From 231fae1a4c97d7588655e9775f37c1dc9bd55fb0 Mon Sep 17 00:00:00 2001 From: gdkchan Date: Fri, 8 Jun 2018 21:15:56 -0300 Subject: Texture/Vertex/Index data cache (#132) * Initial implementation of the texture cache * Cache vertex and index data aswell, some cleanup * Improve handling of the cache by storing cached ranges on a list for each page * Delete old data from the caches automatically, ensure that the cache is cleaned when the mapping/size changes, and some general cleanup --- Ryujinx.Core/Gpu/TextureHelper.cs | 38 ++++++++++++++++++++++++++++++++++++++ 1 file changed, 38 insertions(+) (limited to 'Ryujinx.Core/Gpu/TextureHelper.cs') diff --git a/Ryujinx.Core/Gpu/TextureHelper.cs b/Ryujinx.Core/Gpu/TextureHelper.cs index f0ebc1f0..1863bb77 100644 --- a/Ryujinx.Core/Gpu/TextureHelper.cs +++ b/Ryujinx.Core/Gpu/TextureHelper.cs @@ -1,4 +1,5 @@ using ChocolArm64.Memory; +using Ryujinx.Graphics.Gal; using System; namespace Ryujinx.Core.Gpu @@ -21,6 +22,43 @@ namespace Ryujinx.Core.Gpu throw new NotImplementedException(Texture.Swizzle.ToString()); } + public static int GetTextureSize(GalTexture Texture) + { + switch (Texture.Format) + { + case GalTextureFormat.R32G32B32A32: return Texture.Width * Texture.Height * 16; + case GalTextureFormat.R16G16B16A16: return Texture.Width * Texture.Height * 8; + case GalTextureFormat.A8B8G8R8: return Texture.Width * Texture.Height * 4; + case GalTextureFormat.R32: return Texture.Width * Texture.Height * 4; + case GalTextureFormat.A1B5G5R5: return Texture.Width * Texture.Height * 2; + case GalTextureFormat.B5G6R5: return Texture.Width * Texture.Height * 2; + case GalTextureFormat.G8R8: return Texture.Width * Texture.Height * 2; + case GalTextureFormat.R8: return Texture.Width * Texture.Height; + + case GalTextureFormat.BC1: + case GalTextureFormat.BC4: + { + int W = (Texture.Width + 3) / 4; + int H = (Texture.Height + 3) / 4; + + return W * H * 8; + } + + case GalTextureFormat.BC2: + case GalTextureFormat.BC3: + case GalTextureFormat.BC5: + case GalTextureFormat.Astc2D4x4: + { + int W = (Texture.Width + 3) / 4; + int H = (Texture.Height + 3) / 4; + + return W * H * 16; + } + } + + throw new NotImplementedException(Texture.Format.ToString()); + } + public static (AMemory Memory, long Position) GetMemoryAndPosition( IAMemory Memory, long Position) -- cgit v1.2.3