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AgeCommit message (Expand)Author
2019-02-12Merge pull request #2109 from FernandoS27/fix-f2ibunnei
2019-02-12Merge pull request #2068 from ReinUsesLisp/shader-cleanup-texturesbunnei
2019-02-11Corrected F2I None mode to RoundEven.Fernando Sahmkow
2019-02-08Merge pull request #1904 from bunnei/better-fermi-copybunnei
2019-02-08Implement linear textures (#2089)Fernando Sahmkow
2019-02-08gl_rasterizer_cache: Fixup texture view parametersReinUsesLisp
2019-02-07shader_ir: Remove F4 prefix to texture operationsReinUsesLisp
2019-02-07shader_ir: Clean texture management codeReinUsesLisp
2019-02-06Merge pull request #2083 from ReinUsesLisp/shader-ir-cbuf-trackingbunnei
2019-02-06gl_rasterizer_cache: Mark surface copy destinations as modified.bunnei
2019-02-06gl_rasterizer: Implement a more accurate fermi 2D copy.bunnei
2019-02-06gl_shader_disk_cache: Check LZ4 size limitFrederic L
2019-02-06gl_shader_disk_cache: Consider compressed size zero as an errorFrederic L
2019-02-06gl_shader_disk_cache: Use unordered containersReinUsesLisp
2019-02-06gl_shader_cache: Fixup GLSL unique identifiersReinUsesLisp
2019-02-06gl_shader_cache: Link loading screen with disk shader cache loadReinUsesLisp
2019-02-06gl_shader_cache: Set GL_PROGRAM_SEPARABLE to dumped shadersReinUsesLisp
2019-02-06gl_shader_disk_cache: Pass core system as argument and guard against games wi...ReinUsesLisp
2019-02-06gl_shader_disk_cache: Guard reads and writes against failureReinUsesLisp
2019-02-06gl_shader_disk_cache: Address miscellaneous feedbackReinUsesLisp
2019-02-06gl_shader_disk_cache: Pass return values returning instead of by parametersReinUsesLisp
2019-02-06gl_shader_disk_cache: Compress program binaries using LZ4ReinUsesLisp
2019-02-06gl_shader_disk_cache: Compress GLSL code using LZ4ReinUsesLisp
2019-02-06gl_shader_disk_cache: Save GLSL and entries into the precompiled fileReinUsesLisp
2019-02-06settings: Hide shader cache behind a settingReinUsesLisp
2019-02-06gl_shader_disk_cache: Invalidate shader cache changes with CMake hashReinUsesLisp
2019-02-06gl_shader_cache: Refactor to support disk shader cacheReinUsesLisp
2019-02-06gl_shader_disk_cache: Add transferable cache invalidationReinUsesLisp
2019-02-06gl_shader_disk_cache: Add precompiled loadReinUsesLisp
2019-02-06gl_shader_disk_cache: Add precompiled saveReinUsesLisp
2019-02-06gl_shader_disk_cache: Add transferable loadReinUsesLisp
2019-02-06gl_shader_disk_cache: Add transferable storesReinUsesLisp
2019-02-06gl_shader_disk_cache: Add ShaderDiskCacheOpenGL class and helpersReinUsesLisp
2019-02-06gl_shader_disk_cache: Add file and move BaseBindings declarationReinUsesLisp
2019-02-06gl_shader_decompiler: Remove name entriesReinUsesLisp
2019-02-06gl_shader_util: Add parameter to handle retrievable programsReinUsesLisp
2019-02-06rasterizer_interface: Add disk cache entry for the rasterizerReinUsesLisp
2019-02-06shader_decode: Implement LDG and basic cbuf trackingReinUsesLisp
2019-02-06Merge pull request #2042 from ReinUsesLisp/nouveau-texbunnei
2019-02-06Merge pull request #2071 from ReinUsesLisp/dsa-texturebunnei
2019-02-05Merge pull request #2085 from ReinUsesLisp/cube-minus-onebunnei
2019-02-05Merge pull request #2081 from ReinUsesLisp/lmem-64bunnei
2019-02-05video_core/texture: Fix BitField size for depth_minus_oneReinUsesLisp
2019-02-04Merge pull request #2082 from FernandoS27/txq-stlbunnei
2019-02-03Update src/video_core/engines/shader_bytecode.hMat M
2019-02-03Fix TXQ not using the component mask.Fernando Sahmkow
2019-02-03shader_ir/memory: Add ST_L 64 and 128 bits storesReinUsesLisp
2019-02-03shader/track: Search inside of conditional nodesReinUsesLisp
2019-02-03shader_ir: Rename BasicBlock to NodeBlockReinUsesLisp
2019-02-03shader_ir: Pass decoded nodes as a whole instead of per basic blocksReinUsesLisp