| Age | Commit message (Expand) | Author |
|---|---|---|
| 2018-05-28 | add all the known TextureFormat (#474) | greggameplayer |
| 2018-05-27 | GPU: Implemented the A1B5G5R5 texture format (0x14) | Subv |
| 2018-04-21 | GPU: Implement the A2BGR10 texture format. | Subv |
| 2018-04-18 | GPU: Implemented the B5G6R5 format. | Subv |
| 2018-04-18 | GPU: Allow using a configurable block height when unswizzling textures. | Subv |
| 2018-04-18 | GPU/TIC: Added the pitch and block height fields to the TIC structure. | Subv |
| 2018-04-17 | texture: Add missing formats. | bunnei |
| 2018-04-06 | GPU: Assert when finding a texture with a format type other than UNORM. | Subv |
| 2018-04-06 | Textures: Added a helper function to know if a texture is blocklinear or pitch. | Subv |
| 2018-03-26 | GPU: Added the TSC structure. It contains information about the sampler. | Subv |
| 2018-03-26 | GPU: Added more fields to the TIC structure. | Subv |
| 2018-03-24 | GPU: Added a method to unswizzle a texture without decoding it. | Subv |
| 2018-03-24 | GPU: Preliminary work for texture decoding. | Subv |
