-
- if (!IboCached || Vmm.IsRegionModified(IndexPosition, (uint)IbSize, NvGpuBufferType.Index))
- {
- byte[] Data = Vmm.ReadBytes(IndexPosition, (uint)IbSize);
-
- Gpu.Renderer.CreateIbo(IndexPosition, Data);
- }
-
- Gpu.Renderer.SetIndexArray(IndexPosition, IbSize, IndexFormat);
- }
-
- List<GalVertexAttrib>[] Attribs = new List<GalVertexAttrib>[32];
-
- for (int Attr = 0; Attr < 16; Attr++)
- {
- int Packed = ReadRegister(NvGpuEngine3dReg.VertexAttribNFormat + Attr);
-
- int ArrayIndex = Packed & 0x1f;
-
- if (Attribs[ArrayIndex] == null)
- {
- Attribs[ArrayIndex] = new List<GalVertexAttrib>();
- }
-
- Attribs[ArrayIndex].Add(new GalVertexAttrib(
- Attr,
- ((Packed >> 6) & 0x1) != 0,
- (Packed >> 7) & 0x3fff,
- (GalVertexAttribSize)((Packed >> 21) & 0x3f),
- (GalVertexAttribType)((Packed >> 27) & 0x7),
- ((Packed >> 31) & 0x1) != 0));
- }
-
- int VertexFirst = ReadRegister(NvGpuEngine3dReg.VertexArrayFirst);
- int VertexCount = ReadRegister(NvGpuEngine3dReg.VertexArrayCount);
-
- int PrimCtrl = ReadRegister(NvGpuEngine3dReg.VertexBeginGl);
-
- for (int Index = 0; Index < 32; Index++)
- {
- if (Attribs[Index] == null)
- {
- continue;
- }
-
- int Control = ReadRegister(NvGpuEngine3dReg.VertexArrayNControl + Index * 4);
-
- bool Enable = (Control & 0x1000) != 0;
-
- long VertexPosition = MakeInt64From2xInt32(NvGpuEngine3dReg.VertexArrayNAddress + Index * 4);
- long VertexEndPos = MakeInt64From2xInt32(NvGpuEngine3dReg.VertexArrayNEndAddr + Index * 2);
-
- if (!Enable)
- {
- continue;
- }
-
- int Stride = Control & 0xfff;
-
- long VbSize = 0;
-
- if (IndexCount != 0)
- {
- VbSize = (VertexEndPos - VertexPosition) + 1;
- }
- else
- {
- VbSize = VertexCount * Stride;
- }
-
- bool VboCached = Gpu.Renderer.IsVboCached(VertexPosition, VbSize);
-
- if (!VboCached || Vmm.IsRegionModified(VertexPosition, VbSize, NvGpuBufferType.Vertex))
- {
- byte[] Data = Vmm.ReadBytes(VertexPosition, VbSize);
-
- Gpu.Renderer.CreateVbo(VertexPosition, Data);
- }
-
- Gpu.Renderer.SetVertexArray(Index, Stride, VertexPosition, Attribs[Index].ToArray());
- }
-
- GalPrimitiveType PrimType = (GalPrimitiveType)(PrimCtrl & 0xffff);
-
- if (IndexCount != 0)
- {
- Gpu.Renderer.DrawElements(IndexPosition, IndexFirst, PrimType);
- }
- else
- {
- Gpu.Renderer.DrawArrays(VertexFirst, VertexCount, PrimType);
- }
- }
-
- private void QueryControl(NvGpuVmm Vmm, NvGpuPBEntry PBEntry)
- {
- long Position = MakeInt64From2xInt32(NvGpuEngine3dReg.QueryAddress);
-
- int Seq = Registers[(int)NvGpuEngine3dReg.QuerySequence];
- int Ctrl = Registers[(int)NvGpuEngine3dReg.QueryControl];
-
- int Mode = Ctrl & 3;
-
- if (Mode == 0)
- {
- //Write mode.
- Vmm.WriteInt32(Position, Seq);
- }
-
- WriteRegister(PBEntry);
- }
-
- private void CbData(NvGpuVmm Vmm, NvGpuPBEntry PBEntry)
- {
- long Position = MakeInt64From2xInt32(NvGpuEngine3dReg.ConstBufferAddress);
-
- int Offset = ReadRegister(NvGpuEngine3dReg.ConstBufferOffset);
-
- foreach (int Arg in PBEntry.Arguments)
- {
- Vmm.WriteInt32(Position + Offset, Arg);
-
- Offset += 4;
- }
-
- WriteRegister(NvGpuEngine3dReg.ConstBufferOffset, Offset);
- }
-
- private void CbBind(NvGpuVmm Vmm, NvGpuPBEntry PBEntry)
- {
- int Stage = (PBEntry.Method - 0x904) >> 3;
-
- int Index = PBEntry.Arguments[0];
-
- bool Enabled = (Index & 1) != 0;
-
- Index = (Index >> 4) & 0x1f;
-
- long Position = MakeInt64From2xInt32(NvGpuEngine3dReg.ConstBufferAddress);
-
- ConstBuffers[Stage][Index].Position = Position;
- ConstBuffers[Stage][Index].Enabled = Enabled;
-
- ConstBuffers[Stage][Index].Size = ReadRegister(NvGpuEngine3dReg.ConstBufferSize);
- }
-
- private long MakeInt64From2xInt32(NvGpuEngine3dReg Reg)
- {
- return
- (long)Registers[(int)Reg + 0] << 32 |
- (uint)Registers[(int)Reg + 1];
- }
-
- private void WriteRegister(NvGpuPBEntry PBEntry)
- {
- int ArgsCount = PBEntry.Arguments.Count;
-
- if (ArgsCount > 0)
- {
- Registers[PBEntry.Method] = PBEntry.Arguments[ArgsCount - 1];
- }
- }
-
- private int ReadRegister(NvGpuEngine3dReg Reg)
- {
- return Registers[(int)Reg];
- }
-
- private void WriteRegister(NvGpuEngine3dReg Reg, int Value)
- {
- Registers[(int)Reg] = Value;
- }
-
- public bool IsFrameBufferPosition(long Position)
- {
- return FrameBuffers.Contains(Position);
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Core/Gpu/NvGpuEngine3dReg.cs b/Ryujinx.Core/Gpu/NvGpuEngine3dReg.cs
deleted file mode 100644
index 823885ff..00000000
--- a/Ryujinx.Core/Gpu/NvGpuEngine3dReg.cs
+++ /dev/null
@@ -1,61 +0,0 @@
-namespace Ryujinx.Core.Gpu
-{
- enum NvGpuEngine3dReg
- {
- FrameBufferNAddress = 0x200,
- FrameBufferNWidth = 0x202,
- FrameBufferNHeight = 0x203,
- FrameBufferNFormat = 0x204,
- ViewportScaleX = 0x280,
- ViewportScaleY = 0x281,
- ViewportScaleZ = 0x282,
- ViewportTranslateX = 0x283,
- ViewportTranslateY = 0x284,
- ViewportTranslateZ = 0x285,
- VertexArrayFirst = 0x35d,
- VertexArrayCount = 0x35e,
- VertexAttribNFormat = 0x458,
- IBlendEnable = 0x4b9,
- BlendSeparateAlpha = 0x4cf,
- BlendEquationRgb = 0x4d0,
- BlendFuncSrcRgb = 0x4d1,
- BlendFuncDstRgb = 0x4d2,
- BlendEquationAlpha = 0x4d3,
- BlendFuncSrcAlpha = 0x4d4,
- BlendFuncDstAlpha = 0x4d6,
- BlendEnableMaster = 0x4d7,
- IBlendNEnable = 0x4d8,
- VertexArrayElemBase = 0x50d,
- TexHeaderPoolOffset = 0x55d,
- TexSamplerPoolOffset = 0x557,
- ShaderAddress = 0x582,
- VertexBeginGl = 0x586,
- IndexArrayAddress = 0x5f2,
- IndexArrayEndAddr = 0x5f4,
- IndexArrayFormat = 0x5f6,
- IndexBatchFirst = 0x5f7,
- IndexBatchCount = 0x5f8,
- QueryAddress = 0x6c0,
- QuerySequence = 0x6c2,
- QueryControl = 0x6c3,
- VertexArrayNControl = 0x700,
- VertexArrayNAddress = 0x701,
- VertexArrayNDivisor = 0x703,
- IBlendNSeparateAlpha = 0x780,
- IBlendNEquationRgb = 0x781,
- IBlendNFuncSrcRgb = 0x782,
- IBlendNFuncDstRgb = 0x783,
- IBlendNEquationAlpha = 0x784,
- IBlendNFuncSrcAlpha = 0x785,
- IBlendNFuncDstAlpha = 0x786,
- VertexArrayNEndAddr = 0x7c0,
- ShaderNControl = 0x800,
- ShaderNOffset = 0x801,
- ShaderNMaxGprs = 0x803,
- ShaderNType = 0x804,
- ConstBufferSize = 0x8e0,
- ConstBufferAddress = 0x8e1,
- ConstBufferOffset = 0x8e3,
- TextureCbIndex = 0x982
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Core/Gpu/NvGpuFifo.cs b/Ryujinx.Core/Gpu/NvGpuFifo.cs
deleted file mode 100644
index 6a309b18..00000000
--- a/Ryujinx.Core/Gpu/NvGpuFifo.cs
+++ /dev/null
@@ -1,174 +0,0 @@
-using System.Collections.Concurrent;
-
-namespace Ryujinx.Core.Gpu
-{
- class NvGpuFifo
- {
- private const int MacrosCount = 0x80;
- private const int MacroIndexMask = MacrosCount - 1;
-
- private NvGpu Gpu;
-
- private ConcurrentQueue<(NvGpuVmm, NvGpuPBEntry)> BufferQueue;
-
- private NvGpuEngine[] SubChannels;
-
- private struct CachedMacro
- {
- public long Position { get; private set; }
-
- private MacroInterpreter Interpreter;
-
- public CachedMacro(NvGpuFifo PFifo, INvGpuEngine Engine, long Position)
- {
- this.Position = Position;
-
- Interpreter = new MacroInterpreter(PFifo, Engine);
- }
-
- public void PushParam(int Param)
- {
- Interpreter?.Fifo.Enqueue(Param);
- }
-
- public void Execute(NvGpuVmm Vmm, int Param)
- {
- Interpreter?.Execute(Vmm, Position, Param);
- }
- }
-
- private long CurrMacroPosition;
- private int CurrMacroBindIndex;
-
- private CachedMacro[] Macros;
-
- public NvGpuFifo(NvGpu Gpu)
- {
- this.Gpu = Gpu;
-
- BufferQueue = new ConcurrentQueue<(NvGpuVmm, NvGpuPBEntry)>();
-
- SubChannels = new NvGpuEngine[8];
-
- Macros = new CachedMacro[MacrosCount];
- }
-
- public void PushBuffer(NvGpuVmm Vmm, NvGpuPBEntry[] Buffer)
- {
- foreach (NvGpuPBEntry PBEntry in Buffer)
- {
- BufferQueue.Enqueue((Vmm, PBEntry));
- }
- }
-
- public void DispatchCalls()
- {
- while (Step());
- }
-
- public bool Step()
- {
- if (BufferQueue.TryDequeue(out (NvGpuVmm Vmm, NvGpuPBEntry PBEntry) Tuple))
- {
- CallMethod(Tuple.Vmm, Tuple.PBEntry);
-
- return true;
- }
-
- return false;
- }
-
- private void CallMethod(NvGpuVmm Vmm, NvGpuPBEntry PBEntry)
- {
- if (PBEntry.Method < 0x80)
- {
- switch ((NvGpuFifoMeth)PBEntry.Method)
- {
- case NvGpuFifoMeth.BindChannel:
- {
- NvGpuEngine Engine = (NvGpuEngine)PBEntry.Arguments[0];
-
- SubChannels[PBEntry.SubChannel] = Engine;
-
- break;
- }
-
- case NvGpuFifoMeth.SetMacroUploadAddress:
- {
- CurrMacroPosition = (long)((ulong)PBEntry.Arguments[0] << 2);
-
- break;
- }
-
- case NvGpuFifoMeth.SendMacroCodeData:
- {
- long Position = CurrMacroPosition;
-
- foreach (int Arg in PBEntry.Arguments)
- {
- Vmm.WriteInt32(Position, Arg);
-
- CurrMacroPosition += 4;
-
- Position += 4;
- }
- break;
- }
-
- case NvGpuFifoMeth.SetMacroBindingIndex:
- {
- CurrMacroBindIndex = PBEntry.Arguments[0];
-
- break;
- }
-
- case NvGpuFifoMeth.BindMacro:
- {
- long Position = (long)((ulong)PBEntry.Arguments[0] << 2);
-
- Macros[CurrMacroBindIndex] = new CachedMacro(this, Gpu.Engine3d, Position);
-
- break;
- }
- }
- }
- else
- {
- switch (SubChannels[PBEntry.SubChannel])
- {
- case NvGpuEngine._2d: Call2dMethod(Vmm, PBEntry); break;
- case NvGpuEngine._3d: Call3dMethod(Vmm, PBEntry); break;
- }
- }
- }
-
- private void Call2dMethod(NvGpuVmm Vmm, NvGpuPBEntry PBEntry)
- {
- Gpu.Engine2d.CallMethod(Vmm, PBEntry);
- }
-
- private void Call3dMethod(NvGpuVmm Vmm, NvGpuPBEntry PBEntry)
- {
- if (PBEntry.Method < 0xe00)
- {
- Gpu.Engine3d.CallMethod(Vmm, PBEntry);
- }
- else
- {
- int MacroIndex = (PBEntry.Method >> 1) & MacroIndexMask;
-
- if ((PBEntry.Method & 1) != 0)
- {
- foreach (int Arg in PBEntry.Arguments)
- {
- Macros[MacroIndex].PushParam(Arg);
- }
- }
- else
- {
- Macros[MacroIndex].Execute(Vmm, PBEntry.Arguments[0]);
- }
- }
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Core/Gpu/NvGpuFifoMeth.cs b/Ryujinx.Core/Gpu/NvGpuFifoMeth.cs
deleted file mode 100644
index 78ec9080..00000000
--- a/Ryujinx.Core/Gpu/NvGpuFifoMeth.cs
+++ /dev/null
@@ -1,11 +0,0 @@
-namespace Ryujinx.Core.Gpu
-{
- enum NvGpuFifoMeth
- {
- BindChannel = 0,
- SetMacroUploadAddress = 0x45,
- SendMacroCodeData = 0x46,
- SetMacroBindingIndex = 0x47,
- BindMacro = 0x48
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Core/Gpu/NvGpuMethod.cs b/Ryujinx.Core/Gpu/NvGpuMethod.cs
deleted file mode 100644
index 42e1b553..00000000
--- a/Ryujinx.Core/Gpu/NvGpuMethod.cs
+++ /dev/null
@@ -1,4 +0,0 @@
-namespace Ryujinx.Core.Gpu
-{
- delegate void NvGpuMethod(NvGpuVmm Vmm, NvGpuPBEntry PBEntry);
-} \ No newline at end of file
diff --git a/Ryujinx.Core/Gpu/NvGpuPBEntry.cs b/Ryujinx.Core/Gpu/NvGpuPBEntry.cs
deleted file mode 100644
index d640656b..00000000
--- a/Ryujinx.Core/Gpu/NvGpuPBEntry.cs
+++ /dev/null
@@ -1,23 +0,0 @@
-using System;
-using System.Collections.ObjectModel;
-
-namespace Ryujinx.Core.Gpu
-{
- struct NvGpuPBEntry
- {
- public int Method { get; private set; }
-
- public int SubChannel { get; private set; }
-
- private int[] m_Arguments;
-
- public ReadOnlyCollection<int> Arguments => Array.AsReadOnly(m_Arguments);
-
- public NvGpuPBEntry(int Method, int SubChannel, params int[] Arguments)
- {
- this.Method = Method;
- this.SubChannel = SubChannel;
- this.m_Arguments = Arguments;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Core/Gpu/NvGpuPushBuffer.cs b/Ryujinx.Core/Gpu/NvGpuPushBuffer.cs
deleted file mode 100644
index 867bbe98..00000000
--- a/Ryujinx.Core/Gpu/NvGpuPushBuffer.cs
+++ /dev/null
@@ -1,101 +0,0 @@
-using System.Collections.Generic;
-using System.IO;
-
-namespace Ryujinx.Core.Gpu
-{
- static class NvGpuPushBuffer
- {
- private enum SubmissionMode
- {
- Incrementing = 1,
- NonIncrementing = 3,
- Immediate = 4,
- IncrementOnce = 5
- }
-
- public static NvGpuPBEntry[] Decode(byte[] Data)
- {
- using (MemoryStream MS = new MemoryStream(Data))
- {
- BinaryReader Reader = new BinaryReader(MS);
-
- List<NvGpuPBEntry> PushBuffer = new List<NvGpuPBEntry>();
-
- bool CanRead() => MS.Position + 4 <= MS.Length;
-
- while (CanRead())
- {
- int Packed = Reader.ReadInt32();
-
- int Meth = (Packed >> 0) & 0x1fff;
- int SubC = (Packed >> 13) & 7;
- int Args = (Packed >> 16) & 0x1fff;
- int Mode = (Packed >> 29) & 7;
-
- switch ((SubmissionMode)Mode)
- {
- case SubmissionMode.Incrementing:
- {
- for (int Index = 0; Index < Args && CanRead(); Index++, Meth++)
- {
- PushBuffer.Add(new NvGpuPBEntry(Meth, SubC, Reader.ReadInt32()));
- }
-
- break;
- }
-
- case SubmissionMode.NonIncrementing:
- {
- int[] Arguments = new int[Args];
-
- for (int Index = 0; Index < Arguments.Length; Index++)
- {
- if (!CanRead())
- {
- break;
- }
-
- Arguments[Index] = Reader.ReadInt32();
- }
-
- PushBuffer.Add(new NvGpuPBEntry(Meth, SubC, Arguments));
-
- break;
- }
-
- case SubmissionMode.Immediate:
- {
- PushBuffer.Add(new NvGpuPBEntry(Meth, SubC, Args));
-
- break;
- }
-
- case SubmissionMode.IncrementOnce:
- {
- if (CanRead())
- {
- PushBuffer.Add(new NvGpuPBEntry(Meth, SubC, Reader.ReadInt32()));
- }
-
- if (CanRead() && Args > 1)
- {
- int[] Arguments = new int[Args - 1];
-
- for (int Index = 0; Index < Arguments.Length && CanRead(); Index++)
- {
- Arguments[Index] = Reader.ReadInt32();
- }
-
- PushBuffer.Add(new NvGpuPBEntry(Meth + 1, SubC, Arguments));
- }
-
- break;
- }
- }
- }
-
- return PushBuffer.ToArray();
- }
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Core/Gpu/NvGpuVmm.cs b/Ryujinx.Core/Gpu/NvGpuVmm.cs
deleted file mode 100644
index 98b624d8..00000000
--- a/Ryujinx.Core/Gpu/NvGpuVmm.cs
+++ /dev/null
@@ -1,410 +0,0 @@
-using ChocolArm64.Memory;
-using Ryujinx.Graphics.Gal;
-using System.Collections.Concurrent;
-
-namespace Ryujinx.Core.Gpu
-{
- class NvGpuVmm : IAMemory, IGalMemory
- {
- public const long AddrSize = 1L << 40;
-
- private const int PTLvl0Bits = 14;
- private const int PTLvl1Bits = 14;
- private const int PTPageBits = 12;
-
- private const int PTLvl0Size = 1 << PTLvl0Bits;
- private const int PTLvl1Size = 1 << PTLvl1Bits;
- public const int PageSize = 1 << PTPageBits;
-
- private const int PTLvl0Mask = PTLvl0Size - 1;
- private const int PTLvl1Mask = PTLvl1Size - 1;
- public const int PageMask = PageSize - 1;
-
- private const int PTLvl0Bit = PTPageBits + PTLvl1Bits;
- private const int PTLvl1Bit = PTPageBits;
-
- public AMemory Memory { get; private set; }
-
- private struct MappedMemory
- {
- public long Size;
-
- public MappedMemory(long Size)
- {
- this.Size = Size;
- }
- }
-
- private ConcurrentDictionary<long, MappedMemory> Maps;
-
- private NvGpuVmmCache Cache;
-
- private const long PteUnmapped = -1;
- private const long PteReserved = -2;
-
- private long[][] PageTable;
-
- public NvGpuVmm(AMemory Memory)
- {
- this.Memory = Memory;
-
- Maps = new ConcurrentDictionary<long, MappedMemory>();
-
- Cache = new NvGpuVmmCache();
-
- PageTable = new long[PTLvl0Size][];
- }
-
- public long Map(long PA, long VA, long Size)
- {
- lock (PageTable)
- {
- for (long Offset = 0; Offset < Size; Offset += PageSize)
- {
- if (GetPte(VA + Offset) != PteReserved)
- {
- return Map(PA, Size);
- }
- }
-
- for (long Offset = 0; Offset < Size; Offset += PageSize)
- {
- SetPte(VA + Offset, PA + Offset);
- }
- }
-
- return VA;
- }
-
- public long Map(long PA, long Size)
- {
- lock (PageTable)
- {
- long VA = GetFreePosition(Size);
-
- if (VA != -1)
- {
- MappedMemory Map = new MappedMemory(Size);
-
- Maps.AddOrUpdate(VA, Map, (Key, Old) => Map);
-
- for (long Offset = 0; Offset < Size; Offset += PageSize)
- {
- SetPte(VA + Offset, PA + Offset);
- }
- }
-
- return VA;
- }
- }
-
- public bool Unmap(long VA)
- {
- if (Maps.TryRemove(VA, out MappedMemory Map))
- {
- Free(VA, Map.Size);
-
- return true;
- }
-
- return false;
- }
-
- public long Reserve(long VA, long Size, long Align)
- {
- lock (PageTable)
- {
- for (long Offset = 0; Offset < Size; Offset += PageSize)
- {
- if (IsPageInUse(VA + Offset))
- {
- return Reserve(Size, Align);
- }
- }
-
- for (long Offset = 0; Offset < Size; Offset += PageSize)
- {
- SetPte(VA + Offset, PteReserved);
- }
- }
-
- return VA;
- }
-
- public long Reserve(long Size, long Align)
- {
- lock (PageTable)
- {
- long Position = GetFreePosition(Size, Align);
-
- if (Position != -1)
- {
- for (long Offset = 0; Offset < Size; Offset += PageSize)
- {
- SetPte(Position + Offset, PteReserved);
- }
- }
-
- return Position;
- }
- }
-
- public void Free(long VA, long Size)
- {
- lock (PageTable)
- {
- for (long Offset = 0; Offset < Size; Offset += PageSize)
- {
- SetPte(VA + Offset, PteUnmapped);
- }
- }
- }
-
- private long GetFreePosition(long Size, long Align = 1)
- {
- long Position = 0;
- long FreeSize = 0;
-
- if (Align < 1)
- {
- Align = 1;
- }
-
- Align = (Align + PageMask) & ~PageMask;
-
- while (Position + FreeSize < AddrSize)
- {
- if (!IsPageInUse(Position + FreeSize))
- {
- FreeSize += PageSize;
-
- if (FreeSize >= Size)
- {
- return Position;
- }
- }
- else
- {
- Position += FreeSize + PageSize;
- FreeSize = 0;
-
- long Remainder = Position % Align;
-
- if (Remainder != 0)
- {
- Position = (Position - Remainder) + Align;
- }
- }
- }
-
- return -1;
- }
-
- public long GetPhysicalAddress(long VA)
- {
- long BasePos = GetPte(VA);
-
- if (BasePos < 0)
- {
- return -1;
- }
-
- return BasePos + (VA & PageMask);
- }
-
- public bool IsRegionFree(long VA, long Size)
- {
- for (long Offset = 0; Offset < Size; Offset += PageSize)
- {
- if (IsPageInUse(VA + Offset))
- {
- return false;
- }
- }
-
- return true;
- }
-
- private bool IsPageInUse(long VA)
- {
- if (VA >> PTLvl0Bits + PTLvl1Bits + PTPageBits != 0)
- {
- return false;
- }
-
- long L0 = (VA >> PTLvl0Bit) & PTLvl0Mask;
- long L1 = (VA >> PTLvl1Bit) & PTLvl1Mask;
-
- if (PageTable[L0] == null)
- {
- return false;
- }
-
- return PageTable[L0][L1] != PteUnmapped;
- }
-
- private long GetPte(long Position)
- {
- long L0 = (Position >> PTLvl0Bit) & PTLvl0Mask;
- long L1 = (Position >> PTLvl1Bit) & PTLvl1Mask;
-
- if (PageTable[L0] == null)
- {
- return -1;
- }
-
- return PageTable[L0][L1];
- }
-
- private void SetPte(long Position, long TgtAddr)
- {
- long L0 = (Position >> PTLvl0Bit) & PTLvl0Mask;
- long L1 = (Position >> PTLvl1Bit) & PTLvl1Mask;
-
- if (PageTable[L0] == null)
- {
- PageTable[L0] = new long[PTLvl1Size];
-
- for (int Index = 0; Index < PTLvl1Size; Index++)
- {
- PageTable[L0][Index] = PteUnmapped;
- }
- }
-
- PageTable[L0][L1] = TgtAddr;
- }
-
- public bool IsRegionModified(long Position, long Size, NvGpuBufferType BufferType)
- {
- long PA = GetPhysicalAddress(Position);
-
- return Cache.IsRegionModified(Memory, BufferType, Position, PA, Size);
- }
-
- public byte ReadByte(long Position)
- {
- Position = GetPhysicalAddress(Position);
-
- return Memory.ReadByte(Position);
- }
-
- public ushort ReadUInt16(long Position)
- {
- Position = GetPhysicalAddress(Position);
-
- return Memory.ReadUInt16(Position);
- }
-
- public uint ReadUInt32(long Position)
- {
- Position = GetPhysicalAddress(Position);
-
- return Memory.ReadUInt32(Position);
- }
-
- public ulong ReadUInt64(long Position)
- {
- Position = GetPhysicalAddress(Position);
-
- return Memory.ReadUInt64(Position);
- }
-
- public sbyte ReadSByte(long Position)
- {
- Position = GetPhysicalAddress(Position);
-
- return Memory.ReadSByte(Position);
- }
-
- public short ReadInt16(long Position)
- {
- Position = GetPhysicalAddress(Position);
-
- return Memory.ReadInt16(Position);
- }
-
- public int ReadInt32(long Position)
- {
- Position = GetPhysicalAddress(Position);
-
- return Memory.ReadInt32(Position);
- }
-
- public long ReadInt64(long Position)
- {
- Position = GetPhysicalAddress(Position);
-
- return Memory.ReadInt64(Position);
- }
-
- public byte[] ReadBytes(long Position, long Size)
- {
- Position = GetPhysicalAddress(Position);
-
- return Memory.ReadBytes(Position, Size);
- }
-
- public void WriteByte(long Position, byte Value)
- {
- Position = GetPhysicalAddress(Position);
-
- Memory.WriteByte(Position, Value);
- }
-
- public void WriteUInt16(long Position, ushort Value)
- {
- Position = GetPhysicalAddress(Position);
-
- Memory.WriteUInt16(Position, Value);
- }
-
- public void WriteUInt32(long Position, uint Value)
- {
- Position = GetPhysicalAddress(Position);
-
- Memory.WriteUInt32(Position, Value);
- }
-
- public void WriteUInt64(long Position, ulong Value)
- {
- Position = GetPhysicalAddress(Position);
-
- Memory.WriteUInt64(Position, Value);
- }
-
- public void WriteSByte(long Position, sbyte Value)
- {
- Position = GetPhysicalAddress(Position);
-
- Memory.WriteSByte(Position, Value);
- }
-
- public void WriteInt16(long Position, short Value)
- {
- Position = GetPhysicalAddress(Position);
-
- Memory.WriteInt16(Position, Value);
- }
-
- public void WriteInt32(long Position, int Value)
- {
- Position = GetPhysicalAddress(Position);
-
- Memory.WriteInt32(Position, Value);
- }
-
- public void WriteInt64(long Position, long Value)
- {
- Position = GetPhysicalAddress(Position);
-
- Memory.WriteInt64(Position, Value);
- }
-
- public void WriteBytes(long Position, byte[] Data)
- {
- Position = GetPhysicalAddress(Position);
-
- Memory.WriteBytes(Position, Data);
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Core/Gpu/NvGpuVmmCache.cs b/Ryujinx.Core/Gpu/NvGpuVmmCache.cs
deleted file mode 100644
index 753118e9..00000000
--- a/Ryujinx.Core/Gpu/NvGpuVmmCache.cs
+++ /dev/null
@@ -1,209 +0,0 @@
-using ChocolArm64.Memory;
-using System;
-using System.Collections.Generic;
-
-namespace Ryujinx.Core.Gpu
-{
- class NvGpuVmmCache
- {
- private const int MaxCpCount = 10000;
- private const int MaxCpTimeDelta = 60000;
-
- private class CachedPage
- {
- private List<(long Start, long End)> Regions;
-
- public LinkedListNode<long> Node { get; set; }
-
- public int Count => Regions.Count;
-
- public int Timestamp { get; private set; }
-
- public long PABase { get; private set; }
-
- public NvGpuBufferType BufferType { get; private set; }
-
- public CachedPage(long PABase, NvGpuBufferType BufferType)
- {
- this.PABase = PABase;
- this.BufferType = BufferType;
-
- Regions = new List<(long, long)>();
- }
-
- public bool AddRange(long Start, long End)
- {
- for (int Index = 0; Index < Regions.Count; Index++)
- {
- (long RgStart, long RgEnd) = Regions[Index];
-
- if (Start >= RgStart && End <= RgEnd)
- {
- return false;
- }
-
- if (Start <= RgEnd && RgStart <= End)
- {
- long MinStart = Math.Min(RgStart, Start);
- long MaxEnd = Math.Max(RgEnd, End);
-
- Regions[Index] = (MinStart, MaxEnd);
-
- Timestamp = Environment.TickCount;
-
- return true;
- }
- }
-
- Regions.Add((Start, End));
-
- Timestamp = Environment.TickCount;
-
- return true;
- }
- }
-
- private Dictionary<long, CachedPage> Cache;
-
- private LinkedList<long> SortedCache;
-
- private int CpCount;
-
- public NvGpuVmmCache()
- {
- Cache = new Dictionary<long, CachedPage>();
-
- SortedCache = new LinkedList<long>();
- }
-
- public bool IsRegionModified(
- AMemory Memory,
- NvGpuBufferType BufferType,
- long VA,
- long PA,
- long Size)
- {
- ClearCachedPagesIfNeeded();
-
- long PageSize = Memory.GetHostPageSize();
-
- long Mask = PageSize - 1;
-
- long VAEnd = VA + Size;
- long PAEnd = PA + Size;
-
- bool RegMod = false;
-
- while (VA < VAEnd)
- {
- long Key = VA & ~Mask;
- long PABase = PA & ~Mask;
-
- long VAPgEnd = Math.Min((VA + PageSize) & ~Mask, VAEnd);
- long PAPgEnd = Math.Min((PA + PageSize) & ~Mask, PAEnd);
-
- bool IsCached = Cache.TryGetValue(Key, out CachedPage Cp);
-
- bool PgReset = false;
-
- if (!IsCached)
- {
- Cp = new CachedPage(PABase, BufferType);
-
- Cache.Add(Key, Cp);
- }
- else
- {
- CpCount -= Cp.Count;
-
- SortedCache.Remove(Cp.Node);
-
- if (Cp.PABase != PABase ||
- Cp.BufferType != BufferType)
- {
- PgReset = true;
- }
- }
-
- PgReset |= Memory.IsRegionModified(PA, PAPgEnd - PA) && IsCached;
-
- if (PgReset)
- {
- Cp = new CachedPage(PABase, BufferType);
-
- Cache[Key] = Cp;
- }
-
- Cp.Node = SortedCache.AddLast(Key);
-
- RegMod |= Cp.AddRange(VA, VAPgEnd);
-
- CpCount += Cp.Count;
-
- VA = VAPgEnd;
- PA = PAPgEnd;
- }
-
- return RegMod;
- }
-
- private void ClearCachedPagesIfNeeded()
- {
- if (CpCount <= MaxCpCount)
- {
- return;
- }
-
- int Timestamp = Environment.TickCount;
-
- int TimeDelta;
-
- do
- {
- if (!TryPopOldestCachedPageKey(Timestamp, out long Key))
- {
- break;
- }
-
- CachedPage Cp = Cache[Key];
-
- Cache.Remove(Key);
-
- CpCount -= Cp.Count;
-
- TimeDelta = RingDelta(Cp.Timestamp, Timestamp);
- }
- while (CpCount > (MaxCpCount >> 1) || (uint)TimeDelta > (uint)MaxCpTimeDelta);
- }
-
- private bool TryPopOldestCachedPageKey(int Timestamp, out long Key)
- {
- LinkedListNode<long> Node = SortedCache.First;
-
- if (Node == null)
- {
- Key = 0;
-
- return false;
- }
-
- SortedCache.Remove(Node);
-
- Key = Node.Value;
-
- return true;
- }
-
- private int RingDelta(int Old, int New)
- {
- if ((uint)New < (uint)Old)
- {
- return New + (~Old + 1);
- }
- else
- {
- return New - Old;
- }
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Core/Gpu/Texture.cs b/Ryujinx.Core/Gpu/Texture.cs
deleted file mode 100644
index 022df83f..00000000
--- a/Ryujinx.Core/Gpu/Texture.cs
+++ /dev/null
@@ -1,55 +0,0 @@
-using Ryujinx.Graphics.Gal;
-
-namespace Ryujinx.Core.Gpu
-{
- struct Texture
- {
- public long Position { get; private set; }
-
- public int Width { get; private set; }
- public int Height { get; private set; }
- public int Pitch { get; private set; }
-
- public int BlockHeight { get; private set; }
-
- public TextureSwizzle Swizzle { get; private set; }
-
- public GalTextureFormat Format { get; private set; }
-
- public Texture(
- long Position,
- int Width,
- int Height)
- {
- this.Position = Position;
- this.Width = Width;
- this.Height = Height;
-
- Pitch = 0;
-
- BlockHeight = 16;
-
- Swizzle = TextureSwizzle.BlockLinear;
-
- Format = GalTextureFormat.A8B8G8R8;
- }
-
- public Texture(
- long Position,
- int Width,
- int Height,
- int Pitch,
- int BlockHeight,
- TextureSwizzle Swizzle,
- GalTextureFormat Format)
- {
- this.Position = Position;
- this.Width = Width;
- this.Height = Height;
- this.Pitch = Pitch;
- this.BlockHeight = BlockHeight;
- this.Swizzle = Swizzle;
- this.Format = Format;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Core/Gpu/TextureFactory.cs b/Ryujinx.Core/Gpu/TextureFactory.cs
deleted file mode 100644
index 9262b947..00000000
--- a/Ryujinx.Core/Gpu/TextureFactory.cs
+++ /dev/null
@@ -1,105 +0,0 @@
-using Ryujinx.Graphics.Gal;
-using System;
-
-namespace Ryujinx.Core.Gpu
-{
- static class TextureFactory
- {
- public static GalTexture MakeTexture(NvGpuVmm Vmm, long TicPosition)
- {
- int[] Tic = ReadWords(Vmm, TicPosition, 8);
-
- GalTextureFormat Format = (GalTextureFormat)(Tic[0] & 0x7f);
-
- GalTextureSource XSource = (GalTextureSource)((Tic[0] >> 19) & 7);
- GalTextureSource YSource = (GalTextureSource)((Tic[0] >> 22) & 7);
- GalTextureSource ZSource = (GalTextureSource)((Tic[0] >> 25) & 7);
- GalTextureSource WSource = (GalTextureSource)((Tic[0] >> 28) & 7);
-
- int Width = (Tic[4] & 0xffff) + 1;
- int Height = (Tic[5] & 0xffff) + 1;
-
- return new GalTexture(
- Width,
- Height,
- Format,
- XSource,
- YSource,
- ZSource,
- WSource);
- }
-
- public static byte[] GetTextureData(NvGpuVmm Vmm, long TicPosition)
- {
- int[] Tic = ReadWords(Vmm, TicPosition, 8);
-
- GalTextureFormat Format = (GalTextureFormat)(Tic[0] & 0x7f);
-
- long TextureAddress = (uint)Tic[1];
-
- TextureAddress |= (long)((ushort)Tic[2]) << 32;
-
- TextureSwizzle Swizzle = (TextureSwizzle)((Tic[2] >> 21) & 7);
-
- int Pitch = (Tic[3] & 0xffff) << 5;
-
- int BlockHeightLog2 = (Tic[3] >> 3) & 7;
-
- int BlockHeight = 1 << BlockHeightLog2;
-
- int Width = (Tic[4] & 0xffff) + 1;
- int Height = (Tic[5] & 0xffff) + 1;
-
- Texture Texture = new Texture(
- TextureAddress,
- Width,
- Height,
- Pitch,
- BlockHeight,
- Swizzle,
- Format);
-
- return TextureReader.Read(Vmm, Texture);
- }
-
- public static GalTextureSampler MakeSampler(NvGpu Gpu, NvGpuVmm Vmm, long TscPosition)
- {
- int[] Tsc = ReadWords(Vmm, TscPosition, 8);
-
- GalTextureWrap AddressU = (GalTextureWrap)((Tsc[0] >> 0) & 7);
- GalTextureWrap AddressV = (GalTextureWrap)((Tsc[0] >> 3) & 7);
- GalTextureWrap AddressP = (GalTextureWrap)((Tsc[0] >> 6) & 7);
-
- GalTextureFilter MagFilter = (GalTextureFilter) ((Tsc[1] >> 0) & 3);
- GalTextureFilter MinFilter = (GalTextureFilter) ((Tsc[1] >> 4) & 3);
- GalTextureMipFilter MipFilter = (GalTextureMipFilter)((Tsc[1] >> 6) & 3);
-
- GalColorF BorderColor = new GalColorF(
- BitConverter.Int32BitsToSingle(Tsc[4]),
- BitConverter.Int32BitsToSingle(Tsc[5]),
- BitConverter.Int32BitsToSingle(Tsc[6]),
- BitConverter.Int32BitsToSingle(Tsc[7]));
-
- return new GalTextureSampler(
- AddressU,
- AddressV,
- AddressP,
- MinFilter,
- MagFilter,
- MipFilter,
- BorderColor);
- }
-
- private static int[] ReadWords(NvGpuVmm Vmm, long Position, int Count)
- {
- int[] Words = new int[Count];
-
- for (int Index = 0; Index < Count; Index++, Position += 4)
- {
- Words[Index] = Vmm.ReadInt32(Position);
- }
-
- return Words;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Core/Gpu/TextureHelper.cs b/Ryujinx.Core/Gpu/TextureHelper.cs
deleted file mode 100644
index 075fbc3e..00000000
--- a/Ryujinx.Core/Gpu/TextureHelper.cs
+++ /dev/null
@@ -1,75 +0,0 @@
-using ChocolArm64.Memory;
-using Ryujinx.Graphics.Gal;
-using System;
-
-namespace Ryujinx.Core.Gpu
-{
- static class TextureHelper
- {
- public static ISwizzle GetSwizzle(Texture Texture, int Width, int Bpp)
- {
- switch (Texture.Swizzle)
- {
- case TextureSwizzle.Pitch:
- case TextureSwizzle.PitchColorKey:
- return new LinearSwizzle(Texture.Pitch, Bpp);
-
- case TextureSwizzle.BlockLinear:
- case TextureSwizzle.BlockLinearColorKey:
- return new BlockLinearSwizzle(Width, Bpp, Texture.BlockHeight);
- }
-
- throw new NotImplementedException(Texture.Swizzle.ToString());
- }
-
- public static int GetTextureSize(GalTexture Texture)
- {
- switch (Texture.Format)
- {
- case GalTextureFormat.R32G32B32A32: return Texture.Width * Texture.Height * 16;
- case GalTextureFormat.R16G16B16A16: return Texture.Width * Texture.Height * 8;
- case GalTextureFormat.A8B8G8R8: return Texture.Width * Texture.Height * 4;
- case GalTextureFormat.R32: return Texture.Width * Texture.Height * 4;
- case GalTextureFormat.A1B5G5R5: return Texture.Width * Texture.Height * 2;
- case GalTextureFormat.B5G6R5: return Texture.Width * Texture.Height * 2;
- case GalTextureFormat.G8R8: return Texture.Width * Texture.Height * 2;
- case GalTextureFormat.R8: return Texture.Width * Texture.Height;
-
- case GalTextureFormat.BC1:
- case GalTextureFormat.BC4:
- {
- int W = (Texture.Width + 3) / 4;
- int H = (Texture.Height + 3) / 4;
-
- return W * H * 8;
- }
-
- case GalTextureFormat.BC7U:
- case GalTextureFormat.BC2:
- case GalTextureFormat.BC3:
- case GalTextureFormat.BC5:
- case GalTextureFormat.Astc2D4x4:
- {
- int W = (Texture.Width + 3) / 4;
- int H = (Texture.Height + 3) / 4;
-
- return W * H * 16;
- }
- }
-
- throw new NotImplementedException(Texture.Format.ToString());
- }
-
- public static (AMemory Memory, long Position) GetMemoryAndPosition(
- IAMemory Memory,
- long Position)
- {
- if (Memory is NvGpuVmm Vmm)
- {
- return (Vmm.Memory, Vmm.GetPhysicalAddress(Position));
- }
-
- return ((AMemory)Memory, Position);
- }
- }
-}
diff --git a/Ryujinx.Core/Gpu/TextureReader.cs b/Ryujinx.Core/Gpu/TextureReader.cs
deleted file mode 100644
index e6058de1..00000000
--- a/Ryujinx.Core/Gpu/TextureReader.cs
+++ /dev/null
@@ -1,343 +0,0 @@
-using ChocolArm64.Memory;
-using Ryujinx.Graphics.Gal;
-using System;
-
-namespace Ryujinx.Core.Gpu
-{
- static class TextureReader
- {
- public static byte[] Read(IAMemory Memory, Texture Texture)
- {
- switch (Texture.Format)
- {
- case GalTextureFormat.R32G32B32A32: return Read16Bpp (Memory, Texture);
- case GalTextureFormat.R16G16B16A16: return Read8Bpp (Memory, Texture);
- case GalTextureFormat.A8B8G8R8: return Read4Bpp (Memory, Texture);
- case GalTextureFormat.R32: return Read4Bpp (Memory, Texture);
- case GalTextureFormat.A1B5G5R5: return Read5551 (Memory, Texture);
- case GalTextureFormat.B5G6R5: return Read565 (Memory, Texture);
- case GalTextureFormat.G8R8: return Read2Bpp (Memory, Texture);
- case GalTextureFormat.R8: return Read1Bpp (Memory, Texture);
- case GalTextureFormat.BC7U: return Read16Bpt4x4(Memory, Texture);
- case GalTextureFormat.BC1: return Read8Bpt4x4 (Memory, Texture);
- case GalTextureFormat.BC2: return Read16Bpt4x4(Memory, Texture);
- case GalTextureFormat.BC3: return Read16Bpt4x4(Memory, Texture);
- case GalTextureFormat.BC4: return Read8Bpt4x4 (Memory, Texture);
- case GalTextureFormat.BC5: return Read16Bpt4x4(Memory, Texture);
- case GalTextureFormat.Astc2D4x4: return Read16Bpt4x4(Memory, Texture);
- }
-
- throw new NotImplementedException(Texture.Format.ToString());
- }
-
- private unsafe static byte[] Read1Bpp(IAMemory Memory, Texture Texture)
- {
- int Width = Texture.Width;
- int Height = Texture.Height;
-
- byte[] Output = new byte[Width * Height];
-
- ISwizzle Swizzle = TextureHelper.GetSwizzle(Texture, Width, 1);
-
- (AMemory CpuMem, long Position) = TextureHelper.GetMemoryAndPosition(
- Memory,
- Texture.Position);
-
- fixed (byte* BuffPtr = Output)
- {
- long OutOffs = 0;
-
- for (int Y = 0; Y < Height; Y++)
- for (int X = 0; X < Width; X++)
- {
- long Offset = (uint)Swizzle.GetSwizzleOffset(X, Y);
-
- byte Pixel = CpuMem.ReadByteUnchecked(Position + Offset);
-
- *(BuffPtr + OutOffs) = Pixel;
-
- OutOffs++;
- }
- }
-
- return Output;
- }
-
- private unsafe static byte[] Read5551(IAMemory Memory, Texture Texture)
- {
- int Width = Texture.Width;
- int Height = Texture.Height;
-
- byte[] Output = new byte[Width * Height * 2];
-
- ISwizzle Swizzle = TextureHelper.GetSwizzle(Texture, Width, 2);
-
- (AMemory CpuMem, long Position) = TextureHelper.GetMemoryAndPosition(
- Memory,
- Texture.Position);
-
- fixed (byte* BuffPtr = Output)
- {
- long OutOffs = 0;
-
- for (int Y = 0; Y < Height; Y++)
- for (int X = 0; X < Width; X++)
- {
- long Offset = (uint)Swizzle.GetSwizzleOffset(X, Y);
-
- uint Pixel = (uint)CpuMem.ReadInt16Unchecked(Position + Offset);
-
- Pixel = (Pixel & 0x001f) << 11 |
- (Pixel & 0x03e0) << 1 |
- (Pixel & 0x7c00) >> 9 |
- (Pixel & 0x8000) >> 15;
-
- *(short*)(BuffPtr + OutOffs) = (short)Pixel;
-
- OutOffs += 2;
- }
- }
-
- return Output;
- }
-
- private unsafe static byte[] Read565(IAMemory Memory, Texture Texture)
- {
- int Width = Texture.Width;
- int Height = Texture.Height;
-
- byte[] Output = new byte[Width * Height * 2];
-
- ISwizzle Swizzle = TextureHelper.GetSwizzle(Texture, Width, 2);
-
- (AMemory CpuMem, long Position) = TextureHelper.GetMemoryAndPosition(
- Memory,
- Texture.Position);
-
- fixed (byte* BuffPtr = Output)
- {
- long OutOffs = 0;
-
- for (int Y = 0; Y < Height; Y++)
- for (int X = 0; X < Width; X++)
- {
- long Offset = (uint)Swizzle.GetSwizzleOffset(X, Y);
-
- uint Pixel = (uint)CpuMem.ReadInt16Unchecked(Position + Offset);
-
- Pixel = (Pixel & 0x001f) << 11 |
- (Pixel & 0x07e0) |
- (Pixel & 0xf800) >> 11;
-
- *(short*)(BuffPtr + OutOffs) = (short)Pixel;
-
- OutOffs += 2;
- }
- }
-
- return Output;
- }
-
- private unsafe static byte[] Read2Bpp(IAMemory Memory, Texture Texture)
- {
- int Width = Texture.Width;
- int Height = Texture.Height;
-
- byte[] Output = new byte[Width * Height * 2];
-
- ISwizzle Swizzle = TextureHelper.GetSwizzle(Texture, Width, 2);
-
- (AMemory CpuMem, long Position) = TextureHelper.GetMemoryAndPosition(
- Memory,
- Texture.Position);
-
- fixed (byte* BuffPtr = Output)
- {
- long OutOffs = 0;
-
- for (int Y = 0; Y < Height; Y++)
- for (int X = 0; X < Width; X++)
- {
- long Offset = (uint)Swizzle.GetSwizzleOffset(X, Y);
-
- short Pixel = CpuMem.ReadInt16Unchecked(Position + Offset);
-
- *(short*)(BuffPtr + OutOffs) = Pixel;
-
- OutOffs += 2;
- }
- }
-
- return Output;
- }
-
- private unsafe static byte[] Read4Bpp(IAMemory Memory, Texture Texture)
- {
- int Width = Texture.Width;
- int Height = Texture.Height;
-
- byte[] Output = new byte[Width * Height * 4];
-
- ISwizzle Swizzle = TextureHelper.GetSwizzle(Texture, Width, 4);
-
- (AMemory CpuMem, long Position) = TextureHelper.GetMemoryAndPosition(
- Memory,
- Texture.Position);
-
- fixed (byte* BuffPtr = Output)
- {
- long OutOffs = 0;
-
- for (int Y = 0; Y < Height; Y++)
- for (int X = 0; X < Width; X++)
- {
- long Offset = (uint)Swizzle.GetSwizzleOffset(X, Y);
-
- int Pixel = CpuMem.ReadInt32Unchecked(Position + Offset);
-
- *(int*)(BuffPtr + OutOffs) = Pixel;
-
- OutOffs += 4;
- }
- }
-
- return Output;
- }
-
- private unsafe static byte[] Read8Bpp(IAMemory Memory, Texture Texture)
- {
- int Width = Texture.Width;
- int Height = Texture.Height;
-
- byte[] Output = new byte[Width * Height * 8];
-
- ISwizzle Swizzle = TextureHelper.GetSwizzle(Texture, Width, 8);
-
- (AMemory CpuMem, long Position) = TextureHelper.GetMemoryAndPosition(
- Memory,
- Texture.Position);
-
- fixed (byte* BuffPtr = Output)
- {
- long OutOffs = 0;
-
- for (int Y = 0; Y < Height; Y++)
- for (int X = 0; X < Width; X++)
- {
- long Offset = (uint)Swizzle.GetSwizzleOffset(X, Y);
-
- long Pixel = CpuMem.ReadInt64Unchecked(Position + Offset);
-
- *(long*)(BuffPtr + OutOffs) = Pixel;
-
- OutOffs += 8;
- }
- }
-
- return Output;
- }
-
- private unsafe static byte[] Read16Bpp(IAMemory Memory, Texture Texture)
- {
- int Width = Texture.Width;
- int Height = Texture.Height;
-
- byte[] Output = new byte[Width * Height * 16];
-
- ISwizzle Swizzle = TextureHelper.GetSwizzle(Texture, Width, 16);
-
- (AMemory CpuMem, long Position) = TextureHelper.GetMemoryAndPosition(
- Memory,
- Texture.Position);
-
- fixed (byte* BuffPtr = Output)
- {
- long OutOffs = 0;
-
- for (int Y = 0; Y < Height; Y++)
- for (int X = 0; X < Width; X++)
- {
- long Offset = (uint)Swizzle.GetSwizzleOffset(X, Y);
-
- long PxLow = CpuMem.ReadInt64Unchecked(Position + Offset + 0);
- long PxHigh = CpuMem.ReadInt64Unchecked(Position + Offset + 8);
-
- *(long*)(BuffPtr + OutOffs + 0) = PxLow;
- *(long*)(BuffPtr + OutOffs + 8) = PxHigh;
-
- OutOffs += 16;
- }
- }
-
- return Output;
- }
-
- private unsafe static byte[] Read8Bpt4x4(IAMemory Memory, Texture Texture)
- {
- int Width = (Texture.Width + 3) / 4;
- int Height = (Texture.Height + 3) / 4;
-
- byte[] Output = new byte[Width * Height * 8];
-
- ISwizzle Swizzle = TextureHelper.GetSwizzle(Texture, Width, 8);
-
- (AMemory CpuMem, long Position) = TextureHelper.GetMemoryAndPosition(
- Memory,
- Texture.Position);
-
- fixed (byte* BuffPtr = Output)
- {
- long OutOffs = 0;
-
- for (int Y = 0; Y < Height; Y++)
- for (int X = 0; X < Width; X++)
- {
- long Offset = (uint)Swizzle.GetSwizzleOffset(X, Y);
-
- long Tile = CpuMem.ReadInt64Unchecked(Position + Offset);
-
- *(long*)(BuffPtr + OutOffs) = Tile;
-
- OutOffs += 8;
- }
- }
-
- return Output;
- }
-
- private unsafe static byte[] Read16Bpt4x4(IAMemory Memory, Texture Texture)
- {
- int Width = (Texture.Width + 3) / 4;
- int Height = (Texture.Height + 3) / 4;
-
- byte[] Output = new byte[Width * Height * 16];
-
- ISwizzle Swizzle = TextureHelper.GetSwizzle(Texture, Width, 16);
-
- (AMemory CpuMem, long Position) = TextureHelper.GetMemoryAndPosition(
- Memory,
- Texture.Position);
-
- fixed (byte* BuffPtr = Output)
- {
- long OutOffs = 0;
-
- for (int Y = 0; Y < Height; Y++)
- for (int X = 0; X < Width; X++)
- {
- long Offset = (uint)Swizzle.GetSwizzleOffset(X, Y);
-
- long Tile0 = CpuMem.ReadInt64Unchecked(Position + Offset + 0);
- long Tile1 = CpuMem.ReadInt64Unchecked(Position + Offset + 8);
-
- *(long*)(BuffPtr + OutOffs + 0) = Tile0;
- *(long*)(BuffPtr + OutOffs + 8) = Tile1;
-
- OutOffs += 16;
- }
- }
-
- return Output;
- }
- }
-}
diff --git a/Ryujinx.Core/Gpu/TextureSwizzle.cs b/Ryujinx.Core/Gpu/TextureSwizzle.cs
deleted file mode 100644
index fbca40e1..00000000
--- a/Ryujinx.Core/Gpu/TextureSwizzle.cs
+++ /dev/null
@@ -1,11 +0,0 @@
-namespace Ryujinx.Core.Gpu
-{
- enum TextureSwizzle
- {
- _1dBuffer = 0,
- PitchColorKey = 1,
- Pitch = 2,
- BlockLinear = 3,
- BlockLinearColorKey = 4
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Core/Gpu/TextureWriter.cs b/Ryujinx.Core/Gpu/TextureWriter.cs
deleted file mode 100644
index 5633614f..00000000
--- a/Ryujinx.Core/Gpu/TextureWriter.cs
+++ /dev/null
@@ -1,55 +0,0 @@
-using ChocolArm64.Memory;
-using Ryujinx.Graphics.Gal;
-using System;
-
-namespace Ryujinx.Core.Gpu
-{
- static class TextureWriter
- {
- public static void Write(
- IAMemory Memory,
- Texture Texture,
- byte[] Data,
- int Width,
- int Height)
- {
- switch (Texture.Format)
- {
- case GalTextureFormat.A8B8G8R8: Write4Bpp(Memory, Texture, Data, Width, Height); break;
-
- default: throw new NotImplementedException(Texture.Format.ToString());
- }
- }
-
- private unsafe static void Write4Bpp(
- IAMemory Memory,
- Texture Texture,
- byte[] Data,
- int Width,
- int Height)
- {
- ISwizzle Swizzle = TextureHelper.GetSwizzle(Texture, Width, 4);
-
- (AMemory CpuMem, long Position) = TextureHelper.GetMemoryAndPosition(
- Memory,
- Texture.Position);
-
- fixed (byte* BuffPtr = Data)
- {
- long InOffs = 0;
-
- for (int Y = 0; Y < Height; Y++)
- for (int X = 0; X < Width; X++)
- {
- long Offset = (uint)Swizzle.GetSwizzleOffset(X, Y);
-
- int Pixel = *(int*)(BuffPtr + InOffs);
-
- CpuMem.WriteInt32Unchecked(Position + Offset, Pixel);
-
- InOffs += 4;
- }
- }
- }
- }
-}