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AgeCommit message (Expand)Author
2017-02-12VideoCore: Move software rasterizer files to sub-directoryYuri Kunde Schlesner
2017-02-12video_core/shader: Document sanitized MUL operationYuri Kunde Schlesner
2017-02-12Merge pull request #2550 from yuriks/pica-refactor2Yuri Kunde Schlesner
2017-02-10video_core: Fix benign out-of-bounds indexing of array (#2553)Yuri Kunde Schlesner
2017-02-09VideoCore: Split u64 Pica reg unions into 2 separate u32 unionsYuri Kunde Schlesner
2017-02-09VideoCore: Force enum sizes to u32 in LightingRegsYuri Kunde Schlesner
2017-02-09OpenGL: Remove unused duplicate of IsPassThroughTevStageYuri Kunde Schlesner
2017-02-09VideoCore: Split regs.h inclusionsYuri Kunde Schlesner
2017-02-09Pica/Regs: Use binary search to look up reg namesYuri Kunde Schlesner
2017-02-08VideoCore: Use union to index into Regs structYuri Kunde Schlesner
2017-02-08Merge pull request #2482 from yuriks/pica-refactorYuri Kunde Schlesner
2017-02-05Use std::array<u8,2> instead of u8[2] to fix MSVC buildLectem
2017-02-04VideoCore: Move Regs to its own fileYuri Kunde Schlesner
2017-02-04VideoCore: Split shader regs from Regs structYuri Kunde Schlesner
2017-02-04VideoCore: Split geometry pipeline regs from Regs structYuri Kunde Schlesner
2017-02-04VideoCore: Split lighting regs from Regs structYuri Kunde Schlesner
2017-02-04VideoCore: Split framebuffer regs from Regs structYuri Kunde Schlesner
2017-02-04VideoCore: Split texturing regs from Regs structYuri Kunde Schlesner
2017-02-04VideoCore: Split rasterizer regs from Regs structYuri Kunde Schlesner
2017-02-04Merge pull request #2476 from yuriks/shader-refactor3Yuri Kunde Schlesner
2017-02-04Pica/Texture: Move part of ETC1 decoding to new file and cleanupsYuri Kunde Schlesner
2017-02-04Pica/Texture: Simplify/cleanup texture tile addressingYuri Kunde Schlesner
2017-02-04VideoCore: Move LookupTexture out of debug_utils.hYuri Kunde Schlesner
2017-02-03ShaderJIT: add 16 dummy bytes at the bottom of the stackwwylele
2017-01-31Common/x64: remove legacy emitter and abi (#2504)Weiyi Wang
2017-01-31shader_jit_x64_compiler: esi and edi should be persistent (#2500)Merry
2017-01-29VideoCore: Make PrimitiveAssembler const-correctYuri Kunde Schlesner
2017-01-29VideoCore: Extract swrast-specific data from OutputVertexYuri Kunde Schlesner
2017-01-29VideoCore/Shader: Clean up OutputVertex::FromAttributeBufferYuri Kunde Schlesner
2017-01-29VideoCore: Split shader output writing from semantic loadingYuri Kunde Schlesner
2017-01-29VideoCore: Consistently use shader configuration to load attributesYuri Kunde Schlesner
2017-01-29VideoCore: Use correct register for immediate mode attribute countYuri Kunde Schlesner
2017-01-29VideoCore: Rename some types to more accurate namesYuri Kunde Schlesner
2017-01-29VideoCore: Change misleading register namesYuri Kunde Schlesner
2017-01-30video_core: gl_rasterizer_cache.cpp removed unused type aliasKloen
2017-01-30video_core: gl_rasterizer.cpp removed unused type aliasKloen
2017-01-29video_core: silence unused-local-typedef boost related warning on GCCKloen
2017-01-25VideoCore/Shader: Move entry_point to SetupBatchYuri Kunde Schlesner
2017-01-25VideoCore/Shader: Move per-batch ShaderEngine state into ShaderSetupYuri Kunde Schlesner
2017-01-25Shader: Remove OutputRegisters structYuri Kunde Schlesner
2017-01-25Shader: Initialize conditional_code in interpreterYuri Kunde Schlesner
2017-01-25Shader: Don't read ShaderSetup from global stateYuri Kunde Schlesner
2017-01-25shader_jit_x64: Don't read program from global stateYuri Kunde Schlesner
2017-01-25VideoCore/Shader: Move ProduceDebugInfo to InterpreterEngineYuri Kunde Schlesner
2017-01-25VideoCore/Shader: Split interpreter and JIT into separate ShaderEnginesYuri Kunde Schlesner
2017-01-25VideoCore/Shader: Rename shader_jit_x64{ => _compiler}.{cpp,h}Yuri Kunde Schlesner
2017-01-25VideoCore/Shader: Split shader uniform state and shader engineYuri Kunde Schlesner
2017-01-25VideoCore/Shader: Add constness to methodsYuri Kunde Schlesner
2017-01-25VideoCore/Shader: Use only entry_point as ShaderSetup paramYuri Kunde Schlesner
2017-01-25VideoCore/Shader: Use self instead of g_state.vs in ShaderSetupYuri Kunde Schlesner