diff options
| author | Mary <me@thog.eu> | 2021-11-28 21:24:17 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-11-28 21:24:17 +0100 |
| commit | 57d3296ba4e5c1fc7ca30376c7ca8eb3041ae2f6 (patch) | |
| tree | 02e17606a847ff11f68bc7bf123e882f87055b52 /Ryujinx.Common/System | |
| parent | 7b040e51b078a16e979ad962ba1265f3be4bcb1d (diff) | |
infra: Migrate to .NET 6 (#2829)
* infra: Migrate to .NET 6
* Rollback version naming change
* Workaround .NET 6 ZipArchive API issues
* ci: Switch to VS 2022 for AppVeyor
CI is now ready for .NET 6
* Suppress WebClient warning in DoUpdateWithMultipleThreads
* Attempt to workaround System.Drawing.Common changes on 6.0.0
* Change keyboard rendering from System.Drawing to ImageSharp
* Make the software keyboard renderer multithreaded
* Bump ImageSharp version to 1.0.4 to fix a bug in Image.Load
* Add fallback fonts to the keyboard renderer
* Fix warnings
* Address caian's comment
* Clean up linux workaround as it's uneeded now
* Update readme
Co-authored-by: Caian Benedicto <caianbene@gmail.com>
Diffstat (limited to 'Ryujinx.Common/System')
| -rw-r--r-- | Ryujinx.Common/System/ForceDpiAware.cs | 15 |
1 files changed, 11 insertions, 4 deletions
diff --git a/Ryujinx.Common/System/ForceDpiAware.cs b/Ryujinx.Common/System/ForceDpiAware.cs index 81c69376..dc513307 100644 --- a/Ryujinx.Common/System/ForceDpiAware.cs +++ b/Ryujinx.Common/System/ForceDpiAware.cs @@ -2,6 +2,7 @@ using System; using System.Drawing; using System.Runtime.InteropServices; +using System.Runtime.Versioning; namespace Ryujinx.Common.System { @@ -19,7 +20,7 @@ namespace Ryujinx.Common.System public static void Windows() { // Make process DPI aware for proper window sizing on high-res screens. - if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows) && Environment.OSVersion.Version.Major >= 6) + if (OperatingSystem.IsWindowsVersionAtLeast(6)) { SetProcessDPIAware(); } @@ -27,16 +28,22 @@ namespace Ryujinx.Common.System public static double GetWindowScaleFactor() { - double userDpiScale; + double userDpiScale = 96.0; try { - userDpiScale = Graphics.FromHwnd(IntPtr.Zero).DpiX; + if (OperatingSystem.IsWindows()) + { + userDpiScale = Graphics.FromHwnd(IntPtr.Zero).DpiX; + } + else + { + // TODO: Linux support + } } catch (Exception e) { Logger.Warning?.Print(LogClass.Application, $"Couldn't determine monitor DPI: {e.Message}"); - userDpiScale = 96.0; } return Math.Min(userDpiScale / _standardDpiScale, _maxScaleFactor); |
