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authorMary <me@thog.eu>2021-11-28 21:24:17 +0100
committerGitHub <noreply@github.com>2021-11-28 21:24:17 +0100
commit57d3296ba4e5c1fc7ca30376c7ca8eb3041ae2f6 (patch)
tree02e17606a847ff11f68bc7bf123e882f87055b52 /Ryujinx.Common/System
parent7b040e51b078a16e979ad962ba1265f3be4bcb1d (diff)
infra: Migrate to .NET 6 (#2829)
* infra: Migrate to .NET 6 * Rollback version naming change * Workaround .NET 6 ZipArchive API issues * ci: Switch to VS 2022 for AppVeyor CI is now ready for .NET 6 * Suppress WebClient warning in DoUpdateWithMultipleThreads * Attempt to workaround System.Drawing.Common changes on 6.0.0 * Change keyboard rendering from System.Drawing to ImageSharp * Make the software keyboard renderer multithreaded * Bump ImageSharp version to 1.0.4 to fix a bug in Image.Load * Add fallback fonts to the keyboard renderer * Fix warnings * Address caian's comment * Clean up linux workaround as it's uneeded now * Update readme Co-authored-by: Caian Benedicto <caianbene@gmail.com>
Diffstat (limited to 'Ryujinx.Common/System')
-rw-r--r--Ryujinx.Common/System/ForceDpiAware.cs15
1 files changed, 11 insertions, 4 deletions
diff --git a/Ryujinx.Common/System/ForceDpiAware.cs b/Ryujinx.Common/System/ForceDpiAware.cs
index 81c69376..dc513307 100644
--- a/Ryujinx.Common/System/ForceDpiAware.cs
+++ b/Ryujinx.Common/System/ForceDpiAware.cs
@@ -2,6 +2,7 @@
using System;
using System.Drawing;
using System.Runtime.InteropServices;
+using System.Runtime.Versioning;
namespace Ryujinx.Common.System
{
@@ -19,7 +20,7 @@ namespace Ryujinx.Common.System
public static void Windows()
{
// Make process DPI aware for proper window sizing on high-res screens.
- if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows) && Environment.OSVersion.Version.Major >= 6)
+ if (OperatingSystem.IsWindowsVersionAtLeast(6))
{
SetProcessDPIAware();
}
@@ -27,16 +28,22 @@ namespace Ryujinx.Common.System
public static double GetWindowScaleFactor()
{
- double userDpiScale;
+ double userDpiScale = 96.0;
try
{
- userDpiScale = Graphics.FromHwnd(IntPtr.Zero).DpiX;
+ if (OperatingSystem.IsWindows())
+ {
+ userDpiScale = Graphics.FromHwnd(IntPtr.Zero).DpiX;
+ }
+ else
+ {
+ // TODO: Linux support
+ }
}
catch (Exception e)
{
Logger.Warning?.Print(LogClass.Application, $"Couldn't determine monitor DPI: {e.Message}");
- userDpiScale = 96.0;
}
return Math.Min(userDpiScale / _standardDpiScale, _maxScaleFactor);