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authorMary <me@thog.eu>2021-09-19 12:29:19 +0200
committerGitHub <noreply@github.com>2021-09-19 12:29:19 +0200
commite17eb7bfafdd95084baea8e9f3dc77ee3f755347 (patch)
tree4982e2593a279c9e2c4906ead4d1764a9ddadb54 /Ryujinx.Audio/Renderer/Server/Effect/CaptureBufferEffect.cs
parentfe9d5a1981cfe43c4535b7473064c9858addb3b5 (diff)
amadeus: Update to REV10 (#2654)
* amadeus: Update to REV10 This implements all the changes made with REV10 on 13.0.0. * Address Ack's comment * Address gdkchan's comment
Diffstat (limited to 'Ryujinx.Audio/Renderer/Server/Effect/CaptureBufferEffect.cs')
-rw-r--r--Ryujinx.Audio/Renderer/Server/Effect/CaptureBufferEffect.cs99
1 files changed, 99 insertions, 0 deletions
diff --git a/Ryujinx.Audio/Renderer/Server/Effect/CaptureBufferEffect.cs b/Ryujinx.Audio/Renderer/Server/Effect/CaptureBufferEffect.cs
new file mode 100644
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+++ b/Ryujinx.Audio/Renderer/Server/Effect/CaptureBufferEffect.cs
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+//
+// Copyright (c) 2019-2021 Ryujinx
+//
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU Lesser General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this program. If not, see <https://www.gnu.org/licenses/>.
+//
+
+using Ryujinx.Audio.Renderer.Common;
+using Ryujinx.Audio.Renderer.Dsp.State;
+using Ryujinx.Audio.Renderer.Parameter;
+using Ryujinx.Audio.Renderer.Parameter.Effect;
+using Ryujinx.Audio.Renderer.Server.MemoryPool;
+using System.Diagnostics;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+using DspAddress = System.UInt64;
+
+namespace Ryujinx.Audio.Renderer.Server.Effect
+{
+ /// <summary>
+ /// Server state for an capture buffer effect.
+ /// </summary>
+ public class CaptureBufferEffect : BaseEffect
+ {
+ /// <summary>
+ /// The capture buffer parameter.
+ /// </summary>
+ public AuxiliaryBufferParameter Parameter;
+
+ /// <summary>
+ /// Capture buffer state.
+ /// </summary>
+ public AuxiliaryBufferAddresses State;
+
+ public override EffectType TargetEffectType => EffectType.CaptureBuffer;
+
+ public override DspAddress GetWorkBuffer(int index)
+ {
+ return WorkBuffers[index].GetReference(true);
+ }
+
+ public override void Update(out BehaviourParameter.ErrorInfo updateErrorInfo, ref EffectInParameterVersion1 parameter, PoolMapper mapper)
+ {
+ Update(out updateErrorInfo, ref parameter, mapper);
+ }
+
+ public override void Update(out BehaviourParameter.ErrorInfo updateErrorInfo, ref EffectInParameterVersion2 parameter, PoolMapper mapper)
+ {
+ Update(out updateErrorInfo, ref parameter, mapper);
+ }
+
+ public void Update<T>(out BehaviourParameter.ErrorInfo updateErrorInfo, ref T parameter, PoolMapper mapper) where T : unmanaged, IEffectInParameter
+ {
+ Debug.Assert(IsTypeValid(ref parameter));
+
+ UpdateParameterBase(ref parameter);
+
+ Parameter = MemoryMarshal.Cast<byte, AuxiliaryBufferParameter>(parameter.SpecificData)[0];
+ IsEnabled = parameter.IsEnabled;
+
+ updateErrorInfo = new BehaviourParameter.ErrorInfo();
+
+ if (BufferUnmapped || parameter.IsNew)
+ {
+ ulong bufferSize = (ulong)Unsafe.SizeOf<int>() * Parameter.BufferStorageSize + (ulong)Unsafe.SizeOf<AuxiliaryBufferHeader>();
+
+ bool sendBufferUnmapped = !mapper.TryAttachBuffer(out updateErrorInfo, ref WorkBuffers[0], Parameter.SendBufferInfoAddress, bufferSize);
+
+ BufferUnmapped = sendBufferUnmapped;
+
+ if (!BufferUnmapped)
+ {
+ DspAddress sendDspAddress = WorkBuffers[0].GetReference(false);
+
+ // NOTE: Nintendo directly interact with the CPU side structure in the processing of the DSP command.
+ State.SendBufferInfo = sendDspAddress;
+ State.SendBufferInfoBase = sendDspAddress + (ulong)Unsafe.SizeOf<AuxiliaryBufferHeader>();
+ State.ReturnBufferInfo = 0;
+ State.ReturnBufferInfoBase = 0;
+ }
+ }
+ }
+
+ public override void UpdateForCommandGeneration()
+ {
+ UpdateUsageStateForCommandGeneration();
+ }
+ }
+}