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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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video_core
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2019-10-15
video_core/surface: Add missing break in PixelFormatFromTextureFormat()
Lioncash
2019-10-15
Merge pull request #2981 from lioncash/copy
Rodrigo Locatti
2019-10-15
vk_shader_decompiler: Resolve fallthrough within ExprDecompiler's ExprCondCod...
Lioncash
2019-10-15
gl_shader_decompiler: Resolve fallthrough within ExprDecompiler's ExprCondCod...
Lioncash
2019-10-15
texture_cache: Avoid unnecessary surface copies within PickStrategy() and Try...
Lioncash
2019-10-15
control_flow: Silence truncation warnings
Lioncash
2019-10-15
gl_shader_decompiler: Make ExprDecompiler's GetResult() a const member function
Lioncash
2019-10-15
gl_shader_decompiler: Use a std::string_view with GetDeclarationWithSuffix()
Lioncash
2019-10-15
gl_shader_decompiler: Fold flow_var constant into GetFlowVariable()
Lioncash
2019-10-15
gl_shader_decompiler: Mark ASTDecompiler/ExprDecompiler parameters as const r...
Lioncash
2019-10-15
gl_shader_decompiler: Pass by reference to GenerateTextureArgument()
Lioncash
2019-10-15
gl_shader_decompiler: Use std::holds_alternative within GenerateTexture()
Lioncash
2019-10-15
shader/node: std::move Meta instance within OperationNode constructor
Lioncash
2019-10-15
gl_shader_decompiler: Avoid unnecessary copies of MetaImage
Lioncash
2019-10-15
maxwell_3d: Silence truncation warnings
Lioncash
2019-10-15
Merge pull request #2972 from lioncash/system
bunnei
2019-10-15
video_core/gpu: Remove use of the global system accessor
Lioncash
2019-10-15
video_core/texture_cache: Amend Doxygen references
Lioncash
2019-10-15
common: Rename binary_find.h to algorithm.h
Lioncash
2019-10-11
AsyncGpu: Address Feedback
Fernando Sahmkow
2019-10-09
Merge pull request #2928 from ReinUsesLisp/dirty-depth-bounds
bunnei
2019-10-09
Merge pull request #2927 from ReinUsesLisp/polygon-offset-units
bunnei
2019-10-09
Surfaces: Implement R4G4B4A4U format.
Fernando Sahmkow
2019-10-09
Surfaces: Implement ASTC 6x6 10x10 12x12 8x6 6x5
Fernando Sahmkow
2019-10-07
shader/half_set_predicate: Fix HSETP2 for constant buffers
ReinUsesLisp
2019-10-07
shader/half_set_predicate: Reduce DEBUG_ASSERT to LOG_DEBUG
ReinUsesLisp
2019-10-06
gl_shader_disk_cache: Properly ignore existing cache
ReinUsesLisp
2019-10-05
video_core/control_flow: Eliminate variable shadowing warnings
Lioncash
2019-10-05
video_core/control_flow: Eliminate pessimizing moves
Lioncash
2019-10-05
video_core/ast: Unindent most of IsFullyDecompiled() by one level
Lioncash
2019-10-05
video_core/ast: Make ShowCurrentState() take a string_view instead of std::st...
Lioncash
2019-10-05
video_core/ast: Eliminate variable shadowing warnings
Lioncash
2019-10-05
video_core/ast: Replace std::string with a constexpr std::string_view
Lioncash
2019-10-05
video_core/ast: Default the move constructor and assignment operator
Lioncash
2019-10-05
video_core/{ast, expr}: Organize forward declaration
Lioncash
2019-10-05
video_core/expr: Supply operator!= along with operator==
Lioncash
2019-10-05
video_core/{ast, expr}: Use std::move where applicable
Lioncash
2019-10-05
video_core/ast: Supply const accessors for data where applicable
Lioncash
2019-10-05
Merge pull request #2888 from FernandoS27/decompiler2
David
2019-10-05
maxwell_3d: Add dirty flags for depth bounds values
ReinUsesLisp
2019-10-04
GL_Renderer: Remove lefting snippet.
Fernando Sahmkow
2019-10-04
Gl_Rasterizer: Protect CPU Memory mapping from multiple threads.
Fernando Sahmkow
2019-10-04
Core: Wait for GPU to be idle before shutting down.
Fernando Sahmkow
2019-10-04
Nvdrv: Do framelimiting only in the CPU Thread
Fernando Sahmkow
2019-10-04
GPU_Async: Correct fences, display events and more.
Fernando Sahmkow
2019-10-04
Texture_Cache: Blit Deduction corrections and simplifications.
Fernando Sahmkow
2019-10-04
TextureCache: Add the ability to deduce if two textures are depth on blit.
Fernando Sahmkow
2019-10-04
Shader_ir: Address feedback
Fernando Sahmkow
2019-10-04
Shader_Ir: Address Feedback and clang format.
Fernando Sahmkow
2019-10-04
vk_shader_decompiler: Correct Branches inside conditionals.
Fernando Sahmkow
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