From e17eb7bfafdd95084baea8e9f3dc77ee3f755347 Mon Sep 17 00:00:00 2001 From: Mary Date: Sun, 19 Sep 2021 12:29:19 +0200 Subject: amadeus: Update to REV10 (#2654) * amadeus: Update to REV10 This implements all the changes made with REV10 on 13.0.0. * Address Ack's comment * Address gdkchan's comment --- .../Renderer/Server/Effect/CaptureBufferEffect.cs | 99 ++++++++++++++++++++++ 1 file changed, 99 insertions(+) create mode 100644 Ryujinx.Audio/Renderer/Server/Effect/CaptureBufferEffect.cs (limited to 'Ryujinx.Audio/Renderer/Server/Effect/CaptureBufferEffect.cs') diff --git a/Ryujinx.Audio/Renderer/Server/Effect/CaptureBufferEffect.cs b/Ryujinx.Audio/Renderer/Server/Effect/CaptureBufferEffect.cs new file mode 100644 index 00000000..6ba0040e --- /dev/null +++ b/Ryujinx.Audio/Renderer/Server/Effect/CaptureBufferEffect.cs @@ -0,0 +1,99 @@ +// +// Copyright (c) 2019-2021 Ryujinx +// +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU Lesser General Public License as published by +// the Free Software Foundation, either version 3 of the License, or +// (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public License +// along with this program. If not, see . +// + +using Ryujinx.Audio.Renderer.Common; +using Ryujinx.Audio.Renderer.Dsp.State; +using Ryujinx.Audio.Renderer.Parameter; +using Ryujinx.Audio.Renderer.Parameter.Effect; +using Ryujinx.Audio.Renderer.Server.MemoryPool; +using System.Diagnostics; +using System.Runtime.CompilerServices; +using System.Runtime.InteropServices; +using DspAddress = System.UInt64; + +namespace Ryujinx.Audio.Renderer.Server.Effect +{ + /// + /// Server state for an capture buffer effect. + /// + public class CaptureBufferEffect : BaseEffect + { + /// + /// The capture buffer parameter. + /// + public AuxiliaryBufferParameter Parameter; + + /// + /// Capture buffer state. + /// + public AuxiliaryBufferAddresses State; + + public override EffectType TargetEffectType => EffectType.CaptureBuffer; + + public override DspAddress GetWorkBuffer(int index) + { + return WorkBuffers[index].GetReference(true); + } + + public override void Update(out BehaviourParameter.ErrorInfo updateErrorInfo, ref EffectInParameterVersion1 parameter, PoolMapper mapper) + { + Update(out updateErrorInfo, ref parameter, mapper); + } + + public override void Update(out BehaviourParameter.ErrorInfo updateErrorInfo, ref EffectInParameterVersion2 parameter, PoolMapper mapper) + { + Update(out updateErrorInfo, ref parameter, mapper); + } + + public void Update(out BehaviourParameter.ErrorInfo updateErrorInfo, ref T parameter, PoolMapper mapper) where T : unmanaged, IEffectInParameter + { + Debug.Assert(IsTypeValid(ref parameter)); + + UpdateParameterBase(ref parameter); + + Parameter = MemoryMarshal.Cast(parameter.SpecificData)[0]; + IsEnabled = parameter.IsEnabled; + + updateErrorInfo = new BehaviourParameter.ErrorInfo(); + + if (BufferUnmapped || parameter.IsNew) + { + ulong bufferSize = (ulong)Unsafe.SizeOf() * Parameter.BufferStorageSize + (ulong)Unsafe.SizeOf(); + + bool sendBufferUnmapped = !mapper.TryAttachBuffer(out updateErrorInfo, ref WorkBuffers[0], Parameter.SendBufferInfoAddress, bufferSize); + + BufferUnmapped = sendBufferUnmapped; + + if (!BufferUnmapped) + { + DspAddress sendDspAddress = WorkBuffers[0].GetReference(false); + + // NOTE: Nintendo directly interact with the CPU side structure in the processing of the DSP command. + State.SendBufferInfo = sendDspAddress; + State.SendBufferInfoBase = sendDspAddress + (ulong)Unsafe.SizeOf(); + State.ReturnBufferInfo = 0; + State.ReturnBufferInfoBase = 0; + } + } + } + + public override void UpdateForCommandGeneration() + { + UpdateUsageStateForCommandGeneration(); + } + } +} -- cgit v1.2.3