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general: Resolve comments in PR #7368
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Fix screenshot dimensions when at 1x scale
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Fix ART Blit detection regression and add D24S8 <-> RGBA8 conv to Vulkan
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This was regressed by ART.
Prior to ART, the screenshots were saved at the title's framebuffer resolution. A misunderstanding of the existing logic led to screenshot dimensions becoming dependent on the host render window size.
This changes the behavior to match how it was prior to ART at 1x, with screenshots now always being the title's framebuffer dimensions scaled by the resolution scaling factor.
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vonchenplus/fix_image_update_error_when_width_too_small
Fix image update/download error when width too small
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video_core: Implement S8_UINT format
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algorithm to be smarter.
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It should be noted that on Windows, only nvidia gpus support this format natively as of this commit.
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This allows the usage of the FormatConversionPass to be applied to more than the previously used BGR conversion scenarios.
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make reaper more agressive on 4Gb GPUs.
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Fixes Bayonetta 2 on AMD
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