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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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video_core
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texture_cache
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texture_cache.h
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Author
2023-04-29
Accelerate DMA: Use texture cache async downloads to perform the copies
Fernando Sahmkow
2023-04-29
TextureCache: refactor DMA downloads to allow multiple buffers.
Fernando Sahmkow
2023-04-22
Sort overlap_ids by modification tick before copy
Kelebek1
2023-04-11
Merge pull request #10008 from vonchenplus/texture_cache
liamwhite
2023-04-03
Merge pull request #10004 from Kelebek1/cubemap
liamwhite
2023-03-29
Fixes 'Continous' typo
Max Dunbar
2023-03-28
Only upload GPU-modified overlaps
Kelebek1
2023-03-25
Pass GPU page table by reference
Ross Schlaikjer
2023-03-14
video_core: Better defined ImageInfo parameters
FengChen
2023-03-06
Refactor AccelerateDMA code
ameerj
2023-03-05
Engines: Implement Accelerate DMA Texture.
Fernando Sahmkow
2023-02-22
configuration: Add async ASTC decode setting
ameerj
2023-02-22
texture_cache: Add async texture decoding
ameerj
2023-02-11
texture_cache: OpenGL: Implement MSAA uploads and copies
ameerj
2023-01-05
video_core: Implement opengl/vulkan draw_texture
Feng Chen
2023-01-03
Texture Cache: Implement async texture downloads.
Fernando Sahmkow
2023-01-01
RasterizerMemory: Add filtering for flushing/invalidation operations.
Fernando Sahmkow
2022-12-25
texture_cache: Use Common::ScratchBuffer for swizzle buffers
ameerj
2022-12-25
texture_cache: Use pre-allocated buffer for texture downloads
ameerj
2022-12-25
texture_cache: Use pre-allocated buffer for texture uploads
ameerj
2022-11-24
Fermi2D: Rework blit engine and add a software blitter.
Fernando Sahmkow
2022-10-22
general: Resolve -Wunused-lambda-capture and C5233
Morph
2022-10-16
video_core: Fix spelling of "synchronize"
Morph
2022-10-07
Update 3D regs
Kelebek1
2022-10-06
general: Format licenses as per SPDX guidelines
Morph
2022-10-06
Vulkan Texture Cache: Limit render area to the max width/height of the targets.
Fernando Sahmkow
2022-10-06
Texture Cache: Fix GC and GPU Modified on Joins.
Fernando Sahmkow
2022-10-06
Texture cache: Fix the remaining issues with memory mnagement and unmapping.
Fernando Sahmkow
2022-10-06
Texture cache: Fix dangling references on multichannel.
Fernando Sahmkow
2022-10-06
Refactor VideoCore to use AS sepparate from Channel.
Fernando Sahmkow
2022-10-06
General: Rebase fixes.
Fernando Sahmkow
2022-10-06
VideoCore: Fix channels with disk pipeline/shader cache.
Fernando Sahmkow
2022-10-06
VideoCore: implement channels on gpu caches.
Fernando Sahmkow
2022-08-19
code: dodge PAGE_SIZE #define
Kyle Kienapfel
2022-06-13
common: Change semantics of UNREACHABLE to unconditionally crash
Liam
2022-04-23
general: Convert source file copyright comments over to SPDX
Morph
2022-04-01
GPU Garbage Collection: Fix regressions.
Fernando Sahmkow
2022-03-26
Revert "Memory GPU <-> CPU: reduce infighting in the texture cache by adding ...
bunnei
2022-03-25
Texture Cache: Add Cached CPU system.
Fernando Sahmkow
2022-03-25
Garbage Collection: Final tuning.
Fernando Sahmkow
2022-03-25
Garbage Collection: Redesign the algorithm to do a better use of memory.
Fernando Sahmkow
2022-02-02
texture_cache: Ensure has_blacklisted is always initialized
Lioncash
2022-02-02
texture_cache: Remove dead code within SynchronizeAliases
Lioncash
2022-02-02
texture_cache: Amend unintended bitwise OR in SynchronizeAliases
Lioncash
2021-12-31
video_core/memory_manager: Fixes for sparse memory management
ameerj
2021-12-23
vk_texture_cache: Fix invalidated pointer access
ameerj
2021-12-18
Merge pull request #7399 from ameerj/art-refactor
Fernando S
2021-12-10
Fix blit image/view not compatible
Feng Chen
2021-12-05
texture_cache: Fix image convert dimensions assertion
ameerj
2021-12-05
blit_image: Refactor upscale factors usage
ameerj
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