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yuzu-mainline
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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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video_core
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Author
2019-01-15
shader_decode: Implement I2F
ReinUsesLisp
2019-01-15
shader_decode: Implement F2F
ReinUsesLisp
2019-01-15
shader_decode: Stub DEPBAR
ReinUsesLisp
2019-01-15
shader_decode: Implement SSY and SYNC
ReinUsesLisp
2019-01-15
shader_decode: Implement PSETP
ReinUsesLisp
2019-01-15
shader_decode: Implement TMML
ReinUsesLisp
2019-01-15
shader_decode: Implement TEX and TXQ
ReinUsesLisp
2019-01-15
shader_decode: Implement TEXS (F32)
ReinUsesLisp
2019-01-15
shader_decode: Implement FSETP
ReinUsesLisp
2019-01-15
shader_decode: Partially implement BRA
ReinUsesLisp
2019-01-15
shader_decode: Implement IPA
ReinUsesLisp
2019-01-15
shader_decode: Implement EXIT
ReinUsesLisp
2019-01-15
shader_decode: Implement ST_A
ReinUsesLisp
2019-01-15
shader_decode: Implement LD_A
ReinUsesLisp
2019-01-15
shader_decode: Implement FADD32I
ReinUsesLisp
2019-01-15
shader_decode: Implement FMUL32_IMM
ReinUsesLisp
2019-01-15
shader_decode: Implement MOV32_IMM
ReinUsesLisp
2019-01-15
shader_decode: Stub RRO_C, RRO_R and RRO_IMM
ReinUsesLisp
2019-01-15
shader_decode: Implement FMNMX_C, FMNMX_R and FMNMX_IMM
ReinUsesLisp
2019-01-15
shader_decode: Implement MUFU
ReinUsesLisp
2019-01-15
shader_decode: Implement FADD_C, FADD_R and FADD_IMM
ReinUsesLisp
2019-01-15
shader_decode: Implement FMUL_C, FMUL_R and FMUL_IMM
ReinUsesLisp
2019-01-15
shader_decode: Implement MOV_C and MOV_R
ReinUsesLisp
2019-01-15
video_core: Replace gl_shader_decompiler
ReinUsesLisp
2019-01-15
glsl_decompiler: Implementation
ReinUsesLisp
2019-01-15
shader_ir: Add condition code helper
ReinUsesLisp
2019-01-15
shader_ir: Add predicate combiner helper
ReinUsesLisp
2019-01-15
shader_ir: Add comparison helpers
ReinUsesLisp
2019-01-15
shader_ir: Add half float helpers
ReinUsesLisp
2019-01-15
shader_ir: Add integer helpers
ReinUsesLisp
2019-01-15
shader_ir: Add float helpers
ReinUsesLisp
2019-01-15
shader_ir: Add setters
ReinUsesLisp
2019-01-15
shader_ir: Add local memory getters
ReinUsesLisp
2019-01-15
shader_ir: Add internal flag getters
ReinUsesLisp
2019-01-15
shader_ir: Add attribute getters
ReinUsesLisp
2019-01-15
shader_ir: Add constant buffer getters
ReinUsesLisp
2019-01-15
shader_ir: Add register getter
ReinUsesLisp
2019-01-15
shader_ir: Add immediate node constructors
ReinUsesLisp
2019-01-15
shader_ir: Initial implementation
ReinUsesLisp
2019-01-15
shader_bytecode: Fixup encoding
ReinUsesLisp
2019-01-15
shader_header: Make local memory size getter constant
ReinUsesLisp
2019-01-08
gl_global_cache: Add dummy global cache manager
ReinUsesLisp
2019-01-07
Merge pull request #1999 from ReinUsesLisp/dirty-shader
bunnei
2019-01-07
gl_shader_cache: Use dirty flags for shaders
ReinUsesLisp
2019-01-05
gl_rasterizer_cache: Use GL_STREAM_COPY for PBOs
ReinUsesLisp
2019-01-02
Merge pull request #1961 from ReinUsesLisp/tex-view-2d
bunnei
2018-12-29
gl_rasterizer_cache: Texture view if shader samples array but OGL is not
ReinUsesLisp
2018-12-28
gpu: Remove PixelFormat G8R8U and G8R8S, as they do not seem to exist.
bunnei
2018-12-27
Add missing uintBitsToFloat to SetRegisterToHalfFloat
Rodolfo Bogado
2018-12-27
Merge pull request #1892 from Tinob/master
bunnei
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