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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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video_core
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vertex_shader.h
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Author
2015-07-15
Pica/Shader: Add geometry shader definitions.
Tony Wasserka
2015-06-28
Common: Cleanup emu_window includes.
Emmanuel Gil Peyrot
2015-05-22
Pica: Create 'State' structure and move state memory there.
bunnei
2015-05-06
GPU: Implemented default vertex shader attributes.
Subv
2014-12-31
Pica/CommandProcessor: Add support for integer uniforms.
Tony Wasserka
2014-12-21
Merge pull request #291 from purpasmart96/license
bunnei
2014-12-20
License change
purpasmart96
2014-12-20
Pica: Add support for boolean uniforms.
Tony Wasserka
2014-12-20
Pica/VertexShader: Some cleanups using std::array.
Tony Wasserka
2014-12-20
Pica/VertexShader: Support negating src2.
Tony Wasserka
2014-12-20
Pica/VertexShader: Remove (now) duplicated shader bytecode definitions in fav...
Tony Wasserka
2014-12-20
Pica: Initial support for multitexturing.
Tony Wasserka
2014-11-16
vertex_shader: Fix control reaches end of function warning
Lioncash
2014-10-07
Fix warnings in video_core
Lioncash
2014-08-25
Pica/Math: Improved the design of the Vec2/Vec3/Vec4 classes and simplified r...
Tony Wasserka
2014-08-25
Pica/VertexShader: Fix a bug in the bitfield definitions and add the "negate"...
Tony Wasserka
2014-08-12
Pica: Add vertex shader implementation.
Tony Wasserka