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2018-11-06gl_resource_manager: Split implementations in .cpp file.Markus Wick
Those implementations are quite costly, so there is no need to inline them to the caller. Ressource deletion is often a performance bug, so in this way, we support to add breakpoints to them.
2018-11-05Merge pull request #1616 from FernandoS27/cube-arraybunnei
Implement Cube Arrays
2018-11-04Merge pull request #1625 from FernandoS27/astcbunnei
Implement ASTC Textures 5x5 and fix a bunch of ASTC texture problems
2018-11-01Fix ASTC Decompressor to support depth parameterFernandoS27
2018-11-01Merge pull request #1623 from Tinob/masterbunnei
Improve OpenGL state handling
2018-11-01Fix ASTC formatsFernandoS27
2018-11-01Implemented ASTC 5x5FernandoS27
2018-11-01Implement Cube ArraysFernandoS27
2018-11-01Merge pull request #1527 from FernandoS27/assert-flowbunnei
Assert Control Flow Instructions using Control Codes
2018-10-31maxwell_3d: Restructure macro upload to use a single macro code memory.bunnei
- Fixes an issue where macros could be skipped. - Fixes rendering of distant objects in Super Mario Odyssey.
2018-10-31Merge pull request #1528 from FernandoS27/assert-control-codesbunnei
Assert Control Codes Generation on Shader Instructions
2018-10-30Improve OpenGL state handlingRodolfo Bogado
2018-10-30video_core: Move surface declarations out of gl_rasterizer_cacheReinUsesLisp
2018-10-30Assert Control Codes GenerationFernandoS27
2018-10-30global: Use std::optional instead of boost::optional (#1578)Frederic L
* get rid of boost::optional * Remove optional references * Use std::reference_wrapper for optional references * Fix clang format * Fix clang format part 2 * Adressed feedback * Fix clang format and MacOS build
2018-10-29Merge pull request #1580 from FernandoS27/mm-implbunnei
Implemented Mipmaps
2018-10-29Merge pull request #1613 from ReinUsesLisp/gl-utilsbunnei
video_core: Move OpenGL specific utils to its renderer
2018-10-28Merge pull request #1610 from slashiee/dxt1-alphabunnei
renderer_opengl: Enable alpha channel for DXT1 texture format
2018-10-28video_core: Move OpenGL specific utils to its rendererReinUsesLisp
2018-10-28renderer_opengl: Correct bpp value for ASTC_2D_8X5_SRGBRodolfo Bogado
2018-10-28Assert Control Flow Instructions using Control CodesFernandoS27
2018-10-28Fixed black textures, pixelation and we no longer require to auto-generate ↵FernandoS27
mipmaps
2018-10-28Fixed mipmap block autosizing algorithmFernandoS27
2018-10-28Fixed Invalid Image size and Mipmap calculationFernandoS27
2018-10-28Fixed Block Resizing algorithm and Clang FormatFernandoS27
2018-10-28Implement Mip FilterFernandoS27
2018-10-28Zero out memory region of recreated surface before flushingFernandoS27
2018-10-28Implement MipmapsFernandoS27
2018-10-28Enable alpha channel for DXT1 texture formatMichael
2018-10-28Correct bpp value for ASTC_2D_8X5Tobias
2018-10-28Merge pull request #1601 from FernandoS27/shader-precisionbunnei
Improved Shader accuracy on Vertex and Geometry Shaders.
2018-10-28Refactor precise usage and add FMNMX, MUFU, FMUL32 and FADD332FernandoS27
2018-10-28Implement sRGB Support, including workarounds for nvidia driver issues and ↵Rodolfo Bogado
QT sRGB support
2018-10-27Merge pull request #1594 from FreddyFunk/static-castbunnei
gl_rasterizer_cache: Fix compiler warning
2018-10-27Improved Shader accuracy on Vertex and Geometry Shaders with FFMA, FMUL and FADDFernandoS27
2018-10-27Merge pull request #1592 from bunnei/prim-restartbunnei
gl_rasterizer: Implement primitive restart.
2018-10-27Implement Default Block Height for each formatFernandoS27
2018-10-27gl_rasterizer_cache: Fix compiler warningFrederic Laing
2018-10-26gl_rasterizer: Implement primitive restart.bunnei
2018-10-26Merge pull request #1533 from FernandoS27/lmembunnei
Implemented Shader Local Memory
2018-10-25maxwell_3d: Add code for initializing register defaults.bunnei
2018-10-25gl_rasterizer: Implement depth range.bunnei
2018-10-25Merge pull request #1524 from FernandoS27/layers-fixbunnei
rasterizer: Fix Layered Textures Loading and Cubemaps
2018-10-24Implemented LD_L and ST_LFernandoS27
2018-10-24Implement Shader Local MemoryFernandoS27
2018-10-24Merge pull request #1554 from FernandoS27/pointsizebunnei
Implement PointSize Output Attribute.
2018-10-23decoders: Remove unused variable within SwizzledData()Lioncash
2018-10-23maxwell_3d: Remove unused variable within ProcessQueryGet()Lioncash
2018-10-23Implement PointSizeFernandoS27
2018-10-23Fixed Layered Textures Loading and CubemapsFernandoS27