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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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texture_cache
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Author
2023-12-03
texture_cache: fix max_element comparison function
Liam
2023-12-03
renderer_vulkan: do not recreate swapchain for srgb
Liam
2023-12-01
texture_cache: use pedantic type names
Liam
2023-11-12
renderer_vulkan: Introduce separate cmd buffer for uploads
GPUCode
2023-10-17
Merge pull request #11747 from Kelebek1/image_alias_sample_names
liamwhite
2023-10-17
Merge pull request #11788 from Squall-Leonhart/IFREMOVED
Fernando S
2023-10-15
brings back the removed If statement and adds the num_level test
Squall Leonhart
2023-10-11
Transition MSAA images to general layout without uploading data
Kelebek1
2023-10-11
Get out of render pass before query barriers, fix image names with samples > ...
Kelebek1
2023-10-11
Merge pull request #11743 from Squall-Leonhart/IFREMOVED
Fernando S
2023-10-11
Fix mistaken usage of info.block instead of level_info.block
Squall-Leonhart
2023-10-10
Merge pull request #11534 from Squall-Leonhart/IFREMOVED
liamwhite
2023-10-09
add Z32, FLOAT, UINT, UINT, UINT, LINEAR to format lookup table
Squall Leonhart
2023-10-06
Implement X8_D24 format
Kelebek1
2023-10-02
ci: fix new codespell errors
Liam
2023-09-20
Reuse part of my previous idea to to use num_levels to check within AdjustMip...
Squall-Leonhart
2023-09-18
Merge pull request #11258 from Squall-Leonhart/Z16_Assert_Fix
liamwhite
2023-09-18
Partial revert of #10433
Squall Leonhart
2023-09-11
Look for the most recently modified image for present
Kelebek1
2023-08-13
Mark accelerted DMA destination buffers and images as GPU-modified
Kelebek1
2023-08-11
Needed to make this an extra case so it didnt also start asserting in BOTW.
Squall-Leonhart
2023-08-11
Fix an assert in the format lookup table fir Z16
Squall Leonhart
2023-07-10
Merge pull request #10996 from Kelebek1/readblock_optimisation
bunnei
2023-07-03
oops re open
gidoly
2023-07-02
Use spans over guest memory where possible instead of copying data.
Kelebek1
2023-07-02
Merge pull request #10479 from GPUCode/format-list
liamwhite
2023-07-01
Revert "texture_cache: Fix incorrect logic for AccelerateDMA"
Liam
2023-07-01
renderer_vulkan: Add support for VK_KHR_image_format_list
GPUCode
2023-06-30
Merge pull request #10953 from FernandoS27/oh-oopsies-yfc
Fernando S
2023-06-29
AccelerateDMA: Don't accelerate 3D texture DMA operations
Fernando Sahmkow
2023-06-29
Texture cache: Fix YFC regression due to code testing
Fernando Sahmkow
2023-06-27
video_core: Add BCn decoding support
GPUCode
2023-06-22
Remove memory allocations in some hot paths
Kelebek1
2023-06-21
Merge pull request #10777 from liamwhite/no-barrier
bunnei
2023-06-20
Merge pull request #10818 from vonchenplus/render_target_samples
liamwhite
2023-06-18
Merge pull request #10744 from Wollnashorn/af-for-all
Fernando S
2023-06-17
video_core: add samples check when find render target
FengChen
2023-06-17
video_core: Only apply AF to 2D (array) image types
Wollnashorn
2023-06-16
video_core: Use sampler IDs instead pointers in the pipeline config
Wollnashorn
2023-06-15
video_core: Disable AF for non-color image formats
Wollnashorn
2023-06-15
video_core: Add per-image anisotropy heuristics (format & mip count)
Wollnashorn
2023-06-14
video_core: optionally skip barriers on feedback loops
Liam
2023-06-08
image_info: adjust rescale thresholds and refactor constant use
Liam
2023-06-02
texture_cache: Fix incorrect logic for AccelerateDMA
ameerj
2023-05-26
Merge pull request #10418 from liamwhite/blink-and-youll-miss-it
MatÃas Locatti
2023-05-25
video_core: don't garbage collect during configuration
Liam
2023-05-24
Merge pull request #10435 from FernandoS27/gotta-clean-mess-ups
bunnei
2023-05-24
Texture cache: revert wrong acceleration assumption
Fernando Sahmkow
2023-05-24
Texture Cache Util: Fix block depth adjustment on slices.
Fernando Sahmkow
2023-05-24
texture_cache: process aliases and overlaps in the correct order
Fernando Sahmkow
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