| Age | Commit message (Expand) | Author |
|---|---|---|
| 2018-06-02 | GPU: Implemented the DXN1 (BC4) texture format. | Subv |
| 2018-05-30 | gl_rasterizer_cache: Implement PixelFormat RGBA16F. | bunnei |
| 2018-05-29 | GPU: Implemented the R8 texture format (0x1D) | Subv |
| 2018-05-27 | GPU: Implemented the A1B5G5R5 texture format (0x14) | Subv |
| 2018-04-25 | GPU: Make the Textures::CopySwizzledData function accessible from the outside... | Subv |
| 2018-04-24 | gl_rasterizer_cache: Update to be based on GPU addresses, not CPU addresses. | bunnei |
| 2018-04-21 | GPU: Implement the A2BGR10 texture format. | Subv |
| 2018-04-18 | GPU: Add support for the DXT23 and DXT45 compressed texture formats. | Subv |
| 2018-04-18 | GPU: Implemented the B5G6R5 format. | Subv |
| 2018-04-18 | GPU: Allow using a configurable block height when unswizzling textures. | Subv |
| 2018-03-24 | Frontend: Updated the surface view debug widget to work with Maxwell surfaces. | Subv |
| 2018-03-24 | GPU: Added a method to unswizzle a texture without decoding it. | Subv |
| 2018-03-24 | GPU: Preliminary work for texture decoding. | Subv |
