index
:
yuzu-mainline
master
A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
video_core
Age
Commit message (
Expand
)
Author
2020-01-18
Merge pull request #3317 from ReinUsesLisp/gl-decomp-cc-decomp
Fernando Sahmkow
2020-01-18
gl_state: Use bool instead of GLboolean
ReinUsesLisp
2020-01-18
Merge pull request #3305 from ReinUsesLisp/point-size-program
bunnei
2020-01-18
Merge pull request #3312 from ReinUsesLisp/atoms-u32
bunnei
2020-01-17
gl_shader_decompiler: Fix decompilation of condition codes
ReinUsesLisp
2020-01-17
Merge pull request #3306 from ReinUsesLisp/gl-texture
bunnei
2020-01-17
Merge pull request #3311 from ReinUsesLisp/z32fx24s8
bunnei
2020-01-16
Merge pull request #3300 from ReinUsesLisp/vk-texture-cache
bunnei
2020-01-16
vk_texture_cache: Address feedback
ReinUsesLisp
2020-01-16
shader/memory: Implement ATOMS.ADD.U32
ReinUsesLisp
2020-01-16
format_lookup_table: Fix ZF32_X24S8 component types
ReinUsesLisp
2020-01-16
vk_texture_cache: Fix typo in commentary
Rodrigo Locatti
2020-01-16
Merge pull request #3308 from lioncash/private
bunnei
2020-01-16
Merge pull request #3304 from lioncash/fwd-decl
bunnei
2020-01-16
maxwell_3d: Make dirty_pointers private
Lioncash
2020-01-15
gl_state: Implement PROGRAM_POINT_SIZE
ReinUsesLisp
2020-01-15
renderer_opengl/utils: Remove unused header inclusions
Lioncash
2020-01-15
renderer_opengl/utils: Forward declare private structs
Lioncash
2020-01-14
gl_texture_cache: Use local variables to simplify DownloadTexture
ReinUsesLisp
2020-01-14
gl_texture_cache: Fix format for RGBX16F
ReinUsesLisp
2020-01-14
gl_texture_cache: Use Snorm internal format for RG8S
ReinUsesLisp
2020-01-14
gl_texture_cache: Use Snorm internal format for ABGR8S
ReinUsesLisp
2020-01-14
Merge pull request #3303 from lioncash/reorder
Rodrigo Locatti
2020-01-14
control_flow: Silence -Wreorder warning for CFGRebuildState
Lioncash
2020-01-14
gl_shader_cache: Remove unused STAGE_RESERVED_UBOS constant
Lioncash
2020-01-14
gl_shader_cache: std::move entries in CachedShader constructor
Lioncash
2020-01-14
gl_shader_cache: Remove unused entries variable in BuildShader()
Lioncash
2020-01-14
Merge pull request #3287 from ReinUsesLisp/ldg-stg-16
bunnei
2020-01-13
Merge pull request #3288 from ReinUsesLisp/uncurse-aoffi
bunnei
2020-01-13
Merge pull request #3290 from ReinUsesLisp/gl-clamp
bunnei
2020-01-13
vk_texture_cache: Implement generic texture cache on Vulkan
ReinUsesLisp
2020-01-13
texture_cache/surface_params: Make GetNumLayers public
ReinUsesLisp
2020-01-10
vk_compute_pass: Address feedback
Rodrigo Locatti
2020-01-10
maxwell_to_vk: Implement GL_CLAMP hacking Nvidia's driver
ReinUsesLisp
2020-01-09
shader_ir/texture: Simplify AOFFI code
ReinUsesLisp
2020-01-09
shader_ir/memory: Implement u16 and u8 for STG and LDG
ReinUsesLisp
2020-01-08
vk_compute_pass: Add compute passes to emulate missing Vulkan features
ReinUsesLisp
2020-01-08
vk_shader_util: Add helper to build SPIR-V shaders
ReinUsesLisp
2020-01-06
vk_pipeline_cache: Initial implementation
ReinUsesLisp
2020-01-06
vk_graphics_pipeline: Initial implementation
ReinUsesLisp
2020-01-06
vk_compute_pipeline: Initial implementation
ReinUsesLisp
2020-01-06
vk_pipeline_cache: Add file and define descriptor update template filler
ReinUsesLisp
2020-01-06
fixed_pipeline_state: Add depth clamp
ReinUsesLisp
2020-01-06
vk_rasterizer: Add placeholder
ReinUsesLisp
2020-01-06
Merge pull request #3276 from ReinUsesLisp/pipeline-reqs
bunnei
2020-01-06
vk_renderpass_cache: Initial implementation
ReinUsesLisp
2020-01-06
vk_update_descriptor: Initial implementation
ReinUsesLisp
2020-01-06
vk_stream_buffer/vk_buffer_cache: Avoid halting and use generic cache
ReinUsesLisp
2020-01-06
vk_memory_manager: Misc changes
ReinUsesLisp
2020-01-06
vk_buffer_cache: Temporarily remove buffer cache
ReinUsesLisp
[next]