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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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video_core
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Author
2018-03-21
GPU: Added vertex attribute format registers.
Subv
2018-03-20
GPU: Added registers for the number of vertices to render.
Subv
2018-03-20
Merge pull request #254 from bunnei/port-citra-renderer
bunnei
2018-03-20
renderer_gl: Port boilerplate rasterizer code over from Citra.
bunnei
2018-03-20
gl_shader_util: Sync latest version with Citra.
bunnei
2018-03-20
renderer_gl: Port over gl_shader_gen module from Citra.
bunnei
2018-03-19
Merge pull request #253 from Subv/rt_depth
Mat M
2018-03-19
renderer_gl: Port over gl_shader_decompiler module from Citra.
bunnei
2018-03-19
renderer_gl: Port over gl_rasterizer_cache module from Citra.
bunnei
2018-03-19
gl_resource_manager: Sync latest version with Citra.
bunnei
2018-03-19
renderer_gl: Port over gl_stream_buffer module from Citra.
bunnei
2018-03-19
gl_state: Sync latest version with Citra.
bunnei
2018-03-19
GPU: Added Z buffer registers to Maxwell3D's reg structure.
Subv
2018-03-19
GPU: Added the render target (RT) registers to Maxwell3D's reg structure.
Subv
2018-03-19
Clang Fixes
N00byKing
2018-03-19
Clean Warnings (?)
N00byKing
2018-03-19
GPU: Added the TSC registers to the Maxwell3D register structure.
Subv
2018-03-19
GPU: Added the TIC registers to the Maxwell3D register structure.
Subv
2018-03-18
GPU: Implement macro 0xE1A BindTextureInfoBuffer in HLE.
Subv
2018-03-18
GPU: Implement the BindStorageBuffer macro method in HLE.
Subv
2018-03-18
GPU: Handle writes to the CB_DATA method.
Subv
2018-03-18
GPU: Move the GPU's class constructor and destructors to a cpp file.
Subv
2018-03-18
GPU: Store uploaded GPU macros and keep track of the number of method paramet...
Subv
2018-03-18
GPU: Macros are specific to the Maxwell3D engine, so handle them internally.
Subv
2018-03-17
GPU: Renamed ShaderType to ShaderStage as that is less confusing.
Subv
2018-03-17
GPU: Store shader constbuffer bindings in the GPU state.
Subv
2018-03-17
GPU: Corrected some register offsets and removed superfluous macro registers.
Subv
2018-03-17
GPU: Make the SetShader macro call do the same as the real macro's code.
Subv
2018-03-17
GPU: Corrected the parameter documentation for the SetShader macro call.
Subv
2018-03-17
Merge pull request #242 from Subv/set_shader
bunnei
2018-03-16
GPU: Handle the SetShader method call (0xE24) and store the shader config.
Subv
2018-03-16
GPU: Added the vertex array registers.
Subv
2018-03-16
Merge pull request #241 from Subv/gpu_method_call
bunnei
2018-03-16
GPU: Process command mode 5 (IncreaseOnce) differently from other commands.
Subv
2018-03-16
GPU: Assert that we get a 0 CODE_ADDRESS register in the 3D engine.
Subv
2018-03-16
GPU: Added Maxwell registers for Shader Program control.
Subv
2018-03-04
GPU: Intercept writes to the VERTEX_END_GL register.
Subv
2018-02-13
maxwell_3d: Make constructor explicit
Lioncash
2018-02-13
Merge pull request #187 from Subv/maxwell3d_query
bunnei
2018-02-12
Merge pull request #178 from Subv/command_buffers
bunnei
2018-02-12
GPU: Partially implemented the QUERY_* registers in the Maxwell3D engine.
Subv
2018-02-11
Make a GPU class in VideoCore to contain the GPU state.
Subv
2018-02-11
GPU: Added a command processor to decode the GPU pushbuffers and forward the ...
Subv
2018-02-11
renderer_opengl: Support framebuffer flip vertical.
bunnei
2018-01-27
memory: Replace all memory hooking with Special regions
MerryMage
2018-01-20
Format: Run the new clang format on everything
James Rowe
2018-01-17
CMakeLists: Derive the source directory grouping from targets themselves
Lioncash
2018-01-16
clang-format
MerryMage
2018-01-15
renderer_gl: Clear screen to black before rendering framebuffer.
bunnei
2018-01-14
renderer: Render previous frame when no new one is available.
bunnei
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