index
:
yuzu-mainline
master
A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
video_core
Age
Commit message (
Expand
)
Author
2019-02-15
Merge pull request #2123 from lioncash/coretiming-global
James Rowe
2019-02-15
core_timing: Convert core timing into a class
Lioncash
2019-02-15
renderer_opengl: respect the sRGB colorspace for the screenshot feature
fearlessTobi
2019-02-15
gl_state: Synchronize gl_state even when state is disabled
ReinUsesLisp
2019-02-14
Merge pull request #2112 from lioncash/shadowing
bunnei
2019-02-14
Merge pull request #2111 from ReinUsesLisp/fetch-fix
bunnei
2019-02-14
vk_resource_manager: Implement a command buffer pool with VKFencedPool
ReinUsesLisp
2019-02-14
vk_resource_manager: Add VKFencedPool interface
ReinUsesLisp
2019-02-14
vk_resource_manager: Implement VKResourceManager and fence allocator
ReinUsesLisp
2019-02-14
vk_resource_manager: Implement VKFenceWatch
ReinUsesLisp
2019-02-14
vk_resource_manager: Implement VKFence
ReinUsesLisp
2019-02-14
vk_resource_manager: Add VKResource interface
ReinUsesLisp
2019-02-14
Merge pull request #2113 from ReinUsesLisp/vulkan-base
bunnei
2019-02-14
shader_decompiler: Improve Accuracy of Attribute Interpolation.
Fernando Sahmkow
2019-02-13
rasterizer_cache_gl: Only do fast layered copy on the same format. As
Fernando Sahmkow
2019-02-12
Merge pull request #2099 from greggameplayer/BGRA8-Framebuffer-Real
bunnei
2019-02-12
vk_device: Abstract device handling into a class
ReinUsesLisp
2019-02-12
renderer_opengl: Remove reference to global system instance
Lioncash
2019-02-12
Merge pull request #2110 from lioncash/namespace
bunnei
2019-02-12
Merge pull request #2104 from ReinUsesLisp/compute-assert
bunnei
2019-02-12
gl_rasterizer_cache: Remove unnecessary newline
Lioncash
2019-02-12
gl_rasterizer_cache: Get rid of variable shadowing
Lioncash
2019-02-12
renderer_vulkan: Add declarations file
ReinUsesLisp
2019-02-12
gl_shader_decompiler: Re-implement TLDS lod
ReinUsesLisp
2019-02-12
core_timing: Rename CoreTiming namespace to Core::Timing
Lioncash
2019-02-12
Merge pull request #2108 from FernandoS27/fix-cc
bunnei
2019-02-12
Merge pull request #2109 from FernandoS27/fix-f2i
bunnei
2019-02-12
Merge pull request #2068 from ReinUsesLisp/shader-cleanup-textures
bunnei
2019-02-11
Corrected F2I None mode to RoundEven.
Fernando Sahmkow
2019-02-11
Fix incorrect value for CC bit in IADD
Fernando Sahmkow
2019-02-10
kepler_compute: Fixup assert and rename engines
ReinUsesLisp
2019-02-09
Implement BGRA8 framebuffer format
greggameplayer
2019-02-08
Merge pull request #1904 from bunnei/better-fermi-copy
bunnei
2019-02-08
Implement linear textures (#2089)
Fernando Sahmkow
2019-02-08
gl_rasterizer_cache: Fixup texture view parameters
ReinUsesLisp
2019-02-07
shader_ir: Remove F4 prefix to texture operations
ReinUsesLisp
2019-02-07
shader_ir: Clean texture management code
ReinUsesLisp
2019-02-06
Merge pull request #2083 from ReinUsesLisp/shader-ir-cbuf-tracking
bunnei
2019-02-06
gl_rasterizer_cache: Mark surface copy destinations as modified.
bunnei
2019-02-06
gl_rasterizer: Implement a more accurate fermi 2D copy.
bunnei
2019-02-06
gl_shader_disk_cache: Check LZ4 size limit
Frederic L
2019-02-06
gl_shader_disk_cache: Consider compressed size zero as an error
Frederic L
2019-02-06
gl_shader_disk_cache: Use unordered containers
ReinUsesLisp
2019-02-06
gl_shader_cache: Fixup GLSL unique identifiers
ReinUsesLisp
2019-02-06
gl_shader_cache: Link loading screen with disk shader cache load
ReinUsesLisp
2019-02-06
gl_shader_cache: Set GL_PROGRAM_SEPARABLE to dumped shaders
ReinUsesLisp
2019-02-06
gl_shader_disk_cache: Pass core system as argument and guard against games wi...
ReinUsesLisp
2019-02-06
gl_shader_disk_cache: Guard reads and writes against failure
ReinUsesLisp
2019-02-06
gl_shader_disk_cache: Address miscellaneous feedback
ReinUsesLisp
2019-02-06
gl_shader_disk_cache: Pass return values returning instead of by parameters
ReinUsesLisp
[prev]
[next]