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yuzu-mainline
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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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src
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video_core
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textures
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texture.h
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Author
2018-07-23
gl_rasterizer: Implement texture border color.
bunnei
2018-07-20
video_core: Use nested namespaces where applicable
Lioncash
2018-06-06
GPU: Support changing the texture swizzles for Maxwell textures.
Subv
2018-05-28
add all the known TextureFormat (#474)
greggameplayer
2018-05-27
GPU: Implemented the A1B5G5R5 texture format (0x14)
Subv
2018-04-21
GPU: Implement the A2BGR10 texture format.
Subv
2018-04-18
GPU: Implemented the B5G6R5 format.
Subv
2018-04-18
GPU: Allow using a configurable block height when unswizzling textures.
Subv
2018-04-18
GPU/TIC: Added the pitch and block height fields to the TIC structure.
Subv
2018-04-17
texture: Add missing formats.
bunnei
2018-04-06
GPU: Assert when finding a texture with a format type other than UNORM.
Subv
2018-04-06
Textures: Added a helper function to know if a texture is blocklinear or pitch.
Subv
2018-03-26
GPU: Added the TSC structure. It contains information about the sampler.
Subv
2018-03-26
GPU: Added more fields to the TIC structure.
Subv
2018-03-24
GPU: Added a method to unswizzle a texture without decoding it.
Subv
2018-03-24
GPU: Preliminary work for texture decoding.
Subv