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path: root/src/video_core/texture_cache/texture_cache.h
AgeCommit message (Expand)Author
2021-07-18texture_cache: Always prepare image views on render targetsReinUsesLisp
2021-07-08Out of bound blit (#6531)Feng Chen
2021-07-04Texture Cache: Fix collision with multiple overlaps of the same sparse texture.Fernando Sahmkow
2021-07-04Texture Cache: Fix GCC & Clang.Fernando Sahmkow
2021-07-04Texture Cache: Address feedback.Fernando Sahmkow
2021-07-04Texture Cache: Improve accuracy of sparse texture detection.Fernando Sahmkow
2021-07-04Texture Cache: Initial Implementation of Sparse Textures.Fernando Sahmkow
2021-07-03TextureCache: Fix 1D to 2D overlapps.Fernando Sahmkow
2021-06-26buffer_cache/texture_cache: Make GC functions privateReinUsesLisp
2021-06-24common: Replace common_sizes into user-literalsWunkolo
2021-06-22Reaper: Set minimum cleaning limit on OGL.Fernando Sahmkow
2021-06-20Reaper: Guarantee correct deletion.Fernando Sahmkow
2021-06-17Reaper: Change memory restrictions on TC depending on host memory on VK.Fernando Sahmkow
2021-06-16Reaper: Address Feedback.Fernando Sahmkow
2021-06-16Reaper: Setup settings and final tuning.Fernando Sahmkow
2021-06-16Reaper: Tune it up to be an smart GC.Fernando Sahmkow
2021-06-16Initial Reaper SetupReinUsesLisp
2021-05-07texture_cache: Handle out of bound texture blitsameerj
2021-03-04texture_cache: Blacklist BGRA8 copies and views on OpenGLameerj
2021-02-13vk_staging_buffer_pool: Add stream buffer for small uploadsReinUsesLisp
2021-02-13video_core: Reimplement the buffer cacheReinUsesLisp
2021-01-07texture_cache: Replace PAGE_SHIFT with PAGE_BITSMerryMage
2021-01-04gl_texture_cache: Avoid format views on Intel and AMDReinUsesLisp
2020-12-30video_core: Rewrite the texture cacheReinUsesLisp
2020-12-07video_core: Remove unnecessary enum class casting in logging messagesLioncash
2020-09-06video_core: Remove all Core::System references in rendererReinUsesLisp
2020-07-13video_core: Rearrange pixel format namesReinUsesLisp
2020-07-09configuration: implement per-game configurations (#4098)lat9nq
2020-06-26texture_cache: Test format compatibility before copyingReinUsesLisp
2020-06-20texture_cache: Fix incorrect address used in a DeduceSurface() callLioncash
2020-06-08texture_cache: Port original code management for 2D vs 3D texturesReinUsesLisp
2020-06-08texture_cache: Simplify blit codeReinUsesLisp
2020-06-08texture_cache: Handle 3D texture blits with one layerReinUsesLisp
2020-06-08texture_cache: Implement rendering to 3D texturesReinUsesLisp
2020-06-03Merge pull request #4012 from ReinUsesLisp/mipmap-overlapsbunnei
2020-05-31Merge pull request #3999 from ReinUsesLisp/opt-tex-cachebunnei
2020-05-29texture_cache: More relaxed reconstructionReinUsesLisp
2020-05-29texture_cache: Only copy textures that were modified from hostReinUsesLisp
2020-05-29texture_cache: Reload textures when number of resources mismatchReinUsesLisp
2020-05-29texture_cache: Handle overlaps with multiple subresourcesReinUsesLisp
2020-05-27texture_cache: Use unordered_map::find instead of operator[] on hot codeReinUsesLisp
2020-05-27texture_cache: Use small vector for surface vectorsReinUsesLisp
2020-05-26texture_cache: Fix layered null surfacesReinUsesLisp
2020-05-02Merge pull request #3693 from ReinUsesLisp/clean-samplersbunnei
2020-04-26texture_cache: Reintroduce preserve_contents accuratelyReinUsesLisp
2020-04-23shader_ir: Turn classes into data structuresReinUsesLisp
2020-04-22Address Feedback.Fernando Sahmkow
2020-04-22Address Feedback.Fernando Sahmkow
2020-04-22FenceManager: Manage syncpoints and rename fences to semaphores.Fernando Sahmkow
2020-04-22Rasterizer: Disable fence managing in synchronous gpu.Fernando Sahmkow