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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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video_core
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Author
2018-11-06
gl_resource_manager: Split implementations in .cpp file.
Markus Wick
2018-11-05
Merge pull request #1616 from FernandoS27/cube-array
bunnei
2018-11-04
Merge pull request #1625 from FernandoS27/astc
bunnei
2018-11-01
Fix ASTC Decompressor to support depth parameter
FernandoS27
2018-11-01
Merge pull request #1623 from Tinob/master
bunnei
2018-11-01
Fix ASTC formats
FernandoS27
2018-11-01
Implemented ASTC 5x5
FernandoS27
2018-11-01
Implement Cube Arrays
FernandoS27
2018-11-01
Merge pull request #1527 from FernandoS27/assert-flow
bunnei
2018-10-31
maxwell_3d: Restructure macro upload to use a single macro code memory.
bunnei
2018-10-31
Merge pull request #1528 from FernandoS27/assert-control-codes
bunnei
2018-10-30
Improve OpenGL state handling
Rodolfo Bogado
2018-10-30
video_core: Move surface declarations out of gl_rasterizer_cache
ReinUsesLisp
2018-10-30
Assert Control Codes Generation
FernandoS27
2018-10-30
global: Use std::optional instead of boost::optional (#1578)
Frederic L
2018-10-29
Merge pull request #1580 from FernandoS27/mm-impl
bunnei
2018-10-29
Merge pull request #1613 from ReinUsesLisp/gl-utils
bunnei
2018-10-28
Merge pull request #1610 from slashiee/dxt1-alpha
bunnei
2018-10-28
video_core: Move OpenGL specific utils to its renderer
ReinUsesLisp
2018-10-28
renderer_opengl: Correct bpp value for ASTC_2D_8X5_SRGB
Rodolfo Bogado
2018-10-28
Assert Control Flow Instructions using Control Codes
FernandoS27
2018-10-28
Fixed black textures, pixelation and we no longer require to auto-generate mi...
FernandoS27
2018-10-28
Fixed mipmap block autosizing algorithm
FernandoS27
2018-10-28
Fixed Invalid Image size and Mipmap calculation
FernandoS27
2018-10-28
Fixed Block Resizing algorithm and Clang Format
FernandoS27
2018-10-28
Implement Mip Filter
FernandoS27
2018-10-28
Zero out memory region of recreated surface before flushing
FernandoS27
2018-10-28
Implement Mipmaps
FernandoS27
2018-10-28
Enable alpha channel for DXT1 texture format
Michael
2018-10-28
Correct bpp value for ASTC_2D_8X5
Tobias
2018-10-28
Merge pull request #1601 from FernandoS27/shader-precision
bunnei
2018-10-28
Refactor precise usage and add FMNMX, MUFU, FMUL32 and FADD332
FernandoS27
2018-10-28
Implement sRGB Support, including workarounds for nvidia driver issues and QT...
Rodolfo Bogado
2018-10-27
Merge pull request #1594 from FreddyFunk/static-cast
bunnei
2018-10-27
Improved Shader accuracy on Vertex and Geometry Shaders with FFMA, FMUL and FADD
FernandoS27
2018-10-27
Merge pull request #1592 from bunnei/prim-restart
bunnei
2018-10-27
Implement Default Block Height for each format
FernandoS27
2018-10-27
gl_rasterizer_cache: Fix compiler warning
Frederic Laing
2018-10-26
gl_rasterizer: Implement primitive restart.
bunnei
2018-10-26
Merge pull request #1533 from FernandoS27/lmem
bunnei
2018-10-25
maxwell_3d: Add code for initializing register defaults.
bunnei
2018-10-25
gl_rasterizer: Implement depth range.
bunnei
2018-10-25
Merge pull request #1524 from FernandoS27/layers-fix
bunnei
2018-10-24
Implemented LD_L and ST_L
FernandoS27
2018-10-24
Implement Shader Local Memory
FernandoS27
2018-10-24
Merge pull request #1554 from FernandoS27/pointsize
bunnei
2018-10-23
decoders: Remove unused variable within SwizzledData()
Lioncash
2018-10-23
maxwell_3d: Remove unused variable within ProcessQueryGet()
Lioncash
2018-10-23
Implement PointSize
FernandoS27
2018-10-23
Fixed Layered Textures Loading and Cubemaps
FernandoS27
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