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yuzu-mainline
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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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video_core
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vulkan_common
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vulkan_device.h
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Author
2021-07-22
vulkan: Add VK_EXT_vertex_input_dynamic_state support
ReinUsesLisp
2021-07-22
vulkan: Use VK_EXT_provoking_vertex when available
ReinUsesLisp
2021-07-22
vulkan: Conditionally use shaderInt16
ReinUsesLisp
2021-07-22
vulkan: Enable depth bounds and use it conditionally
ReinUsesLisp
2021-07-22
vulkan_device: Enable float64 and int64 conditionally
ReinUsesLisp
2021-07-22
shader: Fix bugs and build issues on GCC
Rodrigo Locatti
2021-07-22
spirv: Implement ViewportMask with NV_viewport_array2
ReinUsesLisp
2021-07-22
shader: Implement ATOM/S and RED
ameerj
2021-07-22
nsight_aftermath_tracker: Report used shaders to Nsight Aftermath
ReinUsesLisp
2021-07-22
shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available
ReinUsesLisp
2021-07-22
shader: Implement VOTE
ameerj
2021-07-22
shader: Add denorm flush support
ReinUsesLisp
2021-06-28
Merge pull request #6502 from ameerj/vendor-title
Morph
2021-06-25
vulkan_device: Make device memory match the rest of the file
ReinUsesLisp
2021-06-20
video_core: Add GPU vendor name to window title bar
ameerj
2021-06-17
Reaper: Change memory restrictions on TC depending on host memory on VK.
Fernando Sahmkow
2021-02-13
vulkan_device: Require VK_EXT_robustness2
ReinUsesLisp
2021-02-13
vulkan_common: Expose interop and headless devices
ReinUsesLisp
2021-02-13
gpu: Report renderer errors with exceptions
ReinUsesLisp
2021-01-15
vulkan_device: Enable shaderStorageImageMultisample conditionally
ReinUsesLisp
2021-01-04
renderer_vulkan/nsight_aftermath_tracker: Move to vulkan_common
ReinUsesLisp
2021-01-04
renderer_vulkan: Move device abstraction to vulkan_common
ReinUsesLisp