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AgeCommit message (Expand)Author
2020-02-16surface_base: Implement texture buffer flushesReinUsesLisp
2020-02-14Merge pull request #3379 from ReinUsesLisp/cbuf-offsetbunnei
2020-02-13Merge pull request #3395 from FernandoS27/queriesbunnei
2020-02-13GPU: Address Feedback.Fernando Sahmkow
2020-02-11Merge pull request #3376 from ReinUsesLisp/point-spritebunnei
2020-02-10GPU: Implement GPU Clock correctly.Fernando Sahmkow
2020-02-10Maxwell3D: Correct query reporting.Fernando Sahmkow
2020-02-09Merge pull request #3372 from ReinUsesLisp/fix-back-stencilbunnei
2020-02-08Merge pull request #3387 from bunnei/gpu-mpscqueuebunnei
2020-02-07gpu_thread: Use MPSCQueue for GPU commands.bunnei
2020-02-07video_core: memory_manager: Use GPU interface for cache functions.bunnei
2020-02-07Merge pull request #3378 from ReinUsesLisp/uscaledbunnei
2020-02-07Merge pull request #3369 from ReinUsesLisp/shfbunnei
2020-02-06Merge pull request #3362 from ReinUsesLisp/fix-instancedbunnei
2020-02-05shader/decode: Fix constant buffer offsetsReinUsesLisp
2020-02-04maxwell_to_gl: Implement R8G8_USCALEDReinUsesLisp
2020-02-04maxwell_to_gl: Reduce unimplemented formats to LOG_ERRORReinUsesLisp
2020-02-04vk_rasterizer: Use noexcept variants of std::bitsetReinUsesLisp
2020-02-04Merge pull request #3357 from ReinUsesLisp/bfi-rcbunnei
2020-02-04gl_rasterizer: Implement GL_POINT_SPRITEReinUsesLisp
2020-02-04Merge pull request #3356 from ReinUsesLisp/fcmpbunnei
2020-02-03Merge pull request #3337 from ReinUsesLisp/vulkan-stagedbunnei
2020-02-02maxwell_3d: Fix stencil back maskReinUsesLisp
2020-02-01shader: Remove curly braces initializers on shared pointersReinUsesLisp
2020-02-01Merge pull request #3282 from FernandoS27/indexed-samplersbunnei
2020-02-01shader/shift: Implement SHIFT_RIGHT_{IMM,R}ReinUsesLisp
2020-02-01shader/shift: Implement SHF_LEFT_{IMM,R}ReinUsesLisp
2020-01-30Merge pull request #3347 from ReinUsesLisp/local-membunnei
2020-01-30gl_rasterizer: Fix instanced draw arraysReinUsesLisp
2020-01-29Merge pull request #3350 from ReinUsesLisp/atombunnei
2020-01-29yuzu: Implement Vulkan frontendReinUsesLisp
2020-01-29settings: Add settings for graphics backendReinUsesLisp
2020-01-29shader/other: Fix skips for SYNC and BRKReinUsesLisp
2020-01-29shader/other: Stub S2R LaneIdReinUsesLisp
2020-01-29buffer_cache: Delay buffer destructionsReinUsesLisp
2020-01-29Merge pull request #3355 from ReinUsesLisp/break-downbunnei
2020-01-29Merge pull request #3358 from ReinUsesLisp/implicit-texture-cachebunnei
2020-01-28Merge pull request #3359 from ReinUsesLisp/assert-point-sizebunnei
2020-01-28gl_shader_decompiler: Remove UNIMPLEMENTED for gl_PointSizeReinUsesLisp
2020-01-27gl_texture_cache: Silence implicit sign cast warningsReinUsesLisp
2020-01-27shader/bfi: Implement register-constant buffer variantReinUsesLisp
2020-01-27shader/arithmetic: Implement FCMPReinUsesLisp
2020-01-26texture_cache/surface_base: Fix layered break downReinUsesLisp
2020-01-26gl_texture_cache: Properly implement depth/stencil samplingReinUsesLisp
2020-01-26shader/memory: Implement ATOM.ADDReinUsesLisp
2020-01-25Shader_IR: Address feedback.Fernando Sahmkow
2020-01-25shader/memory: Implement STL.S16 and STS.S16ReinUsesLisp
2020-01-25shader/memory: Implement unaligned LDL.S16 and LDS.S16ReinUsesLisp
2020-01-25shader/memory: Move unaligned load/store to functionsReinUsesLisp
2020-01-25shader/memory: Implement LDL.S16 and LDS.S16ReinUsesLisp