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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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texture_cache
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Author
2023-01-03
Texture Cache: Implement async texture downloads.
Fernando Sahmkow
2023-01-01
RasterizerMemory: Add filtering for flushing/invalidation operations.
Fernando Sahmkow
2022-12-25
texture_cache: Use Common::ScratchBuffer for swizzle buffers
ameerj
2022-12-25
texture_cache: Use pre-allocated buffer for texture downloads
ameerj
2022-12-25
texture_cache: Use pre-allocated buffer for texture uploads
ameerj
2022-12-03
Merge pull request #9289 from liamwhite/fruit-company
liamwhite
2022-11-24
GPU: Implement additional render target formats.
Fernando Sahmkow
2022-11-24
Fermi2D: Rework blit engine and add a software blitter.
Fernando Sahmkow
2022-11-22
general: fix compile for Apple Clang
Liam
2022-11-04
video_core: Fix SNORM texture buffer emulating error (#9001)
Feng Chen
2022-10-22
general: Resolve -Wunused-lambda-capture and C5233
Morph
2022-10-21
format_lookup_table: Implement R32_B24G8 with D32_FLOAT_S8_UINT
Morph
2022-10-16
video_core: Fix spelling of "synchronize"
Morph
2022-10-07
Update 3D regs
Kelebek1
2022-10-06
general: Format licenses as per SPDX guidelines
Morph
2022-10-06
Vulkan Texture Cache: Limit render area to the max width/height of the targets.
Fernando Sahmkow
2022-10-06
ImageBase: Basic fixes.
Fernando Sahmkow
2022-10-06
VideoCore: Implement formats needed for N64 emulation.
Fernando Sahmkow
2022-10-06
DMA & InlineToMemory Engines Rework.
bunnei
2022-10-06
Texture Cache: Fix GC and GPU Modified on Joins.
Fernando Sahmkow
2022-10-06
Texture cache: Fix the remaining issues with memory mnagement and unmapping.
Fernando Sahmkow
2022-10-06
Texture cache: Fix dangling references on multichannel.
Fernando Sahmkow
2022-10-06
Refactor VideoCore to use AS sepparate from Channel.
Fernando Sahmkow
2022-10-06
General: Rebase fixes.
Fernando Sahmkow
2022-10-06
VideoCore: Extra Fixes.
Fernando Sahmkow
2022-10-06
VideoCore: Fix channels with disk pipeline/shader cache.
Fernando Sahmkow
2022-10-06
VideoCore: implement channels on gpu caches.
Fernando Sahmkow
2022-10-06
Texture Cache: Add ASTC 10x5 Format.
Fernando Sahmkow
2022-08-19
code: dodge PAGE_SIZE #define
Kyle Kienapfel
2022-07-05
renderer_(gl/vk): Implement ASTC_10x6_UNORM
Morph
2022-06-13
common: Change semantics of UNREACHABLE to unconditionally crash
Liam
2022-04-28
chore: add missing SPDX tags
Andrea Pappacoda
2022-04-23
general: Convert source file copyright comments over to SPDX
Morph
2022-04-14
video_core: implement formats for N64 emulation
Fernando Sahmkow
2022-04-04
Revert "texture_cache/util: Remove unneeded ReadBlockUnsafe"
bunnei
2022-04-04
texture_cache/util: Remove unneeded ReadBlockUnsafe
ameerj
2022-04-01
GPU Garbage Collection: Fix regressions.
Fernando Sahmkow
2022-03-26
Revert "Memory GPU <-> CPU: reduce infighting in the texture cache by adding ...
bunnei
2022-03-25
Texture Cache: Add Cached CPU system.
Fernando Sahmkow
2022-03-25
Garbage Collection: Final tuning.
Fernando Sahmkow
2022-03-25
Buffer Cache: Tune to the levels of the new GC.
Fernando Sahmkow
2022-03-25
Garbage Collection: Redesign the algorithm to do a better use of memory.
Fernando Sahmkow
2022-03-21
Merge pull request #8048 from ameerj/include-purge
bunnei
2022-03-19
video_core: Reduce unused includes
ameerj
2022-02-02
texture_cache: Ensure has_blacklisted is always initialized
Lioncash
2022-02-02
texture_cache: Remove dead code within SynchronizeAliases
Lioncash
2022-02-02
texture_cache: Amend unintended bitwise OR in SynchronizeAliases
Lioncash
2022-01-06
Merge pull request #7658 from ameerj/sparse-fixes
Fernando S
2021-12-31
texture_cache/util: Fix s32 overflow when resolving overlaps
ameerj
2021-12-31
video_core/memory_manager: Fixes for sparse memory management
ameerj
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