diff options
| author | Mary <me@thog.eu> | 2021-02-26 01:11:56 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-02-26 01:11:56 +0100 |
| commit | f556c80d0230056335632b60c71f1567e177239e (patch) | |
| tree | 748aa6be62b93a8e941e25dbd83f39e1dbb37035 /Ryujinx.Audio.Renderer/Server/CommandProcessingTimeEstimatorVersion1.cs | |
| parent | 1c49089ff00fc87dc4872f135dc6a0d36169a970 (diff) | |
Haydn: Part 1 (#2007)
* Haydn: Part 1
Based on my reverse of audio 11.0.0.
As always, core implementation under LGPLv3 for the same reasons as for Amadeus.
This place the bases of a more flexible audio system while making audout & audin accurate.
This have the following improvements:
- Complete reimplementation of audout and audin.
- Audin currently only have a dummy backend.
- Dramatically reduce CPU usage by up to 50% in common cases (SoundIO and OpenAL).
- Audio Renderer now can output to 5.1 devices when supported.
- Audio Renderer init its backend on demand instead of keeping two up all the time.
- All backends implementation are now in their own project.
- Ryujinx.Audio.Renderer was renamed Ryujinx.Audio and was refactored because of this.
As a note, games having issues with OpenAL haven't improved and will not
because of OpenAL design (stopping when buffers finish playing causing
possible audio "pops" when buffers are very small).
* Update for latest hexkyz's edits on Switchbrew
* audren: Rollback channel configuration changes
* Address gdkchan's comments
* Fix typo in OpenAL backend driver
* Address last comments
* Fix a nit
* Address gdkchan's comments
Diffstat (limited to 'Ryujinx.Audio.Renderer/Server/CommandProcessingTimeEstimatorVersion1.cs')
| -rw-r--r-- | Ryujinx.Audio.Renderer/Server/CommandProcessingTimeEstimatorVersion1.cs | 180 |
1 files changed, 0 insertions, 180 deletions
diff --git a/Ryujinx.Audio.Renderer/Server/CommandProcessingTimeEstimatorVersion1.cs b/Ryujinx.Audio.Renderer/Server/CommandProcessingTimeEstimatorVersion1.cs deleted file mode 100644 index 81d3b57b..00000000 --- a/Ryujinx.Audio.Renderer/Server/CommandProcessingTimeEstimatorVersion1.cs +++ /dev/null @@ -1,180 +0,0 @@ -// -// Copyright (c) 2019-2021 Ryujinx -// -// This program is free software: you can redistribute it and/or modify -// it under the terms of the GNU Lesser General Public License as published by -// the Free Software Foundation, either version 3 of the License, or -// (at your option) any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU Lesser General Public License for more details. -// -// You should have received a copy of the GNU Lesser General Public License -// along with this program. If not, see <https://www.gnu.org/licenses/>. -// - -using Ryujinx.Audio.Renderer.Dsp.Command; -using System.Diagnostics; - -namespace Ryujinx.Audio.Renderer.Server -{ - /// <summary> - /// <see cref="ICommandProcessingTimeEstimator"/> version 1. - /// </summary> - public class CommandProcessingTimeEstimatorVersion1 : ICommandProcessingTimeEstimator - { - private uint _sampleCount; - private uint _bufferCount; - - public CommandProcessingTimeEstimatorVersion1(uint sampleCount, uint bufferCount) - { - _sampleCount = sampleCount; - _bufferCount = bufferCount; - } - - public uint Estimate(PerformanceCommand command) - { - return 1454; - } - - public uint Estimate(ClearMixBufferCommand command) - { - return (uint)(_sampleCount * 0.83f * _bufferCount * 1.2f); - } - - public uint Estimate(BiquadFilterCommand command) - { - return (uint)(_sampleCount * 58.0f * 1.2f); - } - - public uint Estimate(MixRampGroupedCommand command) - { - int volumeCount = 0; - - for (int i = 0; i < command.MixBufferCount; i++) - { - if (command.Volume0[i] != 0.0f || command.Volume1[i] != 0.0f) - { - volumeCount++; - } - } - - return (uint)(_sampleCount * 14.4f * 1.2f * volumeCount); - } - - public uint Estimate(MixRampCommand command) - { - return (uint)(_sampleCount * 14.4f * 1.2f); - } - - public uint Estimate(DepopPrepareCommand command) - { - return 1080; - } - - public uint Estimate(VolumeRampCommand command) - { - return (uint)(_sampleCount * 9.8f * 1.2f); - } - - public uint Estimate(PcmInt16DataSourceCommandVersion1 command) - { - return (uint)(command.Pitch * 0.25f * 1.2f); - } - - public uint Estimate(AdpcmDataSourceCommandVersion1 command) - { - return (uint)(command.Pitch * 0.46f * 1.2f); - } - - public uint Estimate(DepopForMixBuffersCommand command) - { - return (uint)(_sampleCount * 8.9f * command.MixBufferCount); - } - - public uint Estimate(CopyMixBufferCommand command) - { - // NOTE: Nintendo returns 0 here for some reasons even if it will generate a command like that on version 1.. maybe a mistake? - return 0; - } - - public uint Estimate(MixCommand command) - { - return (uint)(_sampleCount * 10.0f * 1.2f); - } - - public uint Estimate(DelayCommand command) - { - return (uint)(_sampleCount * command.Parameter.ChannelCount * 202.5f); - } - - public uint Estimate(ReverbCommand command) - { - Debug.Assert(command.Parameter.IsChannelCountValid()); - - if (command.Enabled) - { - return (uint)(750 * _sampleCount * command.Parameter.ChannelCount * 1.2f); - } - - return 0; - } - - public uint Estimate(Reverb3dCommand command) - { - if (command.Enabled) - { - return (uint)(530 * _sampleCount * command.Parameter.ChannelCount * 1.2f); - } - - return 0; - } - - public uint Estimate(AuxiliaryBufferCommand command) - { - if (command.Enabled) - { - return 15956; - } - - return 3765; - } - - public uint Estimate(VolumeCommand command) - { - return (uint)(_sampleCount * 8.8f * 1.2f); - } - - public uint Estimate(CircularBufferSinkCommand command) - { - return 55; - } - - public uint Estimate(DownMixSurroundToStereoCommand command) - { - return 16108; - } - - public uint Estimate(UpsampleCommand command) - { - return 357915; - } - - public uint Estimate(DeviceSinkCommand command) - { - return 10042; - } - - public uint Estimate(PcmFloatDataSourceCommandVersion1 command) - { - return 0; - } - - public uint Estimate(DataSourceVersion2Command command) - { - return 0; - } - } -} |
