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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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video_core
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2021-12-15
Merge pull request #7551 from vonchenplus/fix_blit_image_view_mismatching
bunnei
2021-12-15
Revert "video_core/codecs: refactor ffmpeg searching and handling in cmake"
bunnei
2021-12-14
Merge pull request #7565 from liushuyu/fix-linux-decoding
bunnei
2021-12-13
CI: fix CI on Linux
liushuyu
2021-12-13
video_core/codecs: skip decoders that use hw frames ...
liushuyu
2021-12-10
maxwell_to_vk: Add ASTC_2D_5X4_UNORM
Morph
2021-12-10
Fix blit image/view not compatible
Feng Chen
2021-12-09
maxwell_to_vk: Add ASTC_2D_8X5_UNORM
Morph
2021-12-09
Merge pull request #7495 from FernandoS27/text-blit-fix-again
Morph
2021-12-08
renderer_vulkan: Add R16G16_UINT
Morph
2021-12-07
Merge pull request #7488 from vonchenplus/support_multiple_videos_playing
bunnei
2021-12-05
Address feedback
Feng Chen
2021-12-04
Texture Cache: Fix crashes on NVIDIA.
Fernando Sahmkow
2021-12-03
Merge pull request #7467 from liushuyu/fix-linux-decoding
bunnei
2021-12-02
video_core/cmake: link against libva explicitly ...
liushuyu
2021-12-02
video_core/codecs: more fixes for VAAPI detection ...
liushuyu
2021-12-02
video_core/codec: address comments
liushuyu
2021-12-02
video_core/codecs: more robust ffmpeg hwdecoder selection logic
liushuyu
2021-12-02
general: Replace high_resolution_clock with steady_clock
Morph
2021-12-02
Support multiple videos playing
Feng Chen
2021-11-29
Add missing pixel format mapping
Feng Chen
2021-11-28
Merge pull request #7396 from FernandoS27/blit-this-mf
Fernando S
2021-11-28
Texture Cache: Secure insertions against deletions.
Fernando Sahmkow
2021-11-27
Texture Cache: Redesigning the blitting system (again).
Fernando Sahmkow
2021-11-26
Texture Cache: Further fix regressions.
Fernando Sahmkow
2021-11-24
video_core/codec: address comments
liushuyu
2021-11-24
video_core/codecs: fix multiple decoding issues on Linux ...
liushuyu
2021-11-22
Texture Cache: Fix issue with blitting 3D textures.
Fernando Sahmkow
2021-11-22
Texture Cache: Correct conversion shaders.
Fernando Sahmkow
2021-11-22
Texture Cache: Always copy on NVIDIA.
Fernando Sahmkow
2021-11-22
TextureCache: Simplify blitting of D24S8 formats and fix bugs.
Fernando Sahmkow
2021-11-21
VulkanTexturECache: Use reinterpret on D32_S8 formats.
Fernando Sahmkow
2021-11-21
HostShaders: Fix D24S8 convertion shaders.
Fernando Sahmkow
2021-11-21
Merge pull request #7395 from Morph1984/resolve-comments
bunnei
2021-11-21
Merge pull request #7389 from ameerj/screenshot-1x
bunnei
2021-11-21
TextureCache: Eliminate format deduction as full depth conversion has been su...
Fernando Sahmkow
2021-11-20
vk_texture_cache: Mark VkBufferUsageFlags as static constexpr
Morph
2021-11-20
vk_blit_image: Consolidate CreatePipelineTargetEx functions
Morph
2021-11-20
Merge pull request #7368 from FernandoS27/vulkan-conv
bunnei
2021-11-20
Fix screenshot dimensions when at 1x scale
ameerj
2021-11-20
TextureCache: Refactor and fix linux compiling.
Fernando Sahmkow
2021-11-20
TextureCache: Assure full conversions on depth/stencil write shaders.
Fernando Sahmkow
2021-11-20
TextureCache: Implement buffer copies on Vulkan.
Fernando Sahmkow
2021-11-19
Merge pull request #7294 from vonchenplus/fix_image_update_error_when_width_t...
bunnei
2021-11-20
TextureCache: Add R16G16 to D24S8 converter.
Fernando Sahmkow
2021-11-19
TextureCache: Add B10G11R11 to D24S8 converter.
Fernando Sahmkow
2021-11-19
TextureCache: Further fixes on resolve algorithm.
Fernando Sahmkow
2021-11-19
Merge pull request #7357 from Morph1984/s8_uint
bunnei
2021-11-19
TextureCache: Implement additional D24S8 convertions.
Fernando Sahmkow
2021-11-19
TextureCache: force same image format when resolving an image.
Fernando Sahmkow
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