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authorgdkchan <gab.dark.100@gmail.com>2018-06-08 21:15:56 -0300
committerGitHub <noreply@github.com>2018-06-08 21:15:56 -0300
commit231fae1a4c97d7588655e9775f37c1dc9bd55fb0 (patch)
tree1c0e7b298ec33d5bf5b6a5693dd69a8c7e0bd23b /Ryujinx.Core/Gpu/TextureHelper.cs
parent6fe51f970501fe732276c17ed0dacb564b92a73d (diff)
Texture/Vertex/Index data cache (#132)
* Initial implementation of the texture cache * Cache vertex and index data aswell, some cleanup * Improve handling of the cache by storing cached ranges on a list for each page * Delete old data from the caches automatically, ensure that the cache is cleaned when the mapping/size changes, and some general cleanup
Diffstat (limited to 'Ryujinx.Core/Gpu/TextureHelper.cs')
-rw-r--r--Ryujinx.Core/Gpu/TextureHelper.cs38
1 files changed, 38 insertions, 0 deletions
diff --git a/Ryujinx.Core/Gpu/TextureHelper.cs b/Ryujinx.Core/Gpu/TextureHelper.cs
index f0ebc1f0..1863bb77 100644
--- a/Ryujinx.Core/Gpu/TextureHelper.cs
+++ b/Ryujinx.Core/Gpu/TextureHelper.cs
@@ -1,4 +1,5 @@
using ChocolArm64.Memory;
+using Ryujinx.Graphics.Gal;
using System;
namespace Ryujinx.Core.Gpu
@@ -21,6 +22,43 @@ namespace Ryujinx.Core.Gpu
throw new NotImplementedException(Texture.Swizzle.ToString());
}
+ public static int GetTextureSize(GalTexture Texture)
+ {
+ switch (Texture.Format)
+ {
+ case GalTextureFormat.R32G32B32A32: return Texture.Width * Texture.Height * 16;
+ case GalTextureFormat.R16G16B16A16: return Texture.Width * Texture.Height * 8;
+ case GalTextureFormat.A8B8G8R8: return Texture.Width * Texture.Height * 4;
+ case GalTextureFormat.R32: return Texture.Width * Texture.Height * 4;
+ case GalTextureFormat.A1B5G5R5: return Texture.Width * Texture.Height * 2;
+ case GalTextureFormat.B5G6R5: return Texture.Width * Texture.Height * 2;
+ case GalTextureFormat.G8R8: return Texture.Width * Texture.Height * 2;
+ case GalTextureFormat.R8: return Texture.Width * Texture.Height;
+
+ case GalTextureFormat.BC1:
+ case GalTextureFormat.BC4:
+ {
+ int W = (Texture.Width + 3) / 4;
+ int H = (Texture.Height + 3) / 4;
+
+ return W * H * 8;
+ }
+
+ case GalTextureFormat.BC2:
+ case GalTextureFormat.BC3:
+ case GalTextureFormat.BC5:
+ case GalTextureFormat.Astc2D4x4:
+ {
+ int W = (Texture.Width + 3) / 4;
+ int H = (Texture.Height + 3) / 4;
+
+ return W * H * 16;
+ }
+ }
+
+ throw new NotImplementedException(Texture.Format.ToString());
+ }
+
public static (AMemory Memory, long Position) GetMemoryAndPosition(
IAMemory Memory,
long Position)