diff options
| author | mpnico <mpnico@gmail.com> | 2021-09-18 14:31:44 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-09-18 14:31:44 +0200 |
| commit | fe9d5a1981cfe43c4535b7473064c9858addb3b5 (patch) | |
| tree | 5e1f8de6b8fc5f8ce27aceecae737e1a0420e683 /Ryujinx.Audio/Renderer/Server/AudioRenderSystem.cs | |
| parent | d327e809c9c9d1f4c035c50bf6315eea83ce0147 (diff) | |
Fix problems added by Pause (#2645)
* Disable Pause/Resume menu instead of trying to hide them
* Fix Resume menu being active before renderer starts
* Fix emulator not being able to close properly
Diffstat (limited to 'Ryujinx.Audio/Renderer/Server/AudioRenderSystem.cs')
| -rw-r--r-- | Ryujinx.Audio/Renderer/Server/AudioRenderSystem.cs | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/Ryujinx.Audio/Renderer/Server/AudioRenderSystem.cs b/Ryujinx.Audio/Renderer/Server/AudioRenderSystem.cs index 6aed3c5d..afbe56a6 100644 --- a/Ryujinx.Audio/Renderer/Server/AudioRenderSystem.cs +++ b/Ryujinx.Audio/Renderer/Server/AudioRenderSystem.cs @@ -395,6 +395,14 @@ namespace Ryujinx.Audio.Renderer.Server Logger.Info?.Print(LogClass.AudioRenderer, $"Stopped renderer id {_sessionId}"); } + public void Disable() + { + lock (_lock) + { + _isActive = false; + } + } + public ResultCode Update(Memory<byte> output, Memory<byte> performanceOutput, ReadOnlyMemory<byte> input) { lock (_lock) |
