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AgeCommit message (Expand)Author
2018-05-27Merge pull request #472 from bunnei/greater-equalbunnei
2018-05-27Merge pull request #476 from Subv/a1bgr5bunnei
2018-05-27GPU: Implemented the A1B5G5R5 texture format (0x14)Subv
2018-05-25gl_shader_decompiler: Implement GetPredicateComparison GreaterEqual.bunnei
2018-05-25shader_bytecode: Implement other variants of FMNMX.bunnei
2018-05-25Merge pull request #468 from Subv/compound_predsbunnei
2018-05-24Shader: Implemented compound predicates in fset.Subv
2018-05-24GPU: Allow command lists to rebind a channel to another engine in the middle ...Subv
2018-05-24Shader: Implemented compound predicates in fsetp.Subv
2018-05-20Merge pull request #456 from Subv/unmap_bufferbunnei
2018-05-20Merge pull request #458 from Subv/fmnmxbunnei
2018-05-20Merge pull request #452 from Subv/psetpSebastian Valle
2018-05-20Merge pull request #451 from Subv/gl_array_sizeSebastian Valle
2018-05-20Shaders: Implemented the FMNMX shader instruction.Subv
2018-05-20GPU: Implemented nvhost-as-gpu's UnmapBuffer ioctl.Subv
2018-05-19ShadersDecompiler: Added decoding for the PSETP instruction.Subv
2018-05-19GLRenderer: Remove unused hw_vao_enabled_attributes variable.Subv
2018-05-19GLRenderer: Remove unused vertex buffer and increase the size of the stream b...Subv
2018-05-19GLRenderer: Log the shader source code when program linking fails.Subv
2018-05-02general: Make formatting of logged hex values more straightforwardLioncash
2018-04-29Merge pull request #422 from bunnei/shader-movbunnei
2018-04-29maxwell_3d: Reset vertex counts after drawing.bunnei
2018-04-29gl_shader_decompiler: Implement MOV_R.bunnei
2018-04-29maxwell_to_gl: Implement type SignedNorm, Size_8_8_8_8.bunnei
2018-04-29shader_bytecode: Add decoding for FMNMX instruction.bunnei
2018-04-29Shaders: Implemented predicate condition 3 (LessEqual) in the fset and fsetp ...Subv
2018-04-29gl_shader_decompiler: Implement MOV_C.bunnei
2018-04-29Merge pull request #416 from bunnei/shader-ints-p3bunnei
2018-04-28fermi_2d: Fix surface copy block height.bunnei
2018-04-28gl_shader_decompiler: Partially implement I2I_R, and I2F_R.bunnei
2018-04-28gl_shader_decompiler: More cleanups, etc. with how we handle register types.bunnei
2018-04-28GLSLRegister: Simplify register declarations, etc.bunnei
2018-04-28shader_bytecode: Add decodings for i2i instructions.bunnei
2018-04-28gl_shader_decompiler: Implement MOV32_IMM instruction.bunnei
2018-04-27Merge pull request #408 from bunnei/shader-ints-p2bunnei
2018-04-27renderer_opengl: Replace usages of LOG_GENERIC with fmt-capable equivalentsLioncash
2018-04-27gl_shader_decompiler: Add GLSLRegisterManager class to track register state.bunnei
2018-04-27general: Convert assertion macros over to be fmt-compatibleLioncash
2018-04-26gl_shader_decompiler: Boilerplate for handling integer instructions.bunnei
2018-04-26gl_shader_decompiler: Move color output to EXIT instruction.bunnei
2018-04-25Merge pull request #396 from Subv/shader_opsbunnei
2018-04-25GPU: Partially implemented the Fermi2D surface copy operation.Subv
2018-04-25Shaders: Added bit decodings for the I2I instruction.Subv
2018-04-25Shaders: Implemented the FSET instruction.Subv
2018-04-25GPU: Make the Textures::CopySwizzledData function accessible from the outside...Subv
2018-04-25GPU: Added a function to retrieve the bytes per pixel of the render target fo...Subv
2018-04-25GPU: Added surface copy registers to Fermi2DSubv
2018-04-25GPU: Added boilerplate code for the Fermi2D engineSubv
2018-04-25GPU: Reduce the number of registers of Maxwell3D to 0xE00.Subv
2018-04-25GPU: Move the Maxwell3D macro uploading code to the inside of the Maxwell3D p...Subv