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AgeCommit message (Expand)Author
2020-04-15decode/image: Fix typo in assert in GetComponentSize()Lioncash
2020-04-15gl_query_cache: Resolve use-after-move in CachedQuery move assignment operatorLioncash
2020-04-15decoder/image: Fix incorrect G24R8 component sizes in GetComponentSize()Lioncash
2020-04-15gl_device: Mark stage_swizzle as constexprLioncash
2020-04-15track: Eliminate redundant copiesLioncash
2020-04-15CMakeLists: Specify -Wextra on linux buildsLioncash
2020-04-15Merge pull request #3649 from FernandoS27/3d-fixRodrigo Locatti
2020-04-15Merge pull request #3612 from ReinUsesLisp/redFernando Sahmkow
2020-04-15CMakeLists: Make -Wreorder a compile-time errorLioncash
2020-04-15Merge pull request #3662 from ReinUsesLisp/constant-attrsMat M
2020-04-15Texture Cache: Read current data when flushing a 3D segment.Fernando Sahmkow
2020-04-15Merge pull request #3668 from ReinUsesLisp/vtx-format-16uiMat M
2020-04-15Merge pull request #3656 from ReinUsesLisp/glsl-full-decompileMat M
2020-04-15Merge pull request #3654 from ReinUsesLisp/fix-fb-attachMat M
2020-04-15Merge pull request #3663 from ReinUsesLisp/fcmp-rcMat M
2020-04-15Merge pull request #3664 from ReinUsesLisp/fe3h-black-squaresMat M
2020-04-15maxwell_to_vk: Add uint16 vertex formatsReinUsesLisp
2020-04-15maxwell_to_vk: Add missing breaksReinUsesLisp
2020-04-15vk_blit_screen: Initialize all members in VkPipelineViewportStateCreateInfoReinUsesLisp
2020-04-15Merge pull request #3657 from ReinUsesLisp/viewport-zeroRodrigo Locatti
2020-04-14Texture Cache: Only do buffer copies on accurate GPU. (#3634)Fernando Sahmkow
2020-04-14Revert "gl_shader_decompiler: Implement merges with bitfieldInsert"ReinUsesLisp
2020-04-14shader/arithmetic: Add FCMP_CR variantReinUsesLisp
2020-04-14gl_rasterizer: Implement constant vertex attributesReinUsesLisp
2020-04-14vk_rasterizer: Default to 1 viewports with a size of 0ReinUsesLisp
2020-04-14gl_shader_cache: Use CompileDepth::FullDecompile on GLSLReinUsesLisp
2020-04-14renderer_vulkan: Integrate Nvidia Nsight Aftermath on WindowsReinUsesLisp
2020-04-13gl_texture_cache: Fix layered texture attachment base levelReinUsesLisp
2020-04-13renderer_vulkan: Remove Nvidia checkpointsReinUsesLisp
2020-04-13renderer_vulkan: Catch device losses in more placesReinUsesLisp
2020-04-13Merge pull request #3636 from ReinUsesLisp/drop-vk-hppRodrigo Locatti
2020-04-13Merge pull request #3651 from ReinUsesLisp/line-widthsMat M
2020-04-13Merge pull request #3638 from ReinUsesLisp/remove-preserve-contentsMat M
2020-04-13Merge pull request #3631 from ReinUsesLisp/more-astcMat M
2020-04-13Merge pull request #3619 from ReinUsesLisp/i2iMat M
2020-04-13Merge pull request #3627 from ReinUsesLisp/layered-viewMat M
2020-04-13Merge pull request #3646 from ReinUsesLisp/fix-glsl-turingMat M
2020-04-13Merge pull request #3633 from ReinUsesLisp/clean-texdecMat M
2020-04-13gl_rasterizer: Implement line widths and smooth linesReinUsesLisp
2020-04-12gl_shader_decompiler: Implement merges with bitfieldInsertReinUsesLisp
2020-04-12Merge pull request #3578 from ReinUsesLisp/vmnmxFernando Sahmkow
2020-04-12gl_shader_decompiler: Improve generated code in HMergeH*ReinUsesLisp
2020-04-12shader/video: Partially implement VMNMXReinUsesLisp
2020-04-12video_core: Add MSAA registers in 3D engine and TICReinUsesLisp
2020-04-11texture_cache: Remove preserve_contentsReinUsesLisp
2020-04-10renderer_vulkan: Drop Vulkan-HppReinUsesLisp
2020-04-10Merge pull request #3594 from ReinUsesLisp/vk-instancebunnei
2020-04-10shader/texture: Remove type mismatches management from shader decoderReinUsesLisp
2020-04-09Merge pull request #3622 from ReinUsesLisp/srgb-texture-borderFernando Sahmkow
2020-04-09astc: Hard code bit depth changes to 8 and use fast replicateReinUsesLisp